Player Matchup

Cthulhu
Cthulhu
Bignutty8758
Cthulhu
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
300W - 281L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Dangerbanger369
Heimdallr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 164L
1,456 Elo+
Party 1
Atlas
Atlas
SloththeSid1
Atlas
Level 64
God Stats
13W - 8L
1,588 SR
Queue Stats
198W - 191L
1,432 Elo+
Party 1
Baba Yaga
Baba Yaga
TerrorChicken1
Baba Yaga
Level 77
God Stats
4W - 3L
1,804 SR
Queue Stats
150W - 154L
1,454 Elo+
Party 1
Mercury
Mercury
Yolo_Jonah03
Mercury
Level 60
God Stats
33W - 42L
1,484 SR
Queue Stats
33W - 42L
1,441 Elo+
Solo
Team Averages
Level 74
1,575 SR
1,445 Elo+

VS

Team Averages
Level 55
1,612 SR
1,368 Elo+
Zeus
Zeus
Atl8s
Zeus
Level 68
God Stats
4W - 1L
1,812 SR
Queue Stats
19W - 19L
1,380 Elo+
Solo
Neith
Neith
Ikarosssss
Neith
Level 47
God Stats
1W - 1L
1,519 SR
Queue Stats
13W - 15L
1,357 Elo+
Party 2
Charon
Charon
Popcorn236
Charon
Level 100
God Stats
3W - 3L
1,356 SR
Queue Stats
180W - 172L
1,433 Elo+
Solo
Cthulhu
Cthulhu
RagnaRollaGibber
Cthulhu
Level 15
God Stats
5W - 6L
1,610 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
wildraptor97
Erlang Shen
Level 47
God Stats
3W - 0L
1,765 SR
Queue Stats
85W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bignutty8758
Cthulhu
10
1 / 2 / 1
6,178
618
3,671
7,096
4,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Dangerbanger369
Heimdallr
9
3 / 1 / 1
5,695
570
7,545
6,423
2,677
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,849
585
2,908
6,438
4,238
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
TerrorChicken1
Baba Yaga
8
0 / 5 / 2
5,115
512
993
6,792
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Yolo_Jonah03
Mercury
9
1 / 3 / 1
5,287
529
1,806
7,082
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Atl8s
Zeus
11
7 / 0 / 2
7,019
702
4,647
3,834
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
9
1 / 1 / 1
5,100
510
2,505
4,689
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
Popcorn236
Charon
11
2 / 1 / 0
5,239
524
4,370
6,765
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
5,183
518
2,972
7,216
4,206
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
wildraptor97
Erlang Shen
9
2 / 4 / 5
5,620
562
4,114
10,901
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
12
12
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
Atl8s
Zeus
7
0
2
8
L
Cthulhu
Bignutty8758
Cthulhu
1
2
1
0.75
L
Heimdallr
Dangerbanger369
Heimdallr
3
1
1
3.5
W
Neith
1
1
1
1.5
W
Charon
Popcorn236
Charon
2
1
0
2
W
0
1
2
1
L
1
1
2
2
L
Baba Yaga
TerrorChicken1
Baba Yaga
0
5
2
0.2
L
Mercury
Yolo_Jonah03
Mercury
1
3
1
0.5
W
Erlang Shen
wildraptor97
Erlang Shen
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
18,608
33,831
Taken
33,405
16,407
Mitigated
17,801
9,028
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Atl8s
Zeus
4,647
1,778
0
500
3,834
1,275
204
964
2,870
39,264
1,505
L
Cthulhu
Bignutty8758
Cthulhu
3,671
549
0
3,045
7,096
4,164
0
2,972
3,431
38,437
2,341
L
Heimdallr
Dangerbanger369
Heimdallr
7,545
4,049
0
2,006
6,423
2,677
0
1,631
4,792
0
38,803
W
Neith
2,505
743
0
949
4,689
1,443
336
1,078
3,611
0
29,244
W
Charon
Popcorn236
Charon
4,370
762
0
1,862
6,765
5,544
0
3,215
3,550
27,987
0
W
2,972
360
1,012
2,776
7,216
4,206
108
1,311
5,905
23,499
0
L
2,908
1,387
973
1,871
6,438
4,238
64
2,269
4,169
23,217
0
L
Baba Yaga
TerrorChicken1
Baba Yaga
993
36
0
1,133
6,792
2,547
0
3,395
3,397
27,098
0
L
Mercury
Yolo_Jonah03
Mercury
1,806
1,296
0
0
7,082
2,781
0
873
6,065
0
33,480
W
Erlang Shen
wildraptor97
Erlang Shen
4,114
2,748
0
2,792
10,901
5,333
0
898
10,003
0
33,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
28,161
255
Minions Killed
243
0
Camps Cleared
0
930,325
Distance Traveled
1,059,127
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,019
702
79
8
0
192,778
0
L
Cthulhu
6,178
618
74
7
0
195,082
0
L
Heimdallr
5,695
570
63
6
0
186,378
0
W
Neith
5,100
510
50
5
0
210,223
1
W
Charon
5,239
524
29
3
0
181,858
0
W
Cthulhu
5,183
518
32
3
0
219,326
0
L
Atlas
5,849
585
22
2
0
175,683
0
L
Baba Yaga
5,115
512
42
4
0
151,608
0
L
Mercury
5,287
529
54
5
0
221,574
0
W
Erlang Shen
5,620
562
53
5
0
254,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role