Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Destrow
Danzaburou
Bronze IV
Level 57
God Stats
2W - 0L
1,654 SR
Queue Stats
65W - 58L
1,379 MMR
Solo
Hades
Hades
Gold V
Samuraishane612
Hades
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 261L
1,380 MMR
Solo
Vulcan
Vulcan
Gold III
Shaicase
Vulcan
Gold III
Level 119
God Stats
8W - 9L
1,548 SR
Queue Stats
254W - 265L
1,401 MMR
Party 2
Maui
Maui
Gold III
reivasco
Maui
Gold III
Level 94
God Stats
12W - 14L
1,629 SR
Queue Stats
258W - 266L
1,361 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,566 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,642 SR
1,366 MMR
Neith
Neith
Gold V
Elk4y
Neith
Gold V
Level 68
God Stats
17W - 15L
1,584 SR
Queue Stats
281W - 282L
1,354 MMR
Solo
Ymir
Ymir
Silver IV
Foushnuka
Ymir
Silver IV
Level 148
God Stats
6W - 2L
1,597 SR
Queue Stats
32W - 37L
1,334 MMR
Party 1
Thor
Thor
Gold IV
JoshuaAskew1
Thor
Gold IV
Level 149
God Stats
2W - 2L
1,688 SR
Queue Stats
115W - 120L
1,368 MMR
Solo
Anubis
Anubis
Silver II
KagaDX
Anubis
Silver II
Level 121
God Stats
3W - 3L
1,840 SR
Queue Stats
18W - 20L
1,291 MMR
Solo
Cupid
Cupid
Gold IV
LaSaumure77
Cupid
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 0 / 4
5,286
587
4,842
6,337
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Destrow
Danzaburou
10
1 / 0 / 0
5,214
579
3,361
4,461
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 1
5,901
656
3,567
7,326
3,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
Shaicase
Vulcan
11
4 / 2 / 1
6,281
698
3,394
4,186
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
9
0 / 0 / 1
5,408
601
782
2,003
1,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
JormungandrBellonaRavanaSusano

VS

Bans
ThanatosKaliArachneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elk4y
Neith
9
1 / 4 / 0
5,122
569
3,755
6,936
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
9
0 / 1 / 0
4,495
499
1,486
7,822
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 0
4,875
542
3,333
7,026
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
KagaDX
Anubis
8
0 / 3 / 0
4,669
519
3,837
6,800
2,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
3,315
368
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
3
3
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
4
3
W
Danzaburou
Destrow
Danzaburou
1
0
0
1
L
Neith
Elk4y
Neith
1
4
0
0.25
L
Ymir
0
1
0
0
L
2
1
0
2
L
Anubis
KagaDX
Anubis
0
3
0
0
L
0
0
0
0
W
2
1
1
2.5
W
Vulcan
Shaicase
Vulcan
4
2
1
2.25
W
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
12,411
24,313
Taken
28,584
10,804
Mitigated
11,545
11,708
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,842
1,351
0
3,326
6,337
1,986
0
174
6,163
0
34,006
W
Danzaburou
Destrow
Danzaburou
3,361
1,466
0
2,053
4,461
1,834
664
1,486
2,975
0
35,330
L
Neith
Elk4y
Neith
3,755
980
0
482
6,936
2,154
0
2,444
4,254
0
33,358
L
Ymir
1,486
0
22
1,651
7,822
4,155
0
748
7,074
24,394
0
L
3,333
789
0
2,627
7,026
2,309
0
1,417
5,533
0
28,994
L
Anubis
KagaDX
Anubis
3,837
902
0
2,067
6,800
2,927
0
2,938
3,862
29,913
1,310
L
0
0
0
0
0
0
0
0
0
0
0
W
3,567
555
35
4,766
7,326
3,960
0
3,597
3,729
35,863
0
W
Vulcan
Shaicase
Vulcan
3,394
252
0
1,000
4,186
1,630
86
0
4,186
37,368
0
W
Maui
782
238
0
528
2,003
1,394
0
0
2,003
21,239
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
22,476
305
Minions Killed
193
0
Camps Cleared
0
828,577
Distance Traveled
663,951
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,286
587
45
5
0
198,680
5
W
Danzaburou
5,214
579
70
8
0
147,462
1
L
Neith
5,122
569
55
6
0
165,856
3
L
Ymir
4,495
499
35
4
0
153,293
0
L
Thor
4,875
542
59
7
0
202,837
0
L
Anubis
4,669
519
44
5
0
141,965
0
L
Cupid
3,315
368
0
0
0
0
0
W
Hades
5,901
656
80
9
0
152,754
0
W
Vulcan
6,281
698
77
9
0
160,140
2
W
Maui
5,408
601
33
4
0
169,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role