Player Matchup

Olorun
Olorun
BlackVeiledAiel
Olorun
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bukubukuchaguma
Cu Chulainn
Level 124
God Stats
16W - 4L
1,763 SR
Queue Stats
303W - 287L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
Iv Monkey vI189
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 106L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Pallycole
Nu Wa
Level 41
God Stats
8W - 1L
1,915 SR
Queue Stats
100W - 98L
1,557 Elo+
Solo
Ganesha
Ganesha
victorious05
Ganesha
Level 141
God Stats
13W - 13L
1,513 SR
Queue Stats
501W - 478L
1,463 Elo+
Party 2
Team Averages
Level 117
1,638 SR
1,509 Elo+

VS

Team Averages
Level 78
1,568 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BIGBOB017
Bacchus
Level 88
God Stats
9W - 5L
1,664 SR
Queue Stats
251W - 267L
1,515 Elo+
Party 1
Skadi
Skadi
Beezlzebufo
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 1
Bellona
Bellona
Gittaro13
Bellona
Level 89
God Stats
17W - 22L
1,557 SR
Queue Stats
262W - 244L
1,582 Elo+
Solo
Merlin
Merlin
TheDeadBanana01
Merlin
Level 143
God Stats
5W - 4L
1,619 SR
Queue Stats
187W - 179L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,081
622
5,284
9,349
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Bukubukuchaguma
Cu Chulainn
14
6 / 0 / 1
9,097
700
9,483
9,921
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 1 / 4
8,440
649
5,704
9,580
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Nu Wa
Pallycole
Nu Wa
13
3 / 2 / 4
7,914
609
6,887
6,930
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
victorious05
Ganesha
13
0 / 0 / 8
7,690
592
3,903
7,793
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 3 / 1
7,002
539
3,184
11,868
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
BIGBOB017
Bacchus
10
0 / 2 / 1
6,587
507
3,312
9,752
8,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 1
6,642
511
7,106
9,592
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Gittaro13
Bellona
11
0 / 5 / 1
6,601
508
4,547
14,202
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 0
6,614
509
4,329
6,005
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Bacchus
BIGBOB017
Bacchus
0
2
1
0.25
L
0
4
1
0.13
W
3
0
1
3.5
W
Cu Chulainn
Bukubukuchaguma
Cu Chulainn
6
0
1
6.5
L
Bellona
Gittaro13
Bellona
0
5
1
0.1
W
5
1
4
7
W
Nu Wa
Pallycole
Nu Wa
3
2
4
2.5
L
2
3
0
0.67
W
Ganesha
victorious05
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
22,478
43,573
Taken
51,419
26,937
Mitigated
28,331
12,111
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,184
989
0
6,855
11,868
5,001
0
1,511
10,357
0
62,012
L
Bacchus
BIGBOB017
Bacchus
3,312
186
0
2,489
9,752
8,638
0
4,532
5,220
27,403
0
L
7,106
2,435
0
1,046
9,592
3,941
158
5,554
4,038
0
63,238
W
5,284
3,109
258
3,710
9,349
4,344
603
1,753
7,596
64,711
0
W
Cu Chulainn
Bukubukuchaguma
Cu Chulainn
9,483
1,163
0
1,709
9,921
8,183
40
593
9,328
5,506
56,415
L
Bellona
Gittaro13
Bellona
4,547
2,337
0
4,743
14,202
8,677
0
2,001
12,201
0
44,627
W
5,704
1,218
0
2,968
9,580
4,846
413
1,136
8,444
0
63,782
W
Nu Wa
Pallycole
Nu Wa
6,887
3,261
0
1,444
6,930
2,430
352
3,799
3,131
52,744
1,098
L
4,329
514
0
1,250
6,005
2,074
0
3,196
2,809
50,020
0
W
Ganesha
victorious05
Ganesha
3,903
471
0
2,022
7,793
7,134
0
1,751
6,042
23,837
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
33,446
397
Minions Killed
417
0
Camps Cleared
0
1,317,725
Distance Traveled
1,185,173
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,002
539
82
6
0
264,938
0
L
Bacchus
6,587
507
36
3
0
290,216
2
L
Skadi
6,642
511
118
9
0
228,332
0
W
Olorun
8,081
622
117
9
0
254,922
3
W
Cu Chulainn
9,097
700
99
8
0
253,083
0
L
Bellona
6,601
508
89
7
0
238,502
0
W
Ne Zha
8,440
649
91
7
0
267,265
0
W
Nu Wa
7,914
609
86
7
0
268,582
4
L
Merlin
6,614
509
92
7
0
163,185
0
W
Ganesha
7,690
592
4
0
0
273,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role