Player Matchup

Susano
Susano
Annonymus3
Susano
Level 146
God Stats
3W - 3L
1,524 SR
Queue Stats
47W - 49L
1,437 Elo+
Party 4
Medusa
Medusa
CITRONAL150
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,340 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jr23McC
Cu Chulainn
Level 23
God Stats
0W - 3L
1,307 SR
Queue Stats
62W - 62L
1,488 Elo+
Party 4
Ra
Ra
Yuns22D
Ra
Level 155
God Stats
3W - 5L
1,839 SR
Queue Stats
130W - 121L
1,509 Elo+
Party 4
Neith
Neith
viperin22
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,340 Elo+
Party 3
Team Averages
Level 78
1,534 SR
1,423 Elo+

VS

Team Averages
Level 92
1,463 SR
1,422 Elo+
Eset
Eset
BrinkPvP
Eset
Level 110
God Stats
5W - 4L
1,289 SR
Queue Stats
73W - 66L
1,366 Elo+
Party 2
Nut
Nut
Diaphanous
Nut
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,274 Elo+
Party 2
Cerberus
Cerberus
Ezyqel
Cerberus
Level 101
God Stats
1W - 2L
1,265 SR
Queue Stats
30W - 27L
1,495 Elo+
Party 1
Janus
Janus
GOSDEN-10
Janus
Level 61
God Stats
71W - 75L
1,517 SR
Queue Stats
75W - 80L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rxply
Cu Chulainn
Level 86
God Stats
2W - 3L
1,745 SR
Queue Stats
27W - 21L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Annonymus3
Susano
12
2 / 4 / 2
7,164
448
6,098
13,190
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
11
3 / 4 / 1
7,081
443
4,285
10,308
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Jr23McC
Cu Chulainn
13
1 / 3 / 0
8,173
511
9,313
13,299
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 1
7,121
445
2,075
13,452
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
viperin22
Neith
11
1 / 3 / 4
6,793
425
9,076
12,243
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
8 / 0 / 5
11,133
696
10,557
7,583
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 3
9,171
573
5,854
13,497
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Ezyqel
Cerberus
15
2 / 3 / 7
9,033
565
7,788
14,894
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
GOSDEN-10
Janus
14
3 / 3 / 4
8,611
538
7,986
9,417
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Rxply
Cu Chulainn
15
5 / 1 / 3
9,690
606
7,360
12,568
11,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
21
22
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
Annonymus3
Susano
2
4
2
0.75
W
Eset
8
0
5
10.5
L
Medusa
3
4
1
0.88
W
3
2
3
2.25
W
Cerberus
Ezyqel
Cerberus
2
3
7
1.83
W
Janus
GOSDEN-10
Janus
3
3
4
1.67
L
Cu Chulainn
Jr23McC
Cu Chulainn
1
3
0
0.33
W
Cu Chulainn
Rxply
Cu Chulainn
5
1
3
6.5
L
1
8
1
0.19
L
Neith
viperin22
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,847
Damage
39,545
62,492
Taken
57,959
30,121
Mitigated
31,772
13,585
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Annonymus3
Susano
6,098
1,320
0
5,094
13,190
5,060
0
3,051
9,987
0
57,276
W
Eset
10,557
176
248
1,301
7,583
3,249
2,533
1,758
5,825
76,921
2,271
L
Medusa
4,285
1,420
0
503
10,308
3,038
235
5,256
4,526
0
30,870
W
5,854
2,944
0
6,770
13,497
6,103
1,431
0
13,497
0
63,048
W
Cerberus
Ezyqel
Cerberus
7,788
1,300
0
4,858
14,894
7,063
2,036
536
14,281
58,947
894
W
Janus
GOSDEN-10
Janus
7,986
435
448
2,552
9,417
3,541
1,829
253
9,164
56,059
1,500
L
Cu Chulainn
Jr23McC
Cu Chulainn
9,313
1,374
0
2,096
13,299
13,526
0
3,640
9,659
1,098
65,009
W
Cu Chulainn
Rxply
Cu Chulainn
7,360
1,679
0
664
12,568
11,816
267
238
11,594
578
52,877
L
2,075
89
127
2,374
13,452
4,456
0
7,923
4,961
48,807
0
L
Neith
viperin22
Neith
9,076
2,644
0
3,391
12,243
4,041
0
4,345
7,560
0
43,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
47,638
391
Minions Killed
551
0
Camps Cleared
0
1,365,094
Distance Traveled
1,512,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,164
448
94
6
0
286,297
0
W
Eset
11,133
696
156
10
0
317,084
5
L
Medusa
7,081
443
55
3
0
297,503
0
W
Nut
9,171
573
86
5
0
293,307
0
W
Cerberus
9,033
565
120
8
0
330,418
0
W
Janus
8,611
538
94
6
0
278,444
0
L
Cu Chulainn
8,173
511
96
6
0
240,468
1
W
Cu Chulainn
9,690
606
95
6
0
293,261
0
L
Ra
7,121
445
86
5
0
262,058
1
L
Neith
6,793
425
60
4
0
278,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role