Player Matchup

Odin
Odin
DaSumeragi
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,576 Elo+
Party 1
Merlin
Merlin
DownloadsTM
Merlin
Level 127
God Stats
2W - 1L
1,531 SR
Queue Stats
48W - 46L
1,586 Elo+
Party 1
Loki
Loki
PrimeSmiteTime
Loki
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,599 Elo+
Party 1
Mulan
Mulan
Speer06
Mulan
Level 94
God Stats
2W - 3L
1,233 SR
Queue Stats
143W - 126L
1,533 Elo+
Solo
Charybdis
Charybdis
lingeringjam
Charybdis
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
254W - 221L
1,558 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,570 Elo+

VS

Team Averages
Level 152
1,719 SR
1,633 Elo+
Medusa
Medusa
Deathtrap981
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,519 Elo+
Solo
Ymir
Ymir
Glittz
Ymir
Level 177
God Stats
6W - 6L
1,549 SR
Queue Stats
97W - 75L
1,593 Elo+
Solo
Lancelot
Lancelot
Phealixer
Lancelot
Level 135
God Stats
0W - 1L
1,736 SR
Queue Stats
12W - 13L
1,549 Elo+
Solo
Anubis
Anubis
QuocamoIe
Anubis
Level 169
God Stats
8W - 1L
2,059 SR
Queue Stats
178W - 81L
1,778 Elo+
Party 2
Nike
Nike
blobasurousrex
Nike
Level 173
God Stats
4W - 1L
1,752 SR
Queue Stats
49W - 21L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,885
648
1,398
4,898
2,000
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Merlin
8
0 / 0 / 0
4,220
703
1,240
2,476
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 0 / 0
4,016
669
1,660
4,271
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Speer06
Mulan
8
0 / 0 / 0
4,799
800
1,053
2,893
1,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
lingeringjam
Charybdis
7
0 / 1 / 1
3,998
666
3,922
4,894
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 0 / 0
4,184
697
2,709
3,663
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
Glittz
Ymir
6
0 / 1 / 1
4,024
671
2,588
5,953
2,858
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Phealixer
Lancelot
7
0 / 0 / 0
3,727
621
1,080
3,123
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
QuocamoIe
Anubis
9
0 / 0 / 0
4,550
758
2,059
3,685
1,654
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
2,676
446
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Medusa
1
0
0
1
W
Merlin
0
0
0
0
L
Ymir
Glittz
Ymir
0
1
1
0.5
L
Lancelot
Phealixer
Lancelot
0
0
0
0
W
1
0
0
1
L
Anubis
QuocamoIe
Anubis
0
0
0
0
W
Mulan
Speer06
Mulan
0
0
0
0
L
0
0
0
0
W
Charybdis
lingeringjam
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,273
Damage
8,436
19,432
Taken
16,424
7,191
Mitigated
7,045
8,242
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,398
333
0
1,366
4,898
2,000
0
1,094
3,804
0
11,246
L
Medusa
2,709
1,191
0
967
3,663
1,134
0
0
3,663
0
30,642
W
Merlin
1,240
182
0
581
2,476
579
0
1,262
1,214
25,677
0
L
Ymir
Glittz
Ymir
2,588
539
640
1,234
5,953
2,858
0
0
5,953
12,803
0
L
Lancelot
Phealixer
Lancelot
1,080
114
0
223
3,123
1,399
0
0
3,123
0
20,756
W
1,660
376
0
2,750
4,271
1,202
0
416
3,855
0
27,134
L
Anubis
QuocamoIe
Anubis
2,059
177
0
1,826
3,685
1,654
0
1,219
2,445
33,616
1,430
W
Mulan
Speer06
Mulan
1,053
431
0
1,393
2,893
1,866
0
0
2,893
0
30,681
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
lingeringjam
Charybdis
3,922
2,511
0
2,152
4,894
1,544
0
1,811
3,083
0
26,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,918
Gold Earned
19,161
239
Minions Killed
190
0
Camps Cleared
0
657,342
Distance Traveled
512,106
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,885
648
19
3
0
141,942
2
L
Medusa
4,184
697
48
8
0
120,779
0
W
Merlin
4,220
703
51
9
0
129,780
2
L
Ymir
4,024
671
23
4
0
133,044
3
L
Lancelot
3,727
621
41
7
0
135,534
0
W
Loki
4,016
669
55
9
0
169,694
1
L
Anubis
4,550
758
78
13
0
122,749
0
W
Mulan
4,799
800
63
11
0
103,394
0
L
Nike
2,676
446
0
0
0
0
0
W
Charybdis
3,998
666
51
9
0
112,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role