Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EOWEEN
Nu Wa
Level 129
God Stats
37W - 29L
1,673 SR
Queue Stats
61W - 69L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
SPQR-Thanatos
Heimdallr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 112L
1,413 Elo+
Solo
Ymir
Ymir
SohraWardi
Ymir
Level 45
God Stats
5W - 1L
1,773 SR
Queue Stats
79W - 83L
1,521 Elo+
Party 1
Ravana
Ravana
Solidjin
Ravana
Level 139
God Stats
8W - 10L
1,503 SR
Queue Stats
123W - 127L
1,544 Elo+
Party 1
Team Averages
Level 90
1,590 SR
1,504 Elo+

VS

Team Averages
Level 93
1,515 SR
1,392 Elo+
Agni
Agni
MisterioZvezd
Agni
Level 78
God Stats
4W - 10L
1,545 SR
Queue Stats
169W - 164L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
TonicAvenger510
Sun Wukong
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 167L
1,266 Elo+
Party 2
Khepri
Khepri
samaele123456
Khepri
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
608W - 631L
1,433 Elo+
Party 3
Rama
Rama
x J a c k 9 7 x
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 145L
1,266 Elo+
Party 2
Thanatos
Thanatos
Кузьмичь
Thanatos
Level 94
God Stats
15W - 16L
1,532 SR
Queue Stats
318W - 339L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 2
10,026
716
8,032
13,126
8,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
EOWEEN
Nu Wa
13
1 / 1 / 6
7,858
561
6,266
4,847
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SPQR-Thanatos
Heimdallr
13
1 / 1 / 1
7,619
544
5,042
7,037
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
2 / 1 / 8
7,769
555
3,546
12,430
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Solidjin
Ravana
15
6 / 0 / 4
8,393
600
10,071
7,233
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,521
537
4,696
7,454
3,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TonicAvenger510
Sun Wukong
11
0 / 4 / 0
6,467
462
3,014
11,250
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
6,661
476
3,408
10,497
10,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 1
6,735
481
2,523
7,935
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 1
6,850
489
5,226
13,536
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Nu Wa
EOWEEN
Nu Wa
1
1
6
4
L
1
2
0
0.5
W
Heimdallr
SPQR-Thanatos
Heimdallr
1
1
1
1.5
W
2
1
8
6
W
Ravana
Solidjin
Ravana
6
0
4
8
L
Sun Wukong
TonicAvenger510
Sun Wukong
0
4
0
0
L
1
3
1
0.5
L
0
2
1
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
18,867
44,673
Taken
50,672
26,916
Mitigated
30,424
10,783
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,032
1,616
0
4,046
13,126
8,493
0
184
12,427
0
89,928
W
Nu Wa
EOWEEN
Nu Wa
6,266
1,288
0
250
4,847
1,516
54
2,525
2,322
49,693
0
L
4,696
91
0
1,631
7,454
3,008
0
2,105
5,349
63,760
3,595
W
Heimdallr
SPQR-Thanatos
Heimdallr
5,042
1,933
0
2,668
7,037
2,971
862
762
6,275
0
59,410
W
3,546
1,427
0
2,059
12,430
10,516
380
3,739
8,691
22,538
0
W
Ravana
Solidjin
Ravana
10,071
3,404
0
1,760
7,233
3,420
0
1,077
6,156
0
67,355
L
Sun Wukong
TonicAvenger510
Sun Wukong
3,014
304
0
2,406
11,250
8,176
0
596
10,654
0
45,762
L
3,408
616
0
1,758
10,497
10,005
227
3,371
7,126
21,202
0
L
2,523
2,263
0
1,957
7,935
2,671
124
1,426
6,509
0
46,345
L
5,226
1,207
0
8,416
13,536
6,564
0
2,314
11,222
0
68,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
34,234
472
Minions Killed
414
0
Camps Cleared
0
1,444,053
Distance Traveled
1,393,004
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,026
716
153
11
0
290,104
1
W
Nu Wa
7,858
561
91
7
0
282,586
8
L
Agni
7,521
537
121
9
0
254,889
2
W
Heimdallr
7,619
544
99
7
0
261,201
0
W
Ymir
7,769
555
30
2
0
270,142
5
W
Ravana
8,393
600
99
7
0
340,020
0
L
Sun Wukong
6,467
462
81
6
0
271,589
2
L
Khepri
6,661
476
33
2
0
271,910
6
L
Rama
6,735
481
75
5
0
279,407
0
L
Thanatos
6,850
489
104
7
0
315,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role