Player Matchup

Neith
Neith
CountBrownbear
Neith
Level 134
God Stats
3W - 0L
1,839 SR
Queue Stats
26W - 25L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
HarryVanSunweb
Ao Kuang
Level 156
God Stats
1W - 1L
1,467 SR
Queue Stats
79W - 24L
1,707 Elo+
Party 1
Medusa
Medusa
LatvianWarrion
Medusa
Level 157
God Stats
2W - 0L
1,659 SR
Queue Stats
56W - 16L
1,736 Elo+
Party 1
Geb
Geb
SleepyDefender
Geb
Level 19
God Stats
1W - 1L
1,691 SR
Queue Stats
23W - 10L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
Uhhhhidk
Sun Wukong
Level 89
God Stats
2W - 1L
1,605 SR
Queue Stats
186W - 196L
1,556 Elo+
Solo
Team Averages
Level 111
1,652 SR
1,640 Elo+

VS

Team Averages
Level 168
1,574 SR
1,525 Elo+
Odin
Odin
 
Odin
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LoneKing
Xing Tian
Level 231
God Stats
2W - 1L
1,834 SR
Queue Stats
187W - 194L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slink
Ah Muzen Cab
Level 130
God Stats
3W - 2L
1,538 SR
Queue Stats
60W - 44L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,880
888
8,514
6,341
3,391
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
13
4 / 4 / 6
8,659
866
9,341
15,380
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
7 / 1 / 6
9,588
959
8,872
8,001
4,614
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 10
9,175
918
4,925
10,881
13,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sun Wukong
Uhhhhidk
Sun Wukong
14
1 / 2 / 11
8,368
837
9,144
12,815
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 4 / 3
7,826
783
5,868
10,121
11,468
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Freya
 
Freya
13
2 / 3 / 4
7,350
735
7,316
6,994
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Serqet
 
Serqet
13
1 / 3 / 4
6,914
691
3,276
7,883
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
LoneKing
Xing Tian
12
0 / 3 / 6
6,504
650
4,993
10,142
10,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Slink
Ah Muzen Cab
15
3 / 3 / 2
8,089
809
9,393
8,537
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
16
Kills
9
10
Deaths
16
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
3
1.13
L
Freya
 
Freya
2
3
4
1.33
L
Serqet
 
Serqet
1
3
4
1
W
2
1
7
5.5
W
Ao Kuang
4
4
6
1.75
W
7
1
6
10
L
Xing Tian
LoneKing
Xing Tian
0
3
6
1
W
2
2
10
3.5
L
Ah Muzen Cab
Slink
Ah Muzen Cab
3
3
2
1.33
W
Sun Wukong
Uhhhhidk
Sun Wukong
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
30,846
53,418
Taken
43,677
49,850
Mitigated
35,939
14,695
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,868
533
409
1,259
10,121
11,468
0
1,956
7,959
3,379
7,405
L
Freya
 
Freya
7,316
2,403
0
1,603
6,994
3,272
0
3,352
3,549
9,981
175
L
Serqet
 
Serqet
3,276
49
1,365
1,042
7,883
6,544
0
2,032
5,711
0
7,169
W
8,514
3,070
0
1,559
6,341
3,391
2,976
1,032
5,309
0
21,178
W
Ao Kuang
9,341
875
536
3,702
15,380
15,263
61
4,803
10,271
13,496
953
W
8,872
2,030
506
2,088
8,001
4,614
3,114
1,357
6,644
0
37,685
L
Xing Tian
LoneKing
Xing Tian
4,993
127
528
366
10,142
10,648
0
3,219
6,669
9,803
0
W
4,925
211
1,330
1,959
10,881
13,783
677
2,771
7,965
10,542
1,165
L
Ah Muzen Cab
Slink
Ah Muzen Cab
9,393
2,479
0
500
8,537
4,007
0
1,882
6,526
0
32,426
W
Sun Wukong
Uhhhhidk
Sun Wukong
9,144
1,324
1,088
1,927
12,815
12,799
444
4,345
8,242
0
18,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
36,683
148
Minions Killed
88
0
Camps Cleared
0
963,971
Distance Traveled
852,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,826
783
4
0
0
158,723
0
L
Freya
7,350
735
8
1
0
155,297
0
L
Serqet
6,914
691
13
1
0
176,907
0
W
Neith
8,880
888
52
5
0
194,394
0
W
Ao Kuang
8,659
866
10
1
0
193,971
0
W
Medusa
9,588
959
58
6
0
201,583
0
L
Xing Tian
6,504
650
8
1
0
183,041
0
W
Geb
9,175
918
7
1
0
172,596
0
L
Ah Muzen Cab
8,089
809
55
6
0
178,494
0
W
Sun Wukong
8,368
837
21
2
0
201,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role