Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Greninјa
Nu Wa
Level 210
God Stats
0W - 3L
1,792 SR
Queue Stats
114W - 83L
1,698 Elo+
Solo
Ne Zha
Ne Zha
LRheem
Ne Zha
Level 122
God Stats
8W - 4L
1,748 SR
Queue Stats
82W - 77L
1,511 Elo+
Solo
Hachiman
Hachiman
Manolochirimbolo
Hachiman
Level 137
God Stats
38W - 44L
1,465 SR
Queue Stats
59W - 67L
1,470 Elo+
Solo
Xing Tian
Xing Tian
Tekn0
Xing Tian
Level 144
God Stats
1W - 6L
1,233 SR
Queue Stats
241W - 208L
1,446 Elo+
Solo
Team Averages
Level 144
1,548 SR
1,525 Elo+

VS

Team Averages
Level 112
1,603 SR
1,524 Elo+
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Forskarn
Bacchus
Level 110
God Stats
42W - 33L
1,586 SR
Queue Stats
276W - 264L
1,517 Elo+
Solo
Loki
Loki
ZapperRX
Loki
Level 87
God Stats
20W - 10L
1,723 SR
Queue Stats
69W - 33L
1,662 Elo+
Solo
Odin
Odin
kupest
Odin
Level 149
God Stats
7W - 1L
1,707 SR
Queue Stats
143W - 151L
1,470 Elo+
Solo
Merlin
Merlin
ozone921
Merlin
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 47L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 4 / 0
4,689
469
2,217
6,235
2,660
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Greninјa
Nu Wa
11
2 / 2 / 0
6,024
602
6,880
4,911
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
LRheem
Ne Zha
10
0 / 4 / 2
5,001
500
2,936
9,351
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
4,692
469
1,637
5,059
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Tekn0
Xing Tian
9
0 / 0 / 0
5,014
501
1,319
8,212
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 2
5,677
568
4,597
3,758
1,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Forskarn
Bacchus
10
2 / 0 / 3
5,898
590
4,363
6,201
5,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
4 / 1 / 4
6,025
603
3,471
7,872
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
kupest
Odin
12
4 / 0 / 1
7,229
723
4,847
8,351
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ozone921
Merlin
11
0 / 1 / 5
5,587
559
2,858
4,659
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
0
0
W
Hachiman
 
Hachiman
1
0
2
2
W
Bacchus
Forskarn
Bacchus
2
0
3
3.5
L
Nu Wa
Greninјa
Nu Wa
2
2
0
1
L
Ne Zha
LRheem
Ne Zha
0
4
2
0.25
L
0
1
0
0
L
Xing Tian
Tekn0
Xing Tian
0
0
0
0
W
Loki
4
1
4
6
W
Odin
kupest
Odin
4
0
1
4.5
W
Merlin
ozone921
Merlin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
20,136
33,768
Taken
30,841
15,712
Mitigated
16,663
7,600
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,217
710
0
1,410
6,235
2,660
0
0
5,697
27,399
0
W
Hachiman
 
Hachiman
4,597
2,153
0
2,613
3,758
1,256
0
692
3,066
0
47,227
W
Bacchus
Forskarn
Bacchus
4,363
160
0
1,209
6,201
5,440
0
2,211
3,990
18,036
0
L
Nu Wa
Greninјa
Nu Wa
6,880
1,941
0
680
4,911
1,848
0
1,990
2,829
48,136
1,608
L
Ne Zha
LRheem
Ne Zha
2,936
619
0
1,078
9,351
4,213
0
1,553
7,757
0
36,849
L
1,637
388
178
2,118
5,059
1,725
0
1,410
3,649
0
31,031
L
Xing Tian
Tekn0
Xing Tian
1,319
60
0
2,136
8,212
5,266
0
2,096
6,116
17,667
0
W
Loki
3,471
735
0
3,858
7,872
2,591
0
2,406
5,466
0
45,679
W
Odin
kupest
Odin
4,847
702
0
3,508
8,351
5,984
0
2,998
5,353
0
49,334
W
Merlin
ozone921
Merlin
2,858
251
0
954
4,659
1,392
0
2,178
2,481
34,477
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
30,416
286
Minions Killed
330
0
Camps Cleared
0
932,178
Distance Traveled
1,038,729
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,689
469
49
5
0
147,656
0
W
Hachiman
5,677
568
66
7
0
194,523
2
W
Bacchus
5,898
590
24
2
0
214,431
6
L
Nu Wa
6,024
602
87
9
0
184,048
1
L
Ne Zha
5,001
500
67
7
0
218,571
0
L
Hachiman
4,692
469
60
6
0
176,228
0
L
Xing Tian
5,014
501
23
2
0
205,675
3
W
Loki
6,025
603
81
8
0
238,608
1
W
Odin
7,229
723
88
9
0
190,749
2
W
Merlin
5,587
559
71
7
0
200,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role