Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Velas0820
Anubis
Gold IV
Level 87
God Stats
1W - 0L
1,508 SR
Queue Stats
11W - 12L
1,543 MMR
Party 2
King Arthur
King Arthur
Silver I
danthedonke
King Arthur
Silver I
Level 143
God Stats
2W - 1L
1,513 SR
Queue Stats
23W - 23L
1,306 MMR
Solo
Medusa
Medusa
Silver III
ignastarkov
Medusa
Silver III
Level 139
God Stats
12W - 6L
1,686 SR
Queue Stats
22W - 20L
1,372 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,541 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,484 SR
1,359 MMR
Thor
Thor
Gold V
Dosty453
Thor
Gold V
Level 131
God Stats
0W - 2L
1,273 SR
Queue Stats
41W - 52L
1,348 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
SonKaimen786
Sun Wukong
Silver II
Level 67
God Stats
4W - 7L
1,654 SR
Queue Stats
15W - 19L
1,328 MMR
Solo
Neith
Neith
Bronze III
Teruto
Neith
Bronze III
Level 127
God Stats
4W - 5L
1,628 SR
Queue Stats
49W - 50L
1,348 MMR
Solo
Hera
Hera
Gold III
alexxx07
Hera
Gold III
Level 44
God Stats
4W - 6L
1,599 SR
Queue Stats
42W - 41L
1,563 MMR
Party 1
Maui
Maui
Silver I
luludesbois3
Maui
Silver I
Level 98
God Stats
0W - 1L
1,265 SR
Queue Stats
94W - 106L
1,208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 2 / 9
8,724
623
10,431
10,759
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
13
2 / 0 / 13
8,575
613
4,335
12,206
12,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Velas0820
Anubis
16
7 / 0 / 4
9,828
702
9,572
11,006
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
danthedonke
King Arthur
16
7 / 0 / 2
10,219
730
13,144
14,889
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
6 / 0 / 5
9,712
694
10,998
6,471
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniBastetVamanaKaliZeus

VS

Bans
AthenaCu ChulainnBellonaNutThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 5 / 1
5,687
406
3,704
10,348
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SonKaimen786
Sun Wukong
11
0 / 9 / 0
6,202
443
6,588
18,889
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Teruto
Neith
12
0 / 5 / 0
6,449
461
2,822
9,678
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
12
1 / 6 / 1
6,716
480
7,457
8,726
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
6,189
442
2,338
15,367
10,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
28
Kills
2
2
Deaths
29
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
9
5.25
W
Xing Tian
 
Xing Tian
2
0
13
8.5
L
Thor
1
5
1
0.3
L
Sun Wukong
SonKaimen786
Sun Wukong
0
9
0
0
L
Neith
Teruto
Neith
0
5
0
0
W
Anubis
Velas0820
Anubis
7
0
4
9
L
Hera
1
6
1
0.25
W
King Arthur
danthedonke
King Arthur
7
0
2
8
W
Medusa
6
0
5
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
22,909
55,331
Taken
63,008
38,730
Mitigated
33,584
20,410
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,431
4,369
0
5,421
10,759
4,436
25
1,046
9,624
0
64,999
W
Xing Tian
 
Xing Tian
4,335
179
0
1,509
12,206
12,274
0
2,493
9,713
30,206
5,259
L
Thor
3,704
1,533
0
1,567
10,348
4,113
0
2,203
8,098
0
28,487
L
Sun Wukong
SonKaimen786
Sun Wukong
6,588
1,740
0
4,964
18,889
13,810
0
1,472
16,395
0
42,064
L
Neith
Teruto
Neith
2,822
1,617
0
3,033
9,678
3,141
0
1,191
8,487
0
47,096
W
Anubis
Velas0820
Anubis
9,572
521
0
6,954
11,006
6,245
449
4,820
6,142
87,485
0
L
Hera
7,457
1,859
0
1,681
8,726
2,395
0
4,703
4,023
52,948
0
W
King Arthur
danthedonke
King Arthur
13,144
2,171
0
3,866
14,889
13,091
329
698
13,444
0
86,613
W
Medusa
10,998
6,206
0
2,660
6,471
2,684
2,693
1,581
4,890
0
86,142
L
2,338
538
0
2,692
15,367
10,125
0
3,665
11,702
21,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
31,243
574
Minions Killed
324
0
Camps Cleared
0
1,513,488
Distance Traveled
1,245,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,724
623
98
7
0
358,224
0
W
Xing Tian
8,575
613
30
2
0
298,461
3
L
Thor
5,687
406
47
3
0
193,596
2
L
Sun Wukong
6,202
443
69
5
0
235,101
2
L
Neith
6,449
461
89
6
0
268,932
0
W
Anubis
9,828
702
165
12
0
288,747
0
L
Hera
6,716
480
86
6
0
259,699
3
W
King Arthur
10,219
730
143
10
0
283,220
3
W
Medusa
9,712
694
138
10
0
284,836
1
L
Maui
6,189
442
33
2
0
287,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role