Player Matchup

Cabrakan
Cabrakan
Christopherr JP
Cabrakan
Level 97
God Stats
5W - 3L
1,377 SR
Queue Stats
61W - 61L
1,366 Elo+
Party 1
Izanami
Izanami
Medcrafter
Izanami
Level 126
God Stats
22W - 17L
1,511 SR
Queue Stats
49W - 45L
1,525 Elo+
Solo
Shiva
Shiva
UKX VIBEZZZ
Shiva
Level 65
God Stats
12W - 8L
1,384 SR
Queue Stats
50W - 71L
1,309 Elo+
Party 1
Athena
Athena
YourBoyFront
Athena
Level 230
God Stats
2W - 1L
1,549 SR
Queue Stats
133W - 125L
1,529 Elo+
Solo
Ra
Ra
a Spasmoid
Ra
Level 98
God Stats
4W - 2L
1,273 SR
Queue Stats
69W - 76L
1,397 Elo+
Party 1
Team Averages
Level 123
1,419 SR
1,425 Elo+

VS

Team Averages
Level 111
1,502 SR
1,452 Elo+
Izanami
Izanami
CONOWILLY
Izanami
Level 86
God Stats
10W - 8L
1,588 SR
Queue Stats
391W - 375L
1,530 Elo+
Party 2
Terra
Terra
CocoChipCrumb
Terra
Level 119
God Stats
46W - 42L
1,331 SR
Queue Stats
136W - 120L
1,444 Elo+
Solo
Guan Yu
Guan Yu
KudKama
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 161L
1,426 Elo+
Solo
Nu Wa
Nu Wa
MiniPats
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,459 Elo+
Solo
Kali
Kali
strslay
Kali
Level 126
God Stats
4W - 6L
1,592 SR
Queue Stats
131W - 154L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 1 / 2
6,575
506
5,757
10,968
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Medcrafter
Izanami
12
0 / 2 / 1
7,214
555
3,748
6,626
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 4
7,501
577
6,133
9,711
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
2 / 0 / 3
7,149
550
5,110
14,130
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 2 / 4
7,269
559
5,674
4,892
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CONOWILLY
Izanami
12
3 / 0 / 0
6,873
529
7,501
5,757
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 2
6,089
468
6,223
13,255
7,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
KudKama
Guan Yu
10
0 / 2 / 1
5,925
456
4,726
9,280
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MiniPats
Nu Wa
11
0 / 1 / 2
6,360
489
5,405
5,764
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
strslay
Kali
12
2 / 2 / 0
6,478
498
2,405
12,957
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
CONOWILLY
Izanami
3
0
0
3
W
Cabrakan
3
1
2
4
L
0
3
2
0.33
L
Guan Yu
KudKama
Guan Yu
0
2
1
0.25
W
Izanami
Medcrafter
Izanami
0
2
1
0.25
L
Nu Wa
MiniPats
Nu Wa
0
1
2
1
W
1
0
4
3
W
Athena
2
0
3
3.5
W
1
2
4
1.5
L
Kali
strslay
Kali
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
26,260
46,327
Taken
47,013
33,108
Mitigated
26,050
14,263
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CONOWILLY
Izanami
7,501
4,572
0
1,447
5,757
2,266
0
2,008
3,666
0
69,892
W
Cabrakan
5,757
771
0
3,956
10,968
8,320
0
2,519
8,449
30,225
0
L
6,223
1,216
2,241
3,155
13,255
7,654
0
6,610
6,534
19,059
0
L
Guan Yu
KudKama
Guan Yu
4,726
457
216
3,043
9,280
7,727
0
1,464
7,006
0
31,498
W
Izanami
Medcrafter
Izanami
3,748
2,964
0
2,133
6,626
2,268
3,067
2,130
4,496
0
54,752
L
Nu Wa
MiniPats
Nu Wa
5,405
1,213
87
1,220
5,764
2,158
0
4,071
1,577
42,404
0
W
6,133
566
0
2,690
9,711
7,145
901
1,405
7,689
0
46,099
W
Athena
5,110
1,693
0
4,298
14,130
13,553
0
3,825
10,179
27,344
1,466
W
5,674
215
597
589
4,892
1,822
0
1,749
3,101
54,731
230
L
Kali
strslay
Kali
2,405
1,335
0
2,969
12,957
6,245
0
1,926
10,989
0
53,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
31,725
353
Minions Killed
363
0
Camps Cleared
0
1,292,974
Distance Traveled
1,216,750
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,873
529
121
9
0
241,081
0
W
Cabrakan
6,575
506
38
3
0
274,410
0
L
Terra
6,089
468
19
1
0
256,916
0
L
Guan Yu
5,925
456
58
4
0
191,037
2
W
Izanami
7,214
555
99
8
0
239,920
4
L
Nu Wa
6,360
489
82
6
0
216,914
3
W
Shiva
7,501
577
85
7
0
232,849
0
W
Athena
7,149
550
35
3
0
297,176
5
W
Ra
7,269
559
96
7
0
248,619
0
L
Kali
6,478
498
83
6
0
310,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role