Player Matchup

Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Coach Chainz
Scylla
Level 48
God Stats
6W - 9L
1,371 SR
Queue Stats
169W - 156L
1,492 Elo+
Party 1
Odin
Odin
Gay Ninjer
Odin
Level 49
God Stats
2W - 3L
1,734 SR
Queue Stats
102W - 110L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 132
God Stats
190W - 168L
1,608 SR
Queue Stats
301W - 271L
1,525 Elo+
Solo
Cthulhu
Cthulhu
UnluckySkill23
Cthulhu
Level 47
God Stats
7W - 7L
1,521 SR
Queue Stats
67W - 70L
1,403 Elo+
Solo
Team Averages
Level 63
1,547 SR
1,477 Elo+

VS

Team Averages
Level 69
1,477 SR
1,369 Elo+
Skadi
Skadi
BlackLion-2207
Skadi
Level 87
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 5L
1,069 Elo+
Party 2
Khepri
Khepri
GoofballKhan880
Khepri
Level 93
God Stats
5W - 3L
1,495 SR
Queue Stats
121W - 124L
1,458 Elo+
Party 2
Lancelot
Lancelot
Maksimus139
Lancelot
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,404 Elo+
Solo
Anubis
Anubis
Pasha3018
Anubis
Level 74
God Stats
23W - 20L
1,551 SR
Queue Stats
135W - 126L
1,458 Elo+
Party 2
Achilles
Achilles
aimronman2207
Achilles
Level 59
God Stats
7W - 3L
1,535 SR
Queue Stats
125W - 119L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 4 / 0
6,671
556
5,115
9,188
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
12
0 / 3 / 4
6,342
529
5,123
8,119
2,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,048
504
2,062
8,861
6,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
LT Firejay
Danzaburou
11
0 / 1 / 0
5,966
497
6,530
9,195
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
4,022
335
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,502
459
2,480
1,972
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,869
489
2,151
11,281
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Maksimus139
Lancelot
11
1 / 3 / 1
6,419
535
2,663
9,776
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Pasha3018
Anubis
12
6 / 1 / 0
7,817
651
8,835
6,715
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
aimronman2207
Achilles
14
3 / 0 / 1
7,982
665
6,606
8,473
6,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
10
10
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
0
1.25
W
0
0
0
0
L
Scylla
0
3
4
0.67
L
0
2
0
0
W
0
1
0
0
L
Danzaburou
LT Firejay
Danzaburou
0
1
0
0
W
Lancelot
Maksimus139
Lancelot
1
3
1
0.5
W
Anubis
Pasha3018
Anubis
6
1
0
6
L
0
0
0
0
W
Achilles
aimronman2207
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
22,735
35,363
Taken
38,217
15,901
Mitigated
21,133
8,448
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,115
4,118
0
2,401
9,188
3,011
0
3,060
6,128
0
41,556
W
2,480
619
0
0
1,972
756
57
396
1,576
0
32,959
L
Scylla
5,123
366
0
1,460
8,119
2,307
0
3,395
4,724
46,306
0
L
2,062
146
0
1,402
8,861
6,909
0
0
8,861
5,900
29,565
W
2,151
128
0
2,381
11,281
6,555
0
342
10,939
23,071
3,650
L
Danzaburou
LT Firejay
Danzaburou
6,530
1,514
0
3,185
9,195
3,674
0
4,338
4,857
0
48,654
W
Lancelot
Maksimus139
Lancelot
2,663
815
0
444
9,776
4,051
739
2,226
7,550
0
43,507
W
Anubis
Pasha3018
Anubis
8,835
154
0
3,314
6,715
3,228
0
2,159
4,556
49,110
2,357
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
aimronman2207
Achilles
6,606
1,169
0
2,453
8,473
6,543
0
539
7,934
0
52,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
33,589
276
Minions Killed
368
0
Camps Cleared
0
841,482
Distance Traveled
1,294,287
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,671
556
67
6
0
208,954
0
W
Skadi
5,502
459
67
6
0
236,296
0
L
Scylla
6,342
529
74
6
0
229,722
0
L
Odin
6,048
504
64
5
0
188,098
0
W
Khepri
5,869
489
39
3
0
265,411
1
L
Danzaburou
5,966
497
71
6
0
214,708
0
W
Lancelot
6,419
535
78
7
0
282,965
0
W
Anubis
7,817
651
92
8
0
237,475
4
L
Cthulhu
4,022
335
0
0
0
0
0
W
Achilles
7,982
665
92
8
0
272,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role