Player Matchup

Yemoja
Yemoja
Silver II
K OG1751
Yemoja
Silver II
Level 69
God Stats
0W - 2L
1,207 SR
Queue Stats
37W - 50L
844 MMR
Solo
Odin
Odin
Silver III
MrCheezel
Odin
Silver III
Level 129
God Stats
20W - 23L
1,593 SR
Queue Stats
96W - 116L
981 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Psctrbl
Morgan Le Fay
Silver III
Level 64
God Stats
1W - 3L
1,235 SR
Queue Stats
58W - 78L
1,087 MMR
Solo
Bakasura
Bakasura
Silver V
ShamanChavo
Bakasura
Silver V
Level 363
God Stats
4W - 6L
1,442 SR
Queue Stats
188W - 218L
907 MMR
Solo
Xbalanque
Xbalanque
Silver III
Yoshino-19
Xbalanque
Silver III
Level 142
God Stats
2W - 2L
1,815 SR
Queue Stats
45W - 55L
990 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,458 SR
962 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,481 SR
1,205 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Big Lardo
Awilix
Gold V
Level 123
God Stats
33W - 41L
1,455 SR
Queue Stats
432W - 452L
1,176 MMR
Solo
Vulcan
Vulcan
Silver I
KDangelo77
Vulcan
Silver I
Level 196
God Stats
21W - 27L
1,408 SR
Queue Stats
129W - 145L
1,139 MMR
Solo
Geb
Geb
Silver V
KingSlayerPR88
Geb
Silver V
Level 123
God Stats
11W - 6L
1,541 SR
Queue Stats
110W - 135L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
K OG1751
Yemoja
10
0 / 2 / 1
6,648
475
3,326
10,492
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
0 / 1 / 1
6,317
451
5,486
10,433
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
Psctrbl
Morgan Le Fay
12
0 / 3 / 0
6,673
477
7,296
10,231
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
ShamanChavo
Bakasura
14
2 / 0 / 0
7,411
529
4,716
13,613
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Yoshino-19
Xbalanque
12
0 / 2 / 0
6,758
483
6,501
10,361
4,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AgniNutThanatosThor

VS

Bans
KukulkanArachneOsirisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 0
8,681
620
9,566
13,206
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chiron
 
Chiron
12
0 / 0 / 2
7,215
515
7,946
8,672
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Big Lardo
Awilix
14
3 / 0 / 3
7,935
567
6,596
11,769
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vulcan
KDangelo77
Vulcan
13
3 / 0 / 2
8,008
572
9,255
8,508
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,595
471
2,881
10,635
7,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
0
2
W
Chiron
 
Chiron
0
0
2
1
W
Awilix
Big Lardo
Awilix
3
0
3
4.5
L
Yemoja
K OG1751
Yemoja
0
2
1
0.25
W
Vulcan
KDangelo77
Vulcan
3
0
2
4
W
0
1
1
0.5
L
Odin
0
1
1
0.5
L
Morgan Le Fay
Psctrbl
Morgan Le Fay
0
3
0
0
L
Bakasura
ShamanChavo
Bakasura
2
0
0
2
L
Xbalanque
Yoshino-19
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
36,244
55,130
Taken
52,790
31,942
Mitigated
26,539
22,242
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,566
4,904
0
3,728
13,206
7,925
634
0
12,071
0
76,632
W
Chiron
 
Chiron
7,946
1,973
231
2,751
8,672
3,159
494
792
7,880
0
59,103
W
Awilix
Big Lardo
Awilix
6,596
2,249
0
1,267
11,769
5,125
0
1,174
9,973
0
72,038
L
Yemoja
K OG1751
Yemoja
3,326
316
400
1,499
10,492
6,861
0
4,302
6,190
25,478
1,711
W
Vulcan
KDangelo77
Vulcan
9,255
146
212
1,843
8,508
3,094
88
6,026
2,482
53,665
0
W
2,881
360
344
2,668
10,635
7,236
112
2,745
7,680
13,693
0
L
Odin
5,486
1,373
0
2,801
10,433
9,760
0
0
10,433
0
38,210
L
Morgan Le Fay
Psctrbl
Morgan Le Fay
7,296
440
0
3,306
10,231
3,896
0
5,640
4,591
55,632
0
L
Bakasura
ShamanChavo
Bakasura
4,716
2,585
0
10,168
13,613
7,345
0
1,061
12,552
0
54,165
L
Xbalanque
Yoshino-19
Xbalanque
6,501
3,048
0
4,068
10,361
4,080
0
1,133
9,228
0
53,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
38,434
404
Minions Killed
398
0
Camps Cleared
0
1,378,626
Distance Traveled
1,531,611
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,681
620
126
9
0
275,842
2
W
Chiron
7,215
515
89
6
0
262,608
0
W
Awilix
7,935
567
87
6
0
385,603
0
L
Yemoja
6,648
475
32
2
0
260,788
5
W
Vulcan
8,008
572
84
6
0
293,718
5
W
Geb
6,595
471
12
1
0
313,840
1
L
Odin
6,317
451
57
4
0
283,067
2
L
Morgan Le Fay
6,673
477
91
7
0
259,187
0
L
Bakasura
7,411
529
124
9
0
301,335
0
L
Xbalanque
6,758
483
100
7
0
274,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role