Player Matchup

Medusa
Medusa
 
Medusa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lilnawf901
Amaterasu
Level 80
God Stats
11W - 11L
1,664 SR
Queue Stats
464W - 448L
1,510 Elo+
Solo
Janus
Janus
V7 Drip
Janus
Level 116
God Stats
6W - 1L
1,870 SR
Queue Stats
47W - 43L
1,501 Elo+
Solo
Surtr
Surtr
qSABATp
Surtr
Level 108
God Stats
0W - 1L
1,283 SR
Queue Stats
32W - 32L
1,505 Elo+
Solo
Bastet
Bastet
thetrullybully75
Bastet
Level 157
God Stats
0W - 3L
1,341 SR
Queue Stats
14W - 11L
1,546 Elo+
Solo
Team Averages
Level 133
1,532 SR
1,512 Elo+

VS

Team Averages
Level 102
1,630 SR
1,549 Elo+
Cthulhu
Cthulhu
Ahsokkaaa
Cthulhu
Level 8
God Stats
3W - 0L
1,800 SR
Queue Stats
10W - 6L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
Ka0skris
Ne Zha
Level 149
God Stats
4W - 3L
1,683 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 1
King Arthur
King Arthur
Mood
King Arthur
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 40L
1,721 Elo+
Solo
Danzaburou
Danzaburou
icelevy
Danzaburou
Level 50
God Stats
3W - 3L
1,430 SR
Queue Stats
17W - 17L
1,439 Elo+
Party 1
Agni
Agni
rorothepollo03
Agni
Level 122
God Stats
11W - 3L
1,737 SR
Queue Stats
101W - 93L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 3 / 1
5,977
598
8,199
8,179
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
Lilnawf901
Amaterasu
9
1 / 2 / 0
5,426
543
3,286
9,429
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
V7 Drip
Janus
10
2 / 3 / 1
5,741
574
3,847
5,744
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
qSABATp
Surtr
9
2 / 4 / 4
5,495
550
6,264
10,233
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
3,862
386
0
2,000
473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahsokkaaa
Cthulhu
8
1 / 4 / 1
5,517
552
4,930
12,246
8,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Ka0skris
Ne Zha
13
4 / 1 / 3
6,849
685
5,629
9,668
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Mood
King Arthur
13
1 / 1 / 1
7,136
714
6,612
8,696
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
icelevy
Danzaburou
10
3 / 1 / 2
6,560
656
3,819
6,685
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
6,892
689
4,323
4,959
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
12
12
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
W
Cthulhu
Ahsokkaaa
Cthulhu
1
4
1
0.38
W
Ne Zha
Ka0skris
Ne Zha
4
1
3
5.5
L
Amaterasu
Lilnawf901
Amaterasu
1
2
0
0.5
W
King Arthur
Mood
King Arthur
1
1
1
1.5
L
Janus
V7 Drip
Janus
2
3
1
0.83
W
Danzaburou
icelevy
Danzaburou
3
1
2
4
L
Surtr
qSABATp
Surtr
2
4
4
1
W
3
2
3
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
25,313
35,585
Taken
42,254
19,309
Mitigated
23,316
6,731
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,199
3,136
0
1,470
8,179
2,961
0
2,836
5,343
0
43,136
W
Cthulhu
Ahsokkaaa
Cthulhu
4,930
835
0
2,152
12,246
8,657
0
178
11,785
24,664
0
W
Ne Zha
Ka0skris
Ne Zha
5,629
3,046
0
6,291
9,668
3,737
0
1,041
8,217
0
50,998
L
Amaterasu
Lilnawf901
Amaterasu
3,286
1,528
0
1,700
9,429
8,416
0
0
9,429
0
31,661
W
King Arthur
Mood
King Arthur
6,612
1,219
0
2,300
8,696
6,469
0
550
7,563
0
57,044
L
Janus
V7 Drip
Janus
3,847
330
0
849
5,744
1,875
0
2,264
3,480
33,059
0
W
Danzaburou
icelevy
Danzaburou
3,819
1,647
0
1,524
6,685
2,735
876
0
6,629
0
34,290
L
Surtr
qSABATp
Surtr
6,264
3,075
0
1,612
10,233
5,584
0
3,919
6,314
747
20,332
W
4,323
385
0
1,064
4,959
1,718
0
1,966
2,654
49,719
162
L
0
0
0
1,100
2,000
473
0
180
1,820
0
4,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
32,954
250
Minions Killed
377
0
Camps Cleared
0
821,248
Distance Traveled
1,108,411
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,977
598
57
6
0
198,498
0
W
Cthulhu
5,517
552
33
3
0
222,143
0
W
Ne Zha
6,849
685
90
9
0
249,507
2
L
Amaterasu
5,426
543
64
6
0
188,758
0
W
King Arthur
7,136
714
102
10
0
195,089
0
L
Janus
5,741
574
71
7
0
156,585
0
W
Danzaburou
6,560
656
61
6
0
213,138
0
L
Surtr
5,495
550
47
5
0
211,421
0
W
Agni
6,892
689
91
9
0
228,534
2
L
Bastet
3,862
386
11
1
0
65,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role