Player Matchup

Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Gemaaraiguma
Hun Batz
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,379 Elo+
Party 4
Charon
Charon
RatedR13
Charon
Level 175
God Stats
6W - 2L
1,512 SR
Queue Stats
101W - 92L
1,461 Elo+
Solo
Agni
Agni
Zvnsx
Agni
Level 12
God Stats
3W - 3L
1,519 SR
Queue Stats
27W - 32L
1,503 Elo+
Party 3
Surtr
Surtr
g0zzykwestTV
Surtr
Level 59
God Stats
2W - 2L
1,375 SR
Queue Stats
55W - 52L
1,389 Elo+
Party 4
Team Averages
Level 74
1,481 SR
1,446 Elo+

VS

Team Averages
Level 48
1,498 SR
1,361 Elo+
Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
K1DAZU
Zeus
Level 40
God Stats
2W - 4L
1,725 SR
Queue Stats
56W - 76L
1,263 Elo+
Party 1
Ravana
Ravana
SOLOlDesireMaker
Ravana
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,427 Elo+
Party 2
Hachiman
Hachiman
tewso
Hachiman
Level 15
God Stats
0W - 3L
1,264 SR
Queue Stats
8W - 20L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 9
7,173
552
7,563
9,987
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Gemaaraiguma
Hun Batz
14
5 / 0 / 3
7,530
579
5,401
8,839
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
RatedR13
Charon
14
1 / 1 / 3
7,694
592
5,708
6,934
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Zvnsx
Agni
12
8 / 0 / 5
7,599
585
11,090
6,447
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
7,039
541
3,819
8,077
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 0
6,860
528
4,275
7,147
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
 
Ymir
9
1 / 6 / 0
5,878
452
2,657
14,519
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
K1DAZU
Zeus
11
1 / 2 / 0
6,546
504
3,242
8,977
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 1
5,318
409
1,343
6,835
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
tewso
Hachiman
10
0 / 6 / 1
5,428
418
4,154
9,173
2,269
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
2
2
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
9
8.5
L
Nike
 
Nike
0
0
0
0
L
Ymir
 
Ymir
1
6
0
0.17
W
Hun Batz
Gemaaraiguma
Hun Batz
5
0
3
6.5
L
Zeus
K1DAZU
Zeus
1
2
0
0.5
W
Charon
RatedR13
Charon
1
1
3
2.5
L
0
4
1
0.13
W
Agni
Zvnsx
Agni
8
0
5
10.5
W
0
0
0
0
L
Hachiman
tewso
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
15,671
40,284
Taken
46,651
20,730
Mitigated
23,351
10,952
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,563
3,024
308
3,415
9,987
6,441
288
1,906
8,081
0
33,389
L
Nike
 
Nike
4,275
385
0
1,595
7,147
5,579
0
185
6,408
6,854
54,366
L
Ymir
 
Ymir
2,657
199
0
1,413
14,519
9,881
0
5,953
8,066
20,169
0
W
Hun Batz
Gemaaraiguma
Hun Batz
5,401
539
0
1,926
8,839
3,996
0
866
7,973
0
66,566
L
Zeus
K1DAZU
Zeus
3,242
603
0
1,620
8,977
3,116
0
4,518
4,459
46,673
0
W
Charon
RatedR13
Charon
5,708
504
0
750
6,934
3,116
305
2,435
4,499
52,849
2,222
L
1,343
509
0
369
6,835
2,506
0
1,681
5,074
0
24,896
W
Agni
Zvnsx
Agni
11,090
1,886
70
1,682
6,447
2,226
318
692
5,755
39,182
457
W
3,819
1,320
0
2,801
8,077
4,951
0
688
6,825
1,319
45,859
L
Hachiman
tewso
Hachiman
4,154
2,709
0
1,599
9,173
2,269
0
4,631
4,372
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
30,030
392
Minions Killed
335
0
Camps Cleared
0
1,254,437
Distance Traveled
1,164,458
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,173
552
40
3
0
248,665
2
L
Nike
6,860
528
134
10
0
232,686
2
L
Ymir
5,878
452
23
2
0
236,931
0
W
Hun Batz
7,530
579
101
8
0
285,532
0
L
Zeus
6,546
504
86
7
0
229,135
1
W
Charon
7,694
592
96
7
0
230,792
2
L
Ravana
5,318
409
40
3
0
237,247
0
W
Agni
7,599
585
58
4
0
246,432
0
W
Surtr
7,039
541
97
7
0
243,016
2
L
Hachiman
5,428
418
52
4
0
228,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role