Player Matchup

Odin
Odin
Silver III
AHeartlessHero
Odin
Silver III
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 48L
1,289 MMR
Solo
Loki
Loki
Silver IV
ItIsLemon
Loki
Silver IV
Level 67
God Stats
1W - 0L
1,813 SR
Queue Stats
12W - 18L
1,294 MMR
Solo
Chernobog
Chernobog
Silver V
Michaeljeferson
Chernobog
Silver V
Level 102
God Stats
9W - 5L
1,555 SR
Queue Stats
55W - 43L
1,325 MMR
Solo
Bacchus
Bacchus
Silver II
RaginOnSmite
Bacchus
Silver II
Level 45
God Stats
4W - 2L
1,563 SR
Queue Stats
21W - 41L
1,273 MMR
Solo
Merlin
Merlin
Gold II
lTigerEyesl
Merlin
Gold II
Level 125
God Stats
13W - 6L
1,917 SR
Queue Stats
189W - 196L
1,292 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,670 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 159
1,485 SR
1,340 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Grimm_Gambit
Anhur
Gold V
Level 168
God Stats
2W - 3L
1,561 SR
Queue Stats
274W - 290L
1,302 MMR
Solo
Sol
Sol
Silver I
IamNotGerald
Sol
Silver I
Level 183
God Stats
38W - 26L
1,667 SR
Queue Stats
317W - 341L
1,314 MMR
Solo
King Arthur
King Arthur
Silver V
JorgeArthur2017
King Arthur
Silver V
Level 88
God Stats
2W - 4L
1,352 SR
Queue Stats
6W - 15L
1,298 MMR
Solo
Thor
Thor
Silver I
XShaman6
Thor
Silver I
Level 157
God Stats
2W - 5L
1,345 SR
Queue Stats
172W - 195L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,804
629
9,908
12,598
13,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
3 / 2 / 3
7,803
557
5,370
12,083
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Michaeljeferson
Chernobog
14
3 / 1 / 0
8,493
607
9,705
6,881
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
RaginOnSmite
Bacchus
12
2 / 1 / 3
6,885
492
5,138
5,956
5,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
15
2 / 0 / 2
8,458
604
7,840
6,331
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisAo KuangAgniCernunnos

VS

Bans
ThanatosBastetJormungandrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
5,508
393
1,324
7,466
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,599
471
3,220
11,548
3,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 0
7,707
551
8,410
13,416
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
JorgeArthur2017
King Arthur
12
3 / 7 / 0
7,745
553
8,673
15,956
16,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
11
0 / 2 / 0
6,224
445
1,302
12,656
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
6
6
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
5
2
3
3.25
L
0
2
0
0
L
3
2
0
1.5
W
Loki
3
2
3
2.25
L
King Arthur
JorgeArthur2017
King Arthur
3
7
0
0.43
W
Chernobog
Michaeljeferson
Chernobog
3
1
0
3
W
Bacchus
RaginOnSmite
Bacchus
2
1
3
3.5
L
Thor
0
2
0
0
W
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
22,929
43,849
Taken
61,042
29,034
Mitigated
33,287
13,558
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,324
347
0
1,772
7,466
4,229
0
2,279
5,187
10,101
0
W
9,908
2,576
0
1,872
12,598
13,771
0
293
12,305
5,886
56,182
L
3,220
1,161
0
3,135
11,548
3,731
0
1,831
9,717
0
51,356
L
8,410
2,928
0
5,195
13,416
4,431
0
6,903
6,513
53,545
6,426
W
Loki
5,370
1,112
0
6,637
12,083
4,636
67
3,138
8,945
0
65,177
L
King Arthur
JorgeArthur2017
King Arthur
8,673
760
0
500
15,956
16,312
0
2,887
13,069
1,035
53,314
W
Chernobog
Michaeljeferson
Chernobog
9,705
5,699
0
2,815
6,881
2,351
874
989
5,892
0
67,502
W
Bacchus
RaginOnSmite
Bacchus
5,138
435
0
1,609
5,956
5,874
30
1,982
3,974
22,674
1,594
L
Thor
1,302
242
0
5,794
12,656
4,584
0
727
11,929
0
51,090
W
Merlin
7,840
67
0
625
6,331
2,402
0
3,281
3,050
65,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
33,783
471
Minions Killed
379
0
Camps Cleared
0
1,432,559
Distance Traveled
1,263,801
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,508
393
6
0
0
187,819
2
W
Odin
8,804
629
99
7
0
247,433
0
L
Anhur
6,599
471
88
6
0
268,551
0
L
Sol
7,707
551
109
8
0
267,058
2
W
Loki
7,803
557
103
7
0
332,236
5
L
King Arthur
7,745
553
86
6
0
242,027
0
W
Chernobog
8,493
607
110
8
0
247,781
0
W
Bacchus
6,885
492
36
3
0
315,363
0
L
Thor
6,224
445
90
6
0
298,346
1
W
Merlin
8,458
604
123
9
0
289,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role