Player Matchup

Bake Kujira
Bake Kujira
Silver I
AquaRegia4350
Bake Kujira
Silver I
Level 109
God Stats
0W - 1L
1,618 SR
Queue Stats
113W - 119L
1,342 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Atomic_L1nk
Danzaburou
Silver II
Level 134
God Stats
22W - 12L
1,602 SR
Queue Stats
257W - 274L
1,043 MMR
Party 1
Arachne
Arachne
Silver I
DeathFox619
Arachne
Silver I
Level 40
God Stats
4W - 9L
1,326 SR
Queue Stats
24W - 35L
1,217 MMR
Solo
Ra
Ra
Bronze IV
JCallMeSnake
Ra
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,189 MMR
Solo
Athena
Athena
Silver I
Somebod-y
Athena
Silver I
Level 173
God Stats
1W - 3L
1,428 SR
Queue Stats
91W - 113L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,495 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,451 SR
1,220 MMR
Fafnir
Fafnir
Silver I
DepressedSlug
Fafnir
Silver I
Level 149
God Stats
16W - 8L
1,500 SR
Queue Stats
89W - 93L
1,182 MMR
Solo
Discordia
Discordia
Silver II
Scoürge
Discordia
Silver II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,261 MMR
Solo
Jormungandr
Jormungandr
Silver I
Xanthrax1
Jormungandr
Silver I
Level 129
God Stats
3W - 6L
1,263 SR
Queue Stats
62W - 64L
1,193 MMR
Solo
Cupid
Cupid
Silver I
iHateSupp0rt
Cupid
Silver I
Level 82
God Stats
3W - 0L
1,707 SR
Queue Stats
48W - 49L
1,287 MMR
Solo
Fenrir
Fenrir
Silver II
xIsoLaTeDx
Fenrir
Silver II
Level 186
God Stats
2W - 1L
1,284 SR
Queue Stats
213W - 235L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AquaRegia4350
Bake Kujira
13
0 / 3 / 0
7,724
515
7,939
13,908
11,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Danzaburou
Atomic_L1nk
Danzaburou
14
1 / 2 / 0
8,000
533
4,860
9,292
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
DeathFox619
Arachne
4
0 / 1 / 0
4,923
328
0
2,807
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 5 / 0
6,636
442
3,935
10,441
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Somebod-y
Athena
10
0 / 1 / 0
6,906
460
4,749
9,865
9,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ThothMedusaAgniCharybdisThor

VS

Bans
Ix ChelLancelotScyllaThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,776
518
4,731
7,899
9,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
Scoürge
Discordia
13
2 / 0 / 3
7,494
500
5,445
4,763
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Xanthrax1
Jormungandr
14
1 / 0 / 4
8,186
546
6,649
12,640
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 1
7,220
481
6,406
11,075
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
xIsoLaTeDx
Fenrir
15
7 / 1 / 3
8,424
562
5,640
11,641
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
11
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AquaRegia4350
Bake Kujira
0
3
0
0
L
Danzaburou
Atomic_L1nk
Danzaburou
1
2
0
0.5
L
Arachne
DeathFox619
Arachne
0
1
0
0
W
1
0
7
4.5
L
1
5
0
0.2
W
Discordia
Scoürge
Discordia
2
0
3
3.5
L
Athena
Somebod-y
Athena
0
1
0
0
W
Jormungandr
Xanthrax1
Jormungandr
1
0
4
3
W
0
1
1
0.5
W
Fenrir
xIsoLaTeDx
Fenrir
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
28,871
46,313
Taken
48,018
30,229
Mitigated
32,175
11,710
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AquaRegia4350
Bake Kujira
7,939
4,644
0
3,265
13,908
11,164
0
6,354
7,554
60,405
2,354
L
Danzaburou
Atomic_L1nk
Danzaburou
4,860
1,909
0
2,378
9,292
4,483
870
712
8,580
0
67,664
L
Arachne
DeathFox619
Arachne
0
0
0
1,434
2,807
790
0
0
2,807
0
8,860
W
4,731
870
0
2,522
7,899
9,570
0
3,687
4,139
20,086
2,158
L
3,935
264
576
2,682
10,441
3,897
0
6,278
4,163
42,386
0
W
Discordia
Scoürge
Discordia
5,445
239
0
620
4,763
1,799
98
1,654
3,065
52,763
992
L
Athena
Somebod-y
Athena
4,749
1,326
0
1,375
9,865
9,895
0
2,950
6,915
38,405
0
W
Jormungandr
Xanthrax1
Jormungandr
6,649
3,276
0
7,157
12,640
10,055
180
6,539
6,101
62,284
3,123
W
6,406
3,952
342
4,973
11,075
4,801
0
2,115
8,879
0
66,594
W
Fenrir
xIsoLaTeDx
Fenrir
5,640
1,678
0
1,708
11,641
5,950
0
2,534
9,107
0
66,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
39,100
347
Minions Killed
430
0
Camps Cleared
0
1,220,204
Distance Traveled
1,420,029
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,724
515
106
7
0
290,415
0
L
Danzaburou
8,000
533
102
7
0
267,055
8
L
Arachne
4,923
328
16
1
0
55,782
0
W
Fafnir
7,776
518
28
2
0
301,532
4
L
Ra
6,636
442
76
5
0
276,734
4
W
Discordia
7,494
500
85
6
0
299,460
5
L
Athena
6,906
460
47
3
0
330,218
3
W
Jormungandr
8,186
546
109
7
0
257,569
0
W
Cupid
7,220
481
113
8
0
266,996
0
W
Fenrir
8,424
562
95
6
0
294,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role