Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Meadows lol
Sun Wukong
Level 83
God Stats
2W - 2L
1,257 SR
Queue Stats
64W - 65L
1,421 Elo+
Party 3
Neith
Neith
RS Nixx
Neith
Level 109
God Stats
4W - 2L
1,299 SR
Queue Stats
82W - 79L
1,434 Elo+
Party 3
Loki
Loki
laurastyga
Loki
Level 122
God Stats
6W - 4L
1,343 SR
Queue Stats
76W - 71L
1,361 Elo+
Solo
Ra
Ra
legal__doctor
Ra
Level 82
God Stats
14W - 11L
1,626 SR
Queue Stats
166W - 179L
1,379 Elo+
Party 1
Team Averages
Level 104
1,405 SR
1,419 Elo+

VS

Team Averages
Level 106
1,521 SR
1,400 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
JGIOLDAR7466
Achilles
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 39L
1,400 Elo+
Party 2
Chiron
Chiron
Lolox744
Chiron
Level 23
God Stats
3W - 4L
1,550 SR
Queue Stats
17W - 39L
1,277 Elo+
Party 2
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 175
God Stats
387W - 332L
1,593 SR
Queue Stats
708W - 712L
1,495 Elo+
Solo
Scylla
Scylla
immune_bassist7
Scylla
Level 158
God Stats
4W - 6L
1,460 SR
Queue Stats
300W - 332L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 2 / 2
6,202
564
3,460
12,512
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Meadows lol
Sun Wukong
13
1 / 1 / 1
7,444
677
4,487
7,416
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RS Nixx
Neith
12
5 / 0 / 2
7,490
681
6,742
6,351
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 4
6,191
563
2,251
7,118
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
7,195
654
8,917
6,638
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 1
5,577
507
3,223
10,199
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
JGIOLDAR7466
Achilles
8
1 / 2 / 0
4,809
437
3,799
8,837
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Lolox744
Chiron
7
0 / 3 / 0
4,610
419
2,140
6,788
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
11
1 / 3 / 1
5,590
508
8,258
9,497
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,822
438
1,412
4,235
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
2
1
L
Hun Batz
 
Hun Batz
1
1
1
1.5
L
Achilles
JGIOLDAR7466
Achilles
1
2
0
0.5
L
Chiron
Lolox744
Chiron
0
3
0
0
W
Sun Wukong
Meadows lol
Sun Wukong
1
1
1
1.5
L
Nu Wa
1
3
1
0.5
W
Neith
RS Nixx
Neith
5
0
2
6
L
0
3
0
0
W
2
1
4
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
18,832
40,035
Taken
39,556
16,761
Mitigated
15,208
13,324
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,460
1,278
0
6,533
12,512
4,749
0
1,635
10,756
0
48,176
L
Hun Batz
 
Hun Batz
3,223
1,394
17
2,041
10,199
4,417
0
1,020
9,135
0
43,437
L
Achilles
JGIOLDAR7466
Achilles
3,799
778
14
1,921
8,837
5,002
0
952
7,416
0
13,126
L
Chiron
Lolox744
Chiron
2,140
516
130
673
6,788
1,887
0
1,388
5,400
0
17,157
W
Sun Wukong
Meadows lol
Sun Wukong
4,487
1,106
0
1,623
7,416
4,840
180
470
6,526
0
49,156
L
Nu Wa
8,258
1,642
0
2,996
9,497
2,853
0
5,440
4,057
44,043
391
W
Neith
RS Nixx
Neith
6,742
1,042
0
2,221
6,351
2,479
568
1,658
4,652
0
46,907
L
1,412
371
0
250
4,235
1,049
0
0
4,235
20,373
0
W
2,251
365
56
1,187
7,118
2,363
569
1,540
5,578
0
29,974
W
8,917
1,176
480
1,224
6,638
2,330
703
4,222
2,416
53,789
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
25,408
358
Minions Killed
226
0
Camps Cleared
0
1,117,198
Distance Traveled
1,038,039
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,202
564
74
7
0
242,055
0
L
Hun Batz
5,577
507
75
7
0
278,041
7
L
Achilles
4,809
437
14
1
0
230,474
7
L
Chiron
4,610
419
35
3
0
148,649
3
W
Sun Wukong
7,444
677
80
7
0
195,075
0
L
Nu Wa
5,590
508
67
6
0
209,686
5
W
Neith
7,490
681
77
7
0
202,770
0
L
Scylla
4,822
438
35
3
0
171,189
0
W
Loki
6,191
563
44
4
0
257,955
0
W
Ra
7,195
654
83
8
0
219,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role