Player Matchup

Cliodhna
Cliodhna
I barni I
Cliodhna
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 63L
1,365 Elo+
Party 2
Bacchus
Bacchus
emilysimo
Bacchus
Level 29
God Stats
2W - 7L
1,286 SR
Queue Stats
59W - 62L
1,379 Elo+
Party 2
Ra
Ra
oFFTHER4DAR
Ra
Level 108
God Stats
0W - 1L
1,717 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 2
Team Averages
Level 87
1,573 SR
1,385 Elo+

VS

Team Averages
Level 72
1,535 SR
1,394 Elo+
Sol
Sol
Brinierkey9880
Sol
Level 29
God Stats
3W - 2L
1,488 SR
Queue Stats
77W - 88L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
Flakie77
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 236L
1,388 Elo+
Solo
Thanatos
Thanatos
cebollacoindepac
Thanatos
Level 125
God Stats
4W - 5L
1,617 SR
Queue Stats
188W - 202L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I barni I
Cliodhna
11
4 / 6 / 2
7,859
714
7,400
11,128
4,043
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
emilysimo
Bacchus
12
0 / 2 / 4
7,111
646
5,582
9,045
10,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 4
7,664
697
4,164
8,646
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,760
796
7,399
8,278
2,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Flakie77
Kuzenbo
14
1 / 1 / 11
8,284
753
5,454
7,958
9,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 2 / 3
10,056
914
11,806
7,808
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Kuzenbo
Flakie77
Kuzenbo
1
1
11
6.5
L
Cliodhna
I barni I
Cliodhna
4
6
2
0.83
W
10
2
3
5.75
L
Bacchus
emilysimo
Bacchus
0
2
4
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
24,659
28,819
Taken
24,044
17,137
Mitigated
16,213
2,485
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,399
2,326
0
1,067
8,278
2,843
951
3,213
5,065
32,187
3,052
W
Kuzenbo
Flakie77
Kuzenbo
5,454
2,001
0
1,947
7,958
9,265
26
3,217
4,741
12,026
0
L
Cliodhna
I barni I
Cliodhna
7,400
171
0
1,234
11,128
4,043
0
5,412
5,252
0
19,465
W
11,806
2,409
0
7,475
7,808
4,105
0
3,109
4,699
0
30,736
L
Bacchus
emilysimo
Bacchus
5,582
384
0
417
9,045
10,145
0
4,101
4,616
14,592
1,071
L
4,164
447
248
586
8,646
2,949
0
2,582
5,663
22,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,634
Gold Earned
27,100
92
Minions Killed
120
0
Camps Cleared
0
593,548
Distance Traveled
654,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,760
796
68
6
0
189,530
0
W
Kuzenbo
8,284
753
19
2
0
230,208
1
L
Cliodhna
7,859
714
29
3
0
220,177
0
W
Thanatos
10,056
914
33
3
0
235,201
0
L
Bacchus
7,111
646
21
2
0
218,910
0
L
Ra
7,664
697
42
4
0
154,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role