Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jhandg
Ymir
Level 186
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 0L
1,777 Elo+
Party 1
Vulcan
Vulcan
Yachenancios
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,605 SR
1,592 Elo+

VS

Team Averages
Level 154
1,645 SR
1,577 Elo+
Kuzenbo
Kuzenbo
BaconCrumbz
Kuzenbo
Level 158
God Stats
0W - 1L
1,565 SR
Queue Stats
8W - 7L
1,677 Elo+
Solo
Medusa
Medusa
F3RULLO8
Medusa
Level 149
God Stats
2W - 3L
1,641 SR
Queue Stats
17W - 23L
1,578 Elo+
Party 2
Zeus
Zeus
cranwell
Zeus
Level 155
God Stats
1W - 1L
1,730 SR
Queue Stats
20W - 28L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 1 / 2
7,297
730
5,009
9,905
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
Jhandg
Ymir
12
2 / 0 / 6
7,368
737
7,619
11,592
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
3 / 1 / 4
7,809
781
8,861
6,849
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaconCrumbz
Kuzenbo
11
1 / 2 / 1
6,647
665
6,957
11,338
11,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
F3RULLO8
Medusa
10
1 / 4 / 0
6,502
650
7,319
8,772
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
0 / 2 / 1
6,863
686
9,579
4,324
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
2
4
L
Kuzenbo
BaconCrumbz
Kuzenbo
1
2
1
0.75
L
Medusa
F3RULLO8
Medusa
1
4
0
0.25
W
Ymir
Jhandg
Ymir
2
0
6
5
W
Vulcan
3
1
4
5
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
23,855
28,346
Taken
24,434
18,022
Mitigated
16,784
6,387
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,009
2,191
0
2,697
9,905
4,937
84
5,081
4,516
285
20,957
L
Kuzenbo
BaconCrumbz
Kuzenbo
6,957
2,193
0
2,458
11,338
11,757
0
6,205
4,423
16,613
902
L
Medusa
F3RULLO8
Medusa
7,319
2,126
0
500
8,772
3,308
148
5,426
2,816
0
28,725
W
Ymir
Jhandg
Ymir
7,619
1,576
0
1,849
11,592
9,611
29
6,503
4,555
20,585
1,849
W
Vulcan
8,861
557
0
1,841
6,849
3,474
0
3,547
2,970
37,287
0
L
Zeus
9,579
808
0
500
4,324
1,719
0
3,364
658
31,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
20,012
140
Minions Killed
145
0
Camps Cleared
0
593,740
Distance Traveled
548,788
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,297
730
38
4
0
201,500
0
L
Kuzenbo
6,647
665
21
2
0
192,804
3
L
Medusa
6,502
650
43
4
0
172,011
0
W
Ymir
7,368
737
44
4
0
184,441
2
W
Vulcan
7,809
781
58
6
0
207,799
0
L
Zeus
6,863
686
81
8
0
183,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role