Player Matchup

Horus
Horus
CowInSmite
Horus
Level 69
God Stats
8W - 8L
1,500 SR
Queue Stats
21W - 24L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
DownBadMace
Baron Samedi
Level 155
God Stats
3W - 3L
2,004 SR
Queue Stats
122W - 111L
1,539 Elo+
Party 1
Chiron
Chiron
SteveHOnly
Chiron
Level 148
God Stats
3W - 0L
1,552 SR
Queue Stats
59W - 57L
1,564 Elo+
Party 1
Team Averages
Level 124
1,686 SR
1,541 Elo+

VS

Team Averages
Level 105
1,513 SR
1,465 Elo+
Hercules
Hercules
TooxxiikCZ
Hercules
Level 117
God Stats
2W - 3L
1,654 SR
Queue Stats
20W - 22L
1,557 Elo+
Party 2
He Bo
He Bo
luisma320
He Bo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,281 Elo+
Solo
Anhur
Anhur
pepazdepa
Anhur
Level 94
God Stats
2W - 5L
1,386 SR
Queue Stats
20W - 22L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 1 / 4
7,062
706
2,302
7,476
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DownBadMace
Baron Samedi
13
2 / 0 / 3
7,582
758
7,972
4,005
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
SteveHOnly
Chiron
13
2 / 0 / 3
7,757
776
5,375
5,276
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TooxxiikCZ
Hercules
10
0 / 2 / 1
6,060
606
3,290
9,361
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

He Bo
luisma320
He Bo
11
0 / 2 / 1
6,260
626
3,313
5,207
1,515
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
pepazdepa
Anhur
12
1 / 1 / 0
7,090
709
2,397
6,194
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
4
3
W
Baron Samedi
DownBadMace
Baron Samedi
2
0
3
3.5
W
Chiron
SteveHOnly
Chiron
2
0
3
3.5
L
Hercules
TooxxiikCZ
Hercules
0
2
1
0.25
L
He Bo
luisma320
He Bo
0
2
1
0.25
L
Anhur
pepazdepa
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
9,000
16,757
Taken
20,762
9,463
Mitigated
9,337
6,874
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,302
607
1,149
999
7,476
5,548
156
1,393
5,971
0
5,583
W
Baron Samedi
DownBadMace
Baron Samedi
7,972
567
1,144
1,277
4,005
1,869
440
333
3,592
30,036
247
W
Chiron
SteveHOnly
Chiron
5,375
1,626
380
1,925
5,276
2,046
987
1,649
3,456
0
39,831
L
Hercules
TooxxiikCZ
Hercules
3,290
603
0
2,165
9,361
5,855
0
2,810
5,778
0
6,862
L
He Bo
luisma320
He Bo
3,313
85
135
811
5,207
1,515
0
2,180
2,714
12,515
424
L
Anhur
pepazdepa
Anhur
2,397
1,510
0
500
6,194
1,967
0
1,988
3,931
0
36,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
19,410
135
Minions Killed
113
0
Camps Cleared
0
568,849
Distance Traveled
531,724
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,062
706
5
1
0
214,524
0
W
Baron Samedi
7,582
758
64
6
0
175,903
0
W
Chiron
7,757
776
66
7
0
178,422
0
L
Hercules
6,060
606
12
1
0
189,781
2
L
He Bo
6,260
626
20
2
0
169,757
0
L
Anhur
7,090
709
81
8
0
172,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role