Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
FuZion RewindZ
Scylla
Silver III
Level 146
God Stats
4W - 3L
1,444 SR
Queue Stats
28W - 39L
968 MMR
Solo
Fafnir
Fafnir
Silver II
Umòja
Fafnir
Silver II
Level 173
God Stats
5W - 4L
1,512 SR
Queue Stats
590W - 606L
1,171 MMR
Solo
Achilles
Achilles
Silver II
YuNgMaEstRo-_-
Achilles
Silver II
Level 155
God Stats
10W - 9L
1,582 SR
Queue Stats
78W - 86L
1,230 MMR
Solo
Charybdis
Charybdis
Gold V
sergilicious
Charybdis
Gold V
Level 126
God Stats
19W - 19L
1,274 SR
Queue Stats
189W - 198L
1,259 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,462 SR
1,226 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,530 SR
1,338 MMR
Bastet
Bastet
Bronze V
 
Bastet
Bronze V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
 
Sol
Silver V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze V
Numbrz
Nut
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,314 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
projectpete570
Kuzenbo
Silver IV
Level 173
God Stats
6W - 6L
1,570 SR
Queue Stats
31W - 41L
1,207 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
sickkick1234
Zhong Kui
Silver I
Level 142
God Stats
42W - 35L
1,580 SR
Queue Stats
147W - 147L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
7 / 0 / 5
9,377
625
11,815
17,145
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 3
8,497
566
4,734
6,817
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Umòja
Fafnir
12
1 / 0 / 5
7,996
533
5,718
10,513
13,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
14
1 / 1 / 2
8,049
537
8,172
18,588
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
sergilicious
Charybdis
14
3 / 3 / 2
8,031
535
6,563
10,772
3,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
JanusAthenaBacchusNike

VS

Bans
ThanatosArachneBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 2
7,536
502
7,001
13,442
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
12
0 / 4 / 1
7,226
482
6,078
10,471
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
Numbrz
Nut
13
3 / 3 / 0
7,822
521
7,087
11,040
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
7,103
474
6,451
11,929
11,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
sickkick1234
Zhong Kui
15
1 / 1 / 1
8,700
580
12,212
11,628
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
5
9.5
L
Bastet
 
Bastet
1
4
2
0.5
L
Sol
 
Sol
0
4
1
0.13
W
2
1
3
3.5
L
Nut
Numbrz
Nut
3
3
0
1
W
Fafnir
Umòja
Fafnir
1
0
5
3.5
W
Achilles
1
1
2
2
L
0
2
1
0.25
W
Charybdis
sergilicious
Charybdis
3
3
2
1.33
L
Zhong Kui
sickkick1234
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
38,829
63,835
Taken
58,510
47,942
Mitigated
35,876
29,496
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,815
5,698
0
12,596
17,145
8,446
0
3,579
13,514
0
78,606
L
Bastet
 
Bastet
7,001
1,342
0
4,574
13,442
5,619
215
924
12,418
0
59,121
L
Sol
 
Sol
6,078
1,124
0
3,162
10,471
3,779
1,194
5,051
5,375
51,940
1,367
W
4,734
587
0
2,034
6,817
2,785
672
4,065
2,752
66,683
0
L
Nut
Numbrz
Nut
7,087
4,404
0
5,295
11,040
5,343
472
1,189
9,851
0
63,328
W
Fafnir
Umòja
Fafnir
5,718
1,050
0
4,913
10,513
13,817
0
4,195
6,318
17,571
1,616
W
Achilles
8,172
1,352
0
6,669
18,588
19,071
0
9,660
7,698
0
57,038
L
6,451
3,331
0
1,427
11,929
11,550
84
2,581
9,121
21,187
2,831
W
Charybdis
sergilicious
Charybdis
6,563
3,990
0
3,284
10,772
3,823
515
1,158
9,614
0
65,432
L
Zhong Kui
sickkick1234
Zhong Kui
12,212
2,403
0
6,984
11,628
9,585
349
0
10,646
75,937
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
38,387
470
Minions Killed
426
0
Camps Cleared
0
1,425,379
Distance Traveled
1,299,784
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,377
625
106
7
0
340,063
0
L
Bastet
7,536
502
90
6
0
278,482
0
L
Sol
7,226
482
83
6
0
257,696
0
W
Scylla
8,497
566
123
8
0
262,180
0
L
Nut
7,822
521
89
6
0
220,922
3
W
Fafnir
7,996
533
25
2
0
298,792
0
W
Achilles
8,049
537
104
7
0
269,785
7
L
Kuzenbo
7,103
474
42
3
0
303,920
8
W
Charybdis
8,031
535
112
7
0
254,559
0
L
Zhong Kui
8,700
580
122
8
0
238,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role