Player Matchup

Ymir
Ymir
AlRoCa04
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,421 Elo+
Party 1
Mercury
Mercury
CptMcCQuillan
Mercury
Level 58
God Stats
18W - 16L
1,384 SR
Queue Stats
54W - 55L
1,387 Elo+
Solo
Charybdis
Charybdis
PDFR_Serpies04
Charybdis
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 48L
1,423 Elo+
Party 1
Osiris
Osiris
frolle_008
Osiris
Level 55
God Stats
7W - 8L
1,445 SR
Queue Stats
138W - 127L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
s029dg
Kukulkan
Level 71
God Stats
9W - 2L
1,467 SR
Queue Stats
201W - 188L
1,400 Elo+
Party 3
Team Averages
Level 56
1,459 SR
1,406 Elo+

VS

Team Averages
Level 81
1,438 SR
1,390 Elo+
Loki
Loki
DesTroY_XiroxX_
Loki
Level 42
God Stats
4W - 8L
1,407 SR
Queue Stats
98W - 139L
1,381 Elo+
Solo
Izanami
Izanami
ImNecroXx
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
Venum_Gaming_Sx
Kuzenbo
Level 138
God Stats
10W - 4L
1,282 SR
Queue Stats
172W - 181L
1,451 Elo+
Solo
Ymir
Ymir
chrismark817
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,399 Elo+
Solo
Chiron
Chiron
wulfric9
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
4,560
456
2,236
9,053
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
11
2 / 1 / 3
5,690
569
3,166
7,036
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
PDFR_Serpies04
Charybdis
7
1 / 0 / 0
4,429
443
3,553
3,907
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
frolle_008
Osiris
11
5 / 1 / 0
6,351
635
5,706
9,020
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
s029dg
Kukulkan
12
3 / 0 / 1
6,742
674
4,962
4,529
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,446
545
3,916
7,061
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ImNecroXx
Izanami
8
2 / 1 / 1
5,489
549
4,740
4,909
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 2
4,934
493
2,996
5,339
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 4 / 0
5,607
561
4,241
8,670
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
wulfric9
Chiron
10
0 / 3 / 0
5,273
527
2,334
7,661
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
5
5
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
1
0.17
W
Mercury
2
1
3
3.5
L
2
2
1
1.25
L
Izanami
ImNecroXx
Izanami
2
1
1
2.5
W
Charybdis
PDFR_Serpies04
Charybdis
1
0
0
1
L
0
1
2
1
L
1
4
0
0.25
W
Osiris
frolle_008
Osiris
5
1
0
5
W
Kukulkan
s029dg
Kukulkan
3
0
1
3.5
L
Chiron
wulfric9
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
18,227
33,545
Taken
33,640
18,096
Mitigated
17,411
9,115
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,236
504
0
852
9,053
5,658
0
1,613
7,440
13,037
0
W
Mercury
3,166
1,126
0
673
7,036
2,941
0
85
6,951
0
45,324
L
3,916
1,889
0
500
7,061
2,646
0
1,283
5,634
0
36,326
L
Izanami
ImNecroXx
Izanami
4,740
3,567
0
1,230
4,909
1,525
535
794
4,115
0
32,977
W
Charybdis
PDFR_Serpies04
Charybdis
3,553
2,101
0
1,324
3,907
1,191
0
1,298
2,609
0
24,507
L
2,996
1,538
0
1,613
5,339
5,290
0
721
4,618
12,128
0
L
4,241
980
0
1,609
8,670
4,983
0
0
8,190
29,745
1,911
W
Osiris
frolle_008
Osiris
5,706
2,860
0
4,456
9,020
6,368
0
3,554
5,001
0
39,850
W
Kukulkan
s029dg
Kukulkan
4,962
223
0
1,810
4,529
1,938
0
0
4,529
46,528
683
L
Chiron
wulfric9
Chiron
2,334
500
27
1,442
7,661
2,967
0
3,611
3,540
0
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
26,749
294
Minions Killed
237
0
Camps Cleared
0
920,276
Distance Traveled
906,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,560
456
14
1
0
179,410
0
W
Mercury
5,690
569
75
8
0
217,365
0
L
Loki
5,446
545
59
6
0
220,718
0
L
Izanami
5,489
549
52
5
0
178,098
0
W
Charybdis
4,429
443
41
4
0
130,950
0
L
Kuzenbo
4,934
493
10
1
0
155,190
1
L
Ymir
5,607
561
54
5
0
167,591
0
W
Osiris
6,351
635
63
6
0
205,787
0
W
Kukulkan
6,742
674
101
10
0
186,764
0
L
Chiron
5,273
527
62
6
0
184,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role