Player Matchup

Hercules
Hercules
ClashClown3
Hercules
Level 49
God Stats
12W - 9L
1,595 SR
Queue Stats
35W - 30L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JackJ723
Cu Chulainn
Level 149
God Stats
0W - 4L
1,215 SR
Queue Stats
92W - 125L
1,454 Elo+
Party 2
Janus
Janus
Jmystery234
Janus
Level 159
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 2L
1,746 Elo+
Party 1
Skadi
Skadi
UwuNekoNee
Skadi
Level 152
God Stats
12W - 13L
1,465 SR
Queue Stats
201W - 202L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
cpaul822
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,494 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,553 Elo+

VS

Team Averages
Level 101
1,679 SR
1,565 Elo+
Tyr
Tyr
HakuX-Y20
Tyr
Level 47
God Stats
13W - 9L
1,515 SR
Queue Stats
87W - 102L
1,474 Elo+
Solo
Osiris
Osiris
PappyGirth2112
Osiris
Level 174
God Stats
18W - 7L
1,783 SR
Queue Stats
274W - 249L
1,582 Elo+
Party 3
Atlas
Atlas
ReverantTrius
Atlas
Level 66
God Stats
4W - 1L
1,650 SR
Queue Stats
109W - 86L
1,655 Elo+
Solo
Janus
Janus
SNAKE5396
Janus
Level 63
God Stats
74W - 38L
1,678 SR
Queue Stats
135W - 111L
1,587 Elo+
Solo
Cernunnos
Cernunnos
raginrajanrondo
Cernunnos
Level 153
God Stats
4W - 1L
1,770 SR
Queue Stats
90W - 91L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClashClown3
Hercules
9
1 / 2 / 0
5,546
555
5,533
8,555
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
JackJ723
Cu Chulainn
8
0 / 2 / 3
5,030
503
5,181
8,687
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,727
573
2,443
6,794
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
10
2 / 3 / 0
5,786
579
4,800
7,520
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
cpaul822
Ao Kuang
7
0 / 3 / 2
4,475
448
3,240
8,979
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,342
634
4,144
9,129
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 3
6,084
608
4,173
7,638
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
2 / 0 / 5
5,730
573
4,351
7,623
4,393
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
SNAKE5396
Janus
13
5 / 1 / 2
7,375
738
4,977
4,678
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
raginrajanrondo
Cernunnos
10
0 / 1 / 3
5,361
536
3,947
7,625
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
13
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
ClashClown3
Hercules
1
2
0
0.5
W
1
1
1
1.5
L
Cu Chulainn
JackJ723
Cu Chulainn
0
2
3
0.75
L
1
3
1
0.5
W
4
1
3
5.5
W
2
0
5
4.5
W
Janus
SNAKE5396
Janus
5
1
2
6
L
Skadi
2
3
0
0.67
L
Ao Kuang
cpaul822
Ao Kuang
0
3
2
0.33
W
Cernunnos
raginrajanrondo
Cernunnos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
21,592
40,535
Taken
36,693
18,449
Mitigated
19,679
13,969
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ClashClown3
Hercules
5,533
1,713
0
3,924
8,555
5,630
0
268
8,287
0
36,647
W
4,144
773
0
4,277
9,129
6,229
0
557
7,853
0
46,171
L
Cu Chulainn
JackJ723
Cu Chulainn
5,181
591
0
2,597
8,687
5,141
0
2,363
6,324
0
23,219
L
2,443
202
0
1,140
6,794
2,285
0
3,370
3,424
32,287
0
W
4,173
2,262
0
2,520
7,638
4,187
0
1,086
6,429
0
39,932
W
4,351
2,197
1,014
2,209
7,623
4,393
0
1,623
5,880
15,063
499
W
Janus
SNAKE5396
Janus
4,977
357
0
1,127
4,678
1,880
0
2,119
2,467
59,304
1,147
L
Skadi
4,800
1,905
0
2,556
7,520
2,589
0
661
6,859
0
41,515
L
Ao Kuang
cpaul822
Ao Kuang
3,240
728
0
3,752
8,979
2,804
0
2,617
6,362
20,395
1,349
W
Cernunnos
raginrajanrondo
Cernunnos
3,947
1,600
0
3,557
7,625
2,990
0
0
7,625
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,892
292
Minions Killed
333
0
Camps Cleared
0
955,408
Distance Traveled
1,049,780
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,546
555
73
7
0
186,388
2
W
Tyr
6,342
634
81
8
0
194,202
0
L
Cu Chulainn
5,030
503
29
3
0
215,495
2
L
Janus
5,727
573
76
8
0
189,499
2
W
Osiris
6,084
608
63
6
0
235,871
0
W
Atlas
5,730
573
19
2
0
225,365
4
W
Janus
7,375
738
111
11
0
204,222
1
L
Skadi
5,786
579
75
8
0
191,071
2
L
Ao Kuang
4,475
448
39
4
0
172,955
0
W
Cernunnos
5,361
536
59
6
0
190,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role