Player Matchup

Anubis
Anubis
CHÄOT1C
Anubis
Level 46
God Stats
31W - 17L
1,535 SR
Queue Stats
110W - 107L
1,490 Elo+
Solo
Neith
Neith
D3adlypancakes
Neith
Level 46
God Stats
11W - 10L
1,423 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
Sahken
Jormungandr
Level 158
God Stats
2W - 0L
1,858 SR
Queue Stats
72W - 76L
1,515 Elo+
Party 2
Mulan
Mulan
Tribaldawn
Mulan
Level 155
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 37L
1,465 Elo+
Party 2
Ymir
Ymir
mickyb102
Ymir
Level 149
God Stats
2W - 2L
1,401 SR
Queue Stats
39W - 54L
1,494 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,473 Elo+

VS

Team Averages
Level 39
1,618 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mirthille
Athena
Level 50
God Stats
6W - 2L
1,896 SR
Queue Stats
25W - 32L
1,465 Elo+
Party 1
Merlin
Merlin
MrSimTendo
Merlin
Level 39
God Stats
3W - 10L
1,567 SR
Queue Stats
12W - 21L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
NeykoJS
Cthulhu
Level 8
God Stats
7W - 7L
1,557 SR
Queue Stats
23W - 32L
1,477 Elo+
Party 1
Thanatos
Thanatos
ZxTLuxior
Thanatos
Level 57
God Stats
2W - 3L
1,567 SR
Queue Stats
24W - 32L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHÄOT1C
Anubis
15
7 / 1 / 7
9,445
630
12,851
10,840
5,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 9
7,577
505
6,907
5,824
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Sahken
Jormungandr
15
5 / 2 / 6
9,944
663
10,374
12,443
9,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mulan
16
6 / 0 / 9
8,923
595
9,152
10,188
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 1 / 9
7,881
525
3,120
12,213
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 3 / 0
7,223
482
8,910
8,531
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Mirthille
Athena
11
1 / 3 / 1
6,751
450
4,374
14,827
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
MrSimTendo
Merlin
13
1 / 5 / 0
7,660
511
5,818
9,887
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
NeykoJS
Cthulhu
13
2 / 3 / 1
7,329
489
5,792
10,721
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ZxTLuxior
Thanatos
13
0 / 5 / 3
7,087
472
3,622
15,281
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
19
Kills
4
4
Deaths
19
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Anubis
CHÄOT1C
Anubis
7
1
7
10.5
W
0
0
9
4.5
L
Athena
Mirthille
Athena
1
3
1
0.5
L
Merlin
MrSimTendo
Merlin
1
5
0
0.2
L
Cthulhu
NeykoJS
Cthulhu
2
3
1
0.83
W
Jormungandr
Sahken
Jormungandr
5
2
6
4
W
Mulan
6
0
9
10.5
L
Thanatos
ZxTLuxior
Thanatos
0
5
3
0.3
W
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
28,516
51,508
Taken
59,247
32,820
Mitigated
33,909
22,069
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,910
6,043
0
3,373
8,531
3,127
0
2,538
5,993
0
58,464
W
Anubis
CHÄOT1C
Anubis
12,851
884
0
7,596
10,840
5,118
435
6,246
4,509
70,505
2,867
W
6,907
2,669
0
3,318
5,824
2,458
174
1,607
4,172
0
58,090
L
Athena
Mirthille
Athena
4,374
1,503
0
2,105
14,827
14,457
0
5,171
9,656
22,204
0
L
Merlin
MrSimTendo
Merlin
5,818
397
0
831
9,887
2,724
0
4,012
5,875
49,040
0
L
Cthulhu
NeykoJS
Cthulhu
5,792
775
0
2,052
10,721
7,216
0
7,552
3,169
36,918
0
W
Jormungandr
Sahken
Jormungandr
10,374
2,717
0
1,353
12,443
9,087
123
4,272
7,667
77,432
3,764
W
Mulan
9,152
1,478
0
7,171
10,188
5,456
5
1,513
8,626
0
71,545
L
Thanatos
ZxTLuxior
Thanatos
3,622
918
0
7,770
15,281
6,385
0
6,211
9,070
0
61,072
W
Ymir
3,120
663
0
2,631
12,213
10,701
32
1,935
10,229
21,581
1,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
36,050
444
Minions Killed
426
0
Camps Cleared
0
1,514,327
Distance Traveled
1,476,353
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,223
482
113
8
0
276,641
0
W
Anubis
9,445
630
105
7
0
271,745
5
W
Neith
7,577
505
105
7
0
296,072
0
L
Athena
6,751
450
22
1
0
312,092
2
L
Merlin
7,660
511
98
7
0
290,856
0
L
Cthulhu
7,329
489
89
6
0
273,586
0
W
Jormungandr
9,944
663
117
8
0
269,685
2
W
Mulan
8,923
595
90
6
0
349,015
0
L
Thanatos
7,087
472
104
7
0
323,178
1
W
Ymir
7,881
525
27
2
0
327,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role