Player Matchup

Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Gr8RiverL10N
Bellona
Silver III
Level 149
God Stats
77W - 84L
1,449 SR
Queue Stats
389W - 408L
911 MMR
Solo
Bacchus
Bacchus
Silver IV
JahovaTHICKNESS
Bacchus
Silver IV
Level 56
God Stats
2W - 1L
1,587 SR
Queue Stats
25W - 27L
1,123 MMR
Solo
Charybdis
Charybdis
Silver IV
Valkraya
Charybdis
Silver IV
Level 124
God Stats
1W - 0L
1,777 SR
Queue Stats
15W - 25L
1,211 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
vaporwave5212
Morgan Le Fay
Bronze I
Level 100
God Stats
1W - 5L
1,056 SR
Queue Stats
24W - 45L
862 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,474 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,473 SR
1,056 MMR
Guan Yu
Guan Yu
Gold IV
Bytraxx1
Guan Yu
Gold IV
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 279L
1,336 MMR
Solo
Thanatos
Thanatos
Silver IV
Hoodrich_Playboi
Thanatos
Silver IV
Level 98
God Stats
52W - 48L
1,532 SR
Queue Stats
553W - 558L
957 MMR
Solo
Poseidon
Poseidon
Silver IV
Peelado1
Poseidon
Silver IV
Level 129
God Stats
4W - 5L
1,470 SR
Queue Stats
296W - 321L
892 MMR
Solo
Tiamat
Tiamat
Silver IV
TX Endwood
Tiamat
Silver IV
Level 175
God Stats
15W - 20L
1,463 SR
Queue Stats
477W - 519L
893 MMR
Solo
Neith
Neith
Silver II
sebinchoO_o2398
Neith
Silver II
Level 156
God Stats
18W - 21L
1,399 SR
Queue Stats
337W - 360L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 0 / 5
7,448
497
6,622
13,481
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Gr8RiverL10N
Bellona
15
4 / 1 / 1
9,457
630
9,903
12,172
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 2
7,727
515
5,978
9,898
8,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Valkraya
Charybdis
14
1 / 0 / 3
8,123
542
7,110
10,907
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
vaporwave5212
Morgan Le Fay
13
2 / 1 / 2
7,627
508
5,875
6,074
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
UllrZhong KuiThothScylla

VS

Bans
AwilixJormungandrKukulkanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bytraxx1
Guan Yu
13
0 / 3 / 1
7,637
509
7,627
16,389
15,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 1 / 1
7,049
470
4,921
15,171
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Peelado1
Poseidon
14
1 / 3 / 1
7,602
507
5,498
8,510
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
TX Endwood
Tiamat
10
1 / 3 / 0
6,045
403
2,765
10,386
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 2
6,443
430
7,560
10,292
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
5
3.5
L
Guan Yu
Bytraxx1
Guan Yu
0
3
1
0.17
W
Bellona
Gr8RiverL10N
Bellona
4
1
1
4.5
L
1
1
1
1.5
W
2
1
2
3
L
Poseidon
Peelado1
Poseidon
1
3
1
0.5
L
Tiamat
TX Endwood
Tiamat
1
3
0
0.33
W
Charybdis
Valkraya
Charybdis
1
0
3
2.5
L
0
2
2
0.5
W
Morgan Le Fay
vaporwave5212
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
28,371
52,532
Taken
60,748
31,423
Mitigated
34,587
20,771
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,622
1,446
0
3,542
13,481
5,855
29
2,318
11,163
0
53,047
L
Guan Yu
Bytraxx1
Guan Yu
7,627
704
334
5,164
16,389
15,295
0
1,626
13,212
0
67,087
W
Bellona
Gr8RiverL10N
Bellona
9,903
2,559
0
5,358
12,172
10,321
535
1,538
10,634
0
74,925
L
4,921
1,314
0
10,308
15,171
7,173
0
2,450
12,523
0
62,607
W
5,978
759
0
3,319
9,898
8,664
0
1,606
8,292
24,674
3,711
L
Poseidon
Peelado1
Poseidon
5,498
244
0
1,629
8,510
3,405
0
4,028
4,430
57,129
2,135
L
Tiamat
TX Endwood
Tiamat
2,765
32
0
5,305
10,386
5,077
0
1,317
9,069
36,868
593
W
Charybdis
Valkraya
Charybdis
7,110
3,286
0
6,276
10,907
4,283
504
758
10,149
0
70,969
L
7,560
1,336
0
3,140
10,292
3,637
0
2,181
7,947
0
44,304
W
Morgan Le Fay
vaporwave5212
Morgan Le Fay
5,875
869
0
2,276
6,074
2,300
0
1,628
4,446
51,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
34,776
452
Minions Killed
430
0
Camps Cleared
0
1,587,758
Distance Traveled
1,518,811
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,448
497
80
5
0
369,756
2
L
Guan Yu
7,637
509
110
7
0
331,619
2
W
Bellona
9,457
630
136
9
0
294,556
1
L
Thanatos
7,049
470
91
6
0
342,819
0
W
Bacchus
7,727
515
34
2
0
335,002
9
L
Poseidon
7,602
507
109
7
0
320,532
0
L
Tiamat
6,045
403
47
3
0
260,587
9
W
Charybdis
8,123
542
130
9
0
289,526
3
L
Neith
6,443
430
73
5
0
263,254
2
W
Morgan Le Fay
7,627
508
72
5
0
298,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role