Player Matchup

Zeus
Zeus
Wealix
Zeus
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,080 Elo+
Party 1
Sobek
Sobek
XtremWeeD
Sobek
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 18L
1,137 Elo+
Party 1
Da Ji
Da Ji
ОWEAZ
Da Ji
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,080 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,099 Elo+

VS

Team Averages
Level 66
1,428 SR
1,415 Elo+
Sol
Sol
Caarlicah04
Sol
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 31L
1,421 Elo+
Solo
Bastet
Bastet
hackyster
Bastet
Level 119
God Stats
3W - 4L
1,252 SR
Queue Stats
224W - 253L
1,482 Elo+
Solo
Mulan
Mulan
lemzwho
Mulan
Level 44
God Stats
2W - 1L
1,533 SR
Queue Stats
73W - 101L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Wealix
Zeus
14
0 / 2 / 3
8,910
636
7,485
9,332
4,085
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
XtremWeeD
Sobek
14
0 / 6 / 2
8,474
605
3,135
15,561
20,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
ОWEAZ
Da Ji
14
5 / 6 / 0
10,165
726
10,876
12,693
7,761
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
11,486
820
9,973
8,492
3,000
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
hackyster
Bastet
16
4 / 4 / 10
10,831
774
10,185
9,499
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
lemzwho
Mulan
16
5 / 0 / 8
11,009
786
10,591
13,538
13,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
13
14
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Zeus
Wealix
Zeus
0
2
3
0.75
L
Sobek
XtremWeeD
Sobek
0
6
2
0.17
W
Bastet
hackyster
Bastet
4
4
10
2.25
W
Mulan
lemzwho
Mulan
5
0
8
9
L
Da Ji
ОWEAZ
Da Ji
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
30,749
37,586
Taken
31,529
32,613
Mitigated
20,147
3,176
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,973
3,031
0
3,713
8,492
3,000
2,541
1,814
6,606
61,800
901
L
Zeus
Wealix
Zeus
7,485
900
0
730
9,332
4,085
0
2,632
6,676
39,275
0
L
Sobek
XtremWeeD
Sobek
3,135
396
0
718
15,561
20,767
0
4,698
10,851
13,780
0
W
Bastet
hackyster
Bastet
10,185
1,612
0
750
9,499
3,577
0
2,982
6,423
0
26,742
W
Mulan
lemzwho
Mulan
10,591
2,052
0
2,912
13,538
13,570
38
5,597
7,779
0
37,707
L
Da Ji
ОWEAZ
Da Ji
10,876
2,949
0
1,728
12,693
7,761
0
2,443
10,236
0
34,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
33,326
139
Minions Killed
198
0
Camps Cleared
0
744,218
Distance Traveled
798,453
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,486
820
101
7
0
249,978
0
L
Zeus
8,910
636
69
5
0
236,912
3
L
Sobek
8,474
605
20
1
0
248,485
0
W
Bastet
10,831
774
38
3
0
268,926
0
W
Mulan
11,009
786
59
4
0
279,549
0
L
Da Ji
10,165
726
50
4
0
258,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role