Player Matchup

Fenrir
Fenrir
ExECuE_tlon
Fenrir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
326W - 338L
1,387 Elo+
Solo
Chaac
Chaac
ezbk_Txbxas00
Chaac
Level 31
God Stats
15W - 11L
1,433 SR
Queue Stats
81W - 85L
1,326 Elo+
Party 1
Ra
Ra
ezbk_V1ol3nt
Ra
Level 114
God Stats
7W - 5L
1,611 SR
Queue Stats
225W - 221L
1,400 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,371 Elo+

VS

Team Averages
Level 66
1,523 SR
1,359 Elo+
Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ravn117
Erlang Shen
Level 28
God Stats
2W - 4L
1,324 SR
Queue Stats
22W - 34L
1,260 Elo+
Party 2
Scylla
Scylla
WuppieF
Scylla
Level 106
God Stats
7W - 4L
1,746 SR
Queue Stats
18W - 23L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 3 / 3
8,752
875
7,230
8,882
5,578
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
7,669
767
3,872
5,246
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 1 / 8
9,119
912
12,870
6,316
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 6 / 1
6,608
661
6,157
10,757
5,557
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Ravn117
Erlang Shen
12
0 / 2 / 3
6,935
694
3,688
11,155
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
WuppieF
Scylla
12
2 / 5 / 2
7,742
774
4,025
8,867
2,557
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
1
0.25
W
Fenrir
7
3
3
2.83
L
Erlang Shen
Ravn117
Erlang Shen
0
2
3
0.75
L
Scylla
WuppieF
Scylla
2
5
2
0.6
W
1
0
5
3.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
13,870
20,444
Taken
30,779
12,742
Mitigated
14,735
5,076
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,157
1,362
0
1,172
10,757
5,557
0
3,782
6,039
0
20,546
W
Fenrir
7,230
1,795
0
438
8,882
5,578
0
1,064
7,818
0
18,891
L
Erlang Shen
Ravn117
Erlang Shen
3,688
2,209
0
2,821
11,155
6,621
20
4,898
5,538
0
13,971
L
Scylla
WuppieF
Scylla
4,025
596
0
1,244
8,867
2,557
0
2,629
5,611
15,438
680
W
3,872
745
0
2,867
5,246
4,326
297
1,216
4,011
0
23,770
W
12,870
893
460
1,311
6,316
2,838
393
1,586
4,730
35,396
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
21,285
116
Minions Killed
88
0
Camps Cleared
0
640,217
Distance Traveled
547,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,608
661
30
3
0
191,885
0
W
Fenrir
8,752
875
12
1
0
190,668
0
L
Erlang Shen
6,935
694
22
2
0
185,856
0
L
Scylla
7,742
774
36
4
0
169,265
0
W
Chaac
7,669
767
42
4
0
210,665
0
W
Ra
9,119
912
62
6
0
238,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role