Player Matchup

Kukulkan
Kukulkan
Gold V
DRG X Cam
Kukulkan
Gold V
Level 140
God Stats
7W - 5L
1,675 SR
Queue Stats
105W - 107L
1,254 MMR
Party 1
Arachne
Arachne
Gold III
DRG x CHO
Arachne
Gold III
Level 155
God Stats
30W - 5L
1,664 SR
Queue Stats
171W - 134L
1,495 MMR
Party 1
Bellona
Bellona
Gold III
lDannyP6572
Bellona
Gold III
Level 134
God Stats
2W - 1L
1,415 SR
Queue Stats
168W - 145L
1,547 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,585 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,644 SR
1,420 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
YeetDaBoi
Jormungandr
Silver I
Level 106
God Stats
10W - 5L
1,932 SR
Queue Stats
51W - 53L
1,469 MMR
Party 2
Guan Yu
Guan Yu
Silver II
vNyko
Guan Yu
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRG X Cam
Kukulkan
19
3 / 0 / 5
11,630
775
16,962
8,252
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DRG x CHO
Arachne
18
5 / 0 / 5
11,233
749
16,924
15,098
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bellona
lDannyP6572
Bellona
15
2 / 2 / 5
10,275
685
9,290
17,191
15,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesKuzenboBacchusLokiSobek

VS

Bans
Ne ZhaHorusAnubisDanzaburouAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 4 / 1
9,603
640
7,082
12,052
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
YeetDaBoi
Jormungandr
14
0 / 5 / 2
9,342
623
14,228
20,591
22,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
vNyko
Guan Yu
14
1 / 1 / 1
9,239
616
8,279
14,489
18,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
1
0.38
W
Kukulkan
DRG X Cam
Kukulkan
3
0
5
5.5
W
Arachne
DRG x CHO
Arachne
5
0
5
7.5
L
Jormungandr
YeetDaBoi
Jormungandr
0
5
2
0.2
W
Bellona
lDannyP6572
Bellona
2
2
5
2.25
L
Guan Yu
vNyko
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
29,589
40,541
Taken
47,132
34,067
Mitigated
46,900
15,606
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,082
516
0
1,128
12,052
5,685
0
4,214
7,317
43,157
672
W
Kukulkan
DRG X Cam
Kukulkan
16,962
942
0
1,750
8,252
3,985
1,104
3,553
4,334
95,210
0
W
Arachne
DRG x CHO
Arachne
16,924
9,870
0
7,272
15,098
14,091
847
7,829
6,254
0
35,193
L
Jormungandr
YeetDaBoi
Jormungandr
14,228
2,598
187
1,892
20,591
22,906
0
5,985
13,600
44,642
4,152
W
Bellona
lDannyP6572
Bellona
9,290
3,095
117
6,467
17,191
15,991
551
6,074
10,284
444
37,272
L
Guan Yu
vNyko
Guan Yu
8,279
1,530
1,524
5,083
14,489
18,309
0
7,166
6,708
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
28,184
222
Minions Killed
204
0
Camps Cleared
0
904,026
Distance Traveled
812,568
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,603
640
93
6
0
240,547
2
W
Kukulkan
11,630
775
150
10
0
317,835
0
W
Arachne
11,233
749
33
2
0
304,456
4
L
Jormungandr
9,342
623
71
5
0
259,971
0
W
Bellona
10,275
685
39
3
0
281,735
0
L
Guan Yu
9,239
616
40
3
0
312,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role