Player Matchup

Kukulkan
Kukulkan
Platinum V
AyoLuck
Kukulkan
Platinum V
Level 164
God Stats
7W - 6L
1,652 SR
Queue Stats
123W - 111L
1,706 MMR
Party 3
Susano
Susano
Diamond V
BaronDavis
Susano
Diamond V
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
83W - 59L
1,983 MMR
Party 3
Medusa
Medusa
Platinum II
LuckyArrows
Medusa
Platinum II
Level 209
God Stats
6W - 8L
2,071 SR
Queue Stats
134W - 143L
1,810 MMR
Party 2
Artio
Artio
Platinum III
Uberec
Artio
Platinum III
Level 158
God Stats
2W - 2L
1,638 SR
Queue Stats
174W - 188L
1,841 MMR
Solo
Odin
Odin
Diamond IV
WizardBison
Odin
Diamond IV
Level 156
God Stats
4W - 7L
1,617 SR
Queue Stats
148W - 136L
1,949 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,657 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,586 SR
1,776 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
HercsLeftNut
Fafnir
Diamond IV
Level 60
God Stats
4W - 2L
1,622 SR
Queue Stats
74W - 59L
1,967 MMR
Party 1
Nut
Nut
Platinum II
InvoIve
Nut
Platinum II
Level 100
God Stats
79W - 60L
1,690 SR
Queue Stats
157W - 139L
1,808 MMR
Party 1
Chang'e
Chang'e
Platinum III
KingD000777
Chang'e
Platinum III
Level 147
God Stats
107W - 93L
1,666 SR
Queue Stats
655W - 662L
1,840 MMR
Solo
Awilix
Awilix
Platinum II
LGasMonkeyL
Awilix
Platinum II
Level 158
God Stats
6W - 7L
1,449 SR
Queue Stats
350W - 364L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyoLuck
Kukulkan
9
0 / 1 / 0
4,618
577
3,410
4,101
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
BaronDavis
Susano
7
0 / 1 / 1
4,315
539
2,111
4,828
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
8
4 / 4 / 1
5,126
641
7,752
7,332
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Uberec
Artio
7
1 / 4 / 3
4,652
582
2,353
9,975
6,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,940
618
6,590
8,482
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
JanusAresLokiAnhurKuzenbo

VS

Bans
Yu HuangAgniThothOsirisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,689
711
3,972
9,360
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
9
0 / 1 / 7
5,489
686
2,168
7,260
7,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
11
7 / 3 / 0
6,428
804
8,647
8,313
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
KingD000777
Chang'e
10
0 / 0 / 2
5,438
680
3,662
3,791
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
3 / 1 / 2
5,191
649
2,953
6,119
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Kukulkan
AyoLuck
Kukulkan
0
1
0
0
L
Susano
BaronDavis
Susano
0
1
1
0.5
W
Fafnir
0
1
7
3.5
W
Nut
7
3
0
2.33
W
Chang'e
KingD000777
Chang'e
0
0
2
1
W
Awilix
3
1
2
4
L
Medusa
4
4
1
1.13
L
Artio
Uberec
Artio
1
4
3
0.63
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
21,402
34,718
Taken
34,843
19,064
Mitigated
19,235
9,758
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,972
718
0
2,153
9,360
5,127
0
251
8,370
0
42,688
L
Kukulkan
AyoLuck
Kukulkan
3,410
327
0
263
4,101
1,315
0
1,890
1,929
36,719
767
L
Susano
BaronDavis
Susano
2,111
634
0
2,443
4,828
1,539
0
177
4,641
0
19,596
W
Fafnir
2,168
960
0
3,066
7,260
7,036
0
877
6,383
10,539
0
W
Nut
8,647
5,829
0
3,194
8,313
3,181
0
1,457
6,856
0
52,479
W
Chang'e
KingD000777
Chang'e
3,662
113
240
2,190
3,791
1,325
0
1,447
2,344
36,030
1,661
W
Awilix
2,953
1,048
0
715
6,119
2,566
0
1,598
4,444
0
32,701
L
Medusa
7,752
3,807
0
1,293
7,332
2,223
0
1,038
6,294
0
28,972
L
Artio
Uberec
Artio
2,353
229
190
2,283
9,975
6,665
0
2,110
7,685
11,680
1,148
L
6,590
1,392
0
3,286
8,482
7,322
0
0
8,482
0
40,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
28,235
229
Minions Killed
320
0
Camps Cleared
0
842,524
Distance Traveled
900,432
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,689
711
77
10
0
153,965
0
L
Kukulkan
4,618
577
70
9
0
170,688
0
L
Susano
4,315
539
45
6
0
145,153
0
W
Fafnir
5,489
686
8
1
0
180,729
3
W
Nut
6,428
804
97
12
0
163,429
1
W
Chang'e
5,438
680
75
9
0
182,223
1
W
Awilix
5,191
649
63
8
0
220,086
0
L
Medusa
5,126
641
42
5
0
156,168
0
L
Artio
4,652
582
10
1
0
201,659
2
L
Odin
4,940
618
62
8
0
168,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role