Player Matchup

Geb
Geb
DankTheDuck
Geb
Level 115
God Stats
8W - 4L
1,597 SR
Queue Stats
120W - 126L
1,464 Elo+
Party 2
Tiamat
Tiamat
Milenko420816
Tiamat
Level 129
God Stats
11W - 9L
1,689 SR
Queue Stats
190W - 186L
1,576 Elo+
Solo
Izanami
Izanami
Zyrofyne
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 117
1,595 SR
1,513 Elo+

VS

Team Averages
Level 71
1,567 SR
1,520 Elo+
Cthulhu
Cthulhu
MysticzTanks
Cthulhu
Level 68
God Stats
87W - 60L
1,621 SR
Queue Stats
364W - 368L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Rimzehh
Hou Yi
Level 78
God Stats
2W - 3L
1,542 SR
Queue Stats
366W - 359L
1,554 Elo+
Party 1
Horus
Horus
lmneck
Horus
Level 66
God Stats
303W - 249L
1,537 SR
Queue Stats
543W - 513L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,321
717
9,647
15,238
13,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 3
10,393
799
13,047
7,100
5,417
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Zyrofyne
Izanami
15
3 / 3 / 6
10,287
791
7,583
7,277
3,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MysticzTanks
Cthulhu
13
5 / 4 / 4
9,216
709
7,852
11,899
13,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Rimzehh
Hou Yi
15
3 / 4 / 6
9,543
734
8,960
13,122
6,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
lmneck
Horus
14
2 / 3 / 7
9,528
733
4,363
11,325
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
10
10
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
5
3
3
2.17
L
Cthulhu
MysticzTanks
Cthulhu
5
4
4
1.75
L
Hou Yi
Rimzehh
Hou Yi
3
4
6
1.5
W
Izanami
Zyrofyne
Izanami
3
3
6
2
L
Horus
lmneck
Horus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
21,175
29,615
Taken
36,346
22,383
Mitigated
25,612
1,440
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,647
886
0
0
15,238
13,800
395
3,670
10,993
15,639
2,067
W
13,047
1,184
0
1,264
7,100
5,417
509
1,982
4,841
36,602
0
L
Cthulhu
MysticzTanks
Cthulhu
7,852
409
652
1,676
11,899
13,690
84
4,540
6,273
30,653
0
L
Hou Yi
Rimzehh
Hou Yi
8,960
4,215
0
1,619
13,122
6,000
1,078
7,671
3,522
0
29,540
W
Izanami
Zyrofyne
Izanami
7,583
4,473
0
176
7,277
3,166
1,308
1,325
5,856
0
38,566
L
Horus
lmneck
Horus
4,363
1,915
1,530
3,457
11,325
5,922
309
5,734
4,521
0
27,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
28,287
159
Minions Killed
171
0
Camps Cleared
0
716,376
Distance Traveled
669,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,321
717
23
2
0
249,479
0
W
Tiamat
10,393
799
71
5
0
245,409
0
L
Cthulhu
9,216
709
58
4
0
198,934
0
L
Hou Yi
9,543
734
63
5
0
220,007
0
W
Izanami
10,287
791
65
5
0
221,488
0
L
Horus
9,528
733
50
4
0
250,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role