Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze I
Alucard_-Hell-
Izanami
Bronze I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 96L
709 MMR
Solo
Merlin
Merlin
Silver II
ScootNasty
Merlin
Silver II
Level 147
God Stats
0W - 2L
1,299 SR
Queue Stats
128W - 145L
1,118 MMR
Solo
Jormungandr
Jormungandr
Bronze II
dadhelpus
Jormungandr
Bronze II
Level 146
God Stats
7W - 7L
1,451 SR
Queue Stats
308W - 370L
462 MMR
Solo
Nu Wa
Nu Wa
Silver III
rawrrscream
Nu Wa
Silver III
Level 140
God Stats
192W - 190L
1,518 SR
Queue Stats
549W - 593L
1,094 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,454 SR
977 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,460 SR
834 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
KnightWolf3084
Ah Muzen Cab
Bronze III
Level 88
God Stats
27W - 57L
1,329 SR
Queue Stats
66W - 107L
255 MMR
Solo
Artemis
Artemis
Silver V
The Popper King
Artemis
Silver V
Level 129
God Stats
278W - 298L
1,439 SR
Queue Stats
322W - 375L
697 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Tony Gondor
Amaterasu
Bronze II
Level 117
God Stats
4W - 2L
1,478 SR
Queue Stats
65W - 98L
608 MMR
Solo
Bastet
Bastet
Silver III
the_dekoe
Bastet
Silver III
Level 181
God Stats
10W - 4L
1,554 SR
Queue Stats
239W - 256L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 2 / 0
4,679
520
1,139
5,700
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,927
547
3,676
6,901
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ScootNasty
Merlin
7
0 / 0 / 0
4,597
511
986
3,183
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
dadhelpus
Jormungandr
7
1 / 5 / 1
4,612
512
2,273
9,192
6,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 0
6,245
694
3,943
3,585
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ao KuangPoseidonAnubis

VS

Bans
AtlasArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 1
5,659
629
3,199
2,579
871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
9
2 / 0 / 3
5,169
574
3,286
5,424
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 3 / 3
4,701
522
3,753
6,486
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Tony Gondor
Amaterasu
10
0 / 1 / 1
5,474
608
1,250
9,834
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
the_dekoe
Bastet
10
9 / 1 / 0
6,245
694
4,934
8,206
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
11
12
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
W
Scylla
 
Scylla
0
0
1
0.5
L
1
3
0
0.33
W
Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
2
0
3
3.5
L
Merlin
ScootNasty
Merlin
0
0
0
0
W
0
3
3
0.5
W
Amaterasu
Tony Gondor
Amaterasu
0
1
1
0.5
L
Jormungandr
dadhelpus
Jormungandr
1
5
1
0.3
L
2
2
0
1
W
Bastet
the_dekoe
Bastet
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
16,422
28,561
Taken
32,529
12,451
Mitigated
14,048
6,387
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,139
364
0
398
5,700
2,212
0
0
5,700
0
25,100
W
Scylla
 
Scylla
3,199
1,143
0
1,353
2,579
871
317
1,488
1,091
40,314
858
L
3,676
2,259
0
2,858
6,901
2,021
0
0
6,901
0
28,621
W
Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
3,286
1,719
195
1,199
5,424
1,698
180
422
5,002
0
25,668
L
Merlin
ScootNasty
Merlin
986
84
0
690
3,183
947
0
1,099
2,084
20,008
0
W
3,753
1,846
0
1,206
6,486
1,924
0
1,062
5,424
0
26,707
W
Amaterasu
Tony Gondor
Amaterasu
1,250
329
0
6,214
9,834
6,831
0
2,675
7,159
0
38,580
L
Jormungandr
dadhelpus
Jormungandr
2,273
587
0
2,116
9,192
6,070
0
2,005
7,187
14,411
1,317
L
3,943
964
0
325
3,585
1,201
0
0
3,585
35,250
0
W
Bastet
the_dekoe
Bastet
4,934
982
0
2,733
8,206
2,724
0
1,388
6,818
0
34,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
27,248
234
Minions Killed
264
0
Camps Cleared
0
775,138
Distance Traveled
864,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,679
520
41
5
0
168,191
0
W
Scylla
5,659
629
66
7
0
159,697
0
L
Izanami
4,927
547
66
7
0
164,507
0
W
Ah Muzen Cab
5,169
574
32
4
0
168,455
0
L
Merlin
4,597
511
45
5
0
135,506
0
W
Artemis
4,701
522
44
5
0
160,651
0
W
Amaterasu
5,474
608
67
7
0
165,444
0
L
Jormungandr
4,612
512
19
2
0
158,463
2
L
Nu Wa
6,245
694
63
7
0
148,471
0
W
Bastet
6,245
694
55
6
0
209,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role