Player Matchup

Thanatos
Thanatos
AkumaDemon
Thanatos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
Innhura
Baron Samedi
Level 86
God Stats
3W - 2L
1,406 SR
Queue Stats
71W - 52L
1,462 Elo+
Solo
Nike
Nike
JGreg
Nike
Level 129
God Stats
9W - 9L
1,521 SR
Queue Stats
162W - 180L
1,412 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,380 Elo+

VS

Team Averages
Level 79
1,647 SR
1,353 Elo+
Ymir
Ymir
Halo2Rebirth
Ymir
Level 104
God Stats
0W - 1L
1,778 SR
Queue Stats
6W - 21L
1,264 Elo+
Party 1
Neith
Neith
Saiyan_Goku_
Neith
Level 8
God Stats
0W - 3L
1,374 SR
Queue Stats
5W - 19L
1,270 Elo+
Party 1
Loki
Loki
jpmtg123
Loki
Level 126
God Stats
12W - 7L
1,789 SR
Queue Stats
105W - 98L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkumaDemon
Thanatos
12
2 / 1 / 3
9,863
705
4,386
4,979
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Innhura
Baron Samedi
17
7 / 3 / 4
10,782
770
14,167
10,713
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nike
JGreg
Nike
17
4 / 2 / 8
10,925
780
14,168
17,904
17,666
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,397
743
11,342
15,706
13,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
8,263
590
2,719
10,348
3,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
4 / 5 / 2
10,164
726
10,658
13,458
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
6
6
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AkumaDemon
Thanatos
2
1
3
3.5
L
2
4
4
1
W
Baron Samedi
Innhura
Baron Samedi
7
3
4
3
W
Nike
JGreg
Nike
4
2
8
4
L
0
4
2
0.25
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
24,719
33,596
Taken
39,512
25,934
Mitigated
21,523
10,822
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AkumaDemon
Thanatos
4,386
980
0
3,402
4,979
2,415
204
1,366
3,613
0
16,423
L
11,342
2,143
0
670
15,706
13,448
330
7,117
7,426
26,578
238
W
Baron Samedi
Innhura
Baron Samedi
14,167
699
2,332
2,481
10,713
5,853
1,122
4,261
6,452
41,460
0
W
Nike
JGreg
Nike
14,168
1,595
0
2,607
17,904
17,666
611
5,540
12,364
0
51,738
L
2,719
1,085
0
2,156
10,348
3,321
861
4,165
5,698
0
14,745
L
Loki
10,658
3,867
0
1,050
13,458
4,754
602
2,226
10,703
0
36,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
28,824
145
Minions Killed
107
0
Camps Cleared
0
604,929
Distance Traveled
622,506
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,863
705
26
2
0
110,897
2
L
Ymir
10,397
743
32
2
0
204,655
0
W
Baron Samedi
10,782
770
53
4
0
234,231
0
W
Nike
10,925
780
66
5
0
259,801
0
L
Neith
8,263
590
30
2
0
168,004
1
L
Loki
10,164
726
45
3
0
249,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role