Player Matchup

Hera
Hera
FreshFizzyFresca
Hera
Level 121
God Stats
3W - 3L
1,511 SR
Queue Stats
69W - 72L
1,463 Elo+
Solo
Achilles
Achilles
Gill T 2
Achilles
Level 141
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 2
Thanatos
Thanatos
IxSmellxYou2911
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,484 Elo+

VS

Team Averages
Level 124
1,618 SR
1,527 Elo+
Maui
Maui
MorsOmni
Maui
Level 73
God Stats
6W - 3L
1,564 SR
Queue Stats
84W - 67L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
TheRealRoasted
Ne Zha
Level 149
God Stats
2W - 0L
1,896 SR
Queue Stats
11W - 8L
1,537 Elo+
Party 1
He Bo
He Bo
velociraptor656
He Bo
Level 149
God Stats
7W - 7L
1,394 SR
Queue Stats
167W - 149L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,743
674
5,110
6,024
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Gill T 2
Achilles
10
1 / 4 / 1
6,499
650
5,789
10,770
10,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
8
0 / 6 / 1
5,864
586
1,713
6,366
2,290
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
3 / 2 / 9
7,892
789
4,529
7,814
6,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
5 / 0 / 7
8,330
833
9,069
7,467
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

14
3 / 0 / 6
7,974
797
2,863
4,984
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Achilles
Gill T 2
Achilles
1
4
1
0.38
L
Thanatos
0
6
1
0.08
W
Maui
3
2
9
3.75
W
5
0
7
8.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
16,461
23,160
Taken
20,265
15,194
Mitigated
11,776
4,310
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,110
1,113
0
535
6,024
1,992
0
1,741
4,159
20,041
0
L
Achilles
Gill T 2
Achilles
5,789
1,835
97
2,311
10,770
10,912
0
3,687
6,839
0
17,285
L
Thanatos
1,713
308
0
1,367
6,366
2,290
0
1,382
4,878
0
9,582
W
Maui
4,529
1,587
0
1,841
7,814
6,229
0
1,530
5,994
20,025
1,529
W
9,069
2,475
0
3,392
7,467
3,584
360
1,526
5,703
0
42,074
W
2,863
79
0
568
4,984
1,963
573
1,427
3,365
23,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,106
Gold Earned
24,196
85
Minions Killed
157
0
Camps Cleared
0
529,389
Distance Traveled
586,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,743
674
54
5
0
198,650
0
L
Achilles
6,499
650
19
2
0
166,252
0
L
Thanatos
5,864
586
12
1
0
164,487
1
W
Maui
7,892
789
44
4
0
184,363
0
W
Ne Zha
8,330
833
46
5
0
225,573
0
W
He Bo
7,974
797
67
7
0
176,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role