Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
BappoImagines
Arachne
Silver II
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,558 MMR
Solo
Janus
Janus
Silver I
FauFZ
Janus
Silver I
Level 168
God Stats
0W - 1L
1,888 SR
Queue Stats
6W - 7L
1,535 MMR
Solo
Charon
Charon
Platinum IV
Fo kbl kpepo
Charon
Platinum IV
Level 159
God Stats
4W - 10L
1,390 SR
Queue Stats
325W - 321L
1,538 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
ForgetNick
Cu Chulainn
Gold I
Level 158
God Stats
2W - 1L
1,858 SR
Queue Stats
239W - 230L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,627 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,614 SR
1,545 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
CritikalFk
Da Ji
Gold II
Level 185
God Stats
39W - 31L
1,656 SR
Queue Stats
57W - 57L
1,539 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
HeaIer RoIe
Kuzenbo
Platinum IV
Level 109
God Stats
8W - 7L
1,642 SR
Queue Stats
371W - 386L
1,530 MMR
Solo
Jormungandr
Jormungandr
Gold V
JameyBoy200204
Jormungandr
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,605 MMR
Party 1
Zeus
Zeus
Silver I
MERC Cerberus
Zeus
Silver I
Level 131
God Stats
5W - 2L
1,773 SR
Queue Stats
27W - 28L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,538
708
793
3,111
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
5
0 / 2 / 1
3,211
642
1,012
3,851
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
FauFZ
Janus
7
1 / 1 / 0
3,692
738
798
2,162
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
1
0 / 0 / 0
941
188
0
0
0
Cu Chulainn
ForgetNick
Cu Chulainn
6
0 / 0 / 0
3,423
685
1,630
3,843
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BacchusSurtrAthena

VS

Bans
VamanaHachimanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,308
662
583
1,035
307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
6
2 / 0 / 1
3,668
734
2,264
3,476
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
HeaIer RoIe
Kuzenbo
5
0 / 0 / 1
3,458
692
454
1,535
1,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
JameyBoy200204
Jormungandr
6
0 / 0 / 0
3,384
677
1,762
2,846
2,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
4,233
847
1,834
1,224
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Chiron
 
Chiron
0
0
0
0
L
Arachne
0
2
1
0.25
W
Da Ji
2
0
1
2.5
L
Janus
FauFZ
Janus
1
1
0
1
L
Charon
0
0
0
0
L
Cu Chulainn
ForgetNick
Cu Chulainn
0
0
0
0
W
Kuzenbo
HeaIer RoIe
Kuzenbo
0
0
1
0.5
W
Jormungandr
JameyBoy200204
Jormungandr
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,233
Damage
6,897
12,967
Taken
10,116
3,961
Mitigated
4,698
4,979
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
793
272
0
2,342
3,111
751
0
411
2,700
19,968
3,404
W
Chiron
 
Chiron
583
175
222
394
1,035
307
0
78
957
0
22,140
L
Arachne
1,012
589
0
1,352
3,851
1,141
0
559
3,292
0
13,691
W
Da Ji
2,264
935
0
1,854
3,476
1,048
0
393
3,043
0
16,407
L
Janus
FauFZ
Janus
798
0
0
260
2,162
746
0
1,318
844
18,620
342
L
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
ForgetNick
Cu Chulainn
1,630
385
0
1,025
3,843
1,323
0
1,693
2,150
0
16,636
W
Kuzenbo
HeaIer RoIe
Kuzenbo
454
136
0
589
1,535
1,043
0
525
1,010
5,775
0
W
Jormungandr
JameyBoy200204
Jormungandr
1,762
1,003
0
784
2,846
2,008
0
0
2,846
16,687
813
W
1,834
336
0
72
1,224
292
0
396
730
20,930
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,805
Gold Earned
18,051
166
Minions Killed
159
0
Camps Cleared
0
410,340
Distance Traveled
490,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,538
708
48
10
0
108,214
0
W
Chiron
3,308
662
37
7
0
91,744
0
L
Arachne
3,211
642
35
7
0
107,100
0
W
Da Ji
3,668
734
32
6
0
110,347
0
L
Janus
3,692
738
45
9
0
106,377
0
L
Charon
941
188
0
0
0
0
0
L
Cu Chulainn
3,423
685
38
8
0
88,649
0
W
Kuzenbo
3,458
692
9
2
0
94,704
0
W
Jormungandr
3,384
677
34
7
0
96,214
0
W
Zeus
4,233
847
47
9
0
97,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role