Player Matchup

Anubis
Anubis
Gold IV
Delbra
Anubis
Gold IV
Level 96
God Stats
3W - 2L
1,576 SR
Queue Stats
120W - 121L
1,351 MMR
Party 1
Geb
Geb
Gold IV
Fayzrd321
Geb
Gold IV
Level 121
God Stats
0W - 2L
1,275 SR
Queue Stats
41W - 46L
1,286 MMR
Solo
Bellona
Bellona
Bronze IV
Gorguts40000
Bellona
Bronze IV
Level 89
God Stats
0W - 2L
1,466 SR
Queue Stats
167W - 179L
1,339 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
PosPalSuelo
Ratatoskr
Gold V
Level 106
God Stats
1W - 2L
1,639 SR
Queue Stats
117W - 125L
1,288 MMR
Solo
Ullr
Ullr
Gold V
XxbydemaxX
Ullr
Gold V
Level 85
God Stats
2W - 2L
1,771 SR
Queue Stats
76W - 79L
1,308 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,545 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,448 SR
1,315 MMR
Nu Wa
Nu Wa
Silver II
Dotwork1
Nu Wa
Silver II
Level 163
God Stats
2W - 2L
1,386 SR
Queue Stats
79W - 101L
1,256 MMR
Solo
Mulan
Mulan
Silver I
Loopies
Mulan
Silver I
Level 128
God Stats
1W - 1L
1,778 SR
Queue Stats
10W - 18L
1,314 MMR
Solo
Loki
Loki
Gold II
PAKITOPROX
Loki
Gold II
Level 159
God Stats
4W - 6L
1,376 SR
Queue Stats
246W - 225L
1,388 MMR
Solo
Sol
Sol
Silver I
harris079
Sol
Silver I
Level 107
God Stats
6W - 11L
1,102 SR
Queue Stats
313W - 319L
1,318 MMR
Solo
Achilles
Achilles
Gold IV
psylixx__
Achilles
Gold IV
Level 125
God Stats
14W - 11L
1,596 SR
Queue Stats
724W - 755L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Delbra
Anubis
14
5 / 2 / 6
8,538
610
12,080
9,107
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 4
7,391
528
2,937
13,283
9,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Gorguts40000
Bellona
11
2 / 3 / 0
7,094
507
5,606
12,984
13,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
PosPalSuelo
Ratatoskr
16
6 / 1 / 4
8,632
617
8,703
12,747
5,320
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 4
6,406
458
5,590
8,435
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrSusanoAo KuangJanus

VS

Bans
ThanatosCu ChulainnHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dotwork1
Nu Wa
12
0 / 6 / 1
7,009
501
5,408
8,417
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Loopies
Mulan
12
1 / 2 / 4
7,711
551
6,526
12,109
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 2
8,303
593
6,377
11,004
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 1
8,068
576
9,472
7,930
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
psylixx__
Achilles
15
3 / 3 / 1
9,026
645
11,901
14,835
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
9
9
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Delbra
Anubis
5
2
6
4
W
Nu Wa
Dotwork1
Nu Wa
0
6
1
0.08
L
1
2
4
1.5
L
Bellona
Gorguts40000
Bellona
2
3
0
0.67
W
Mulan
Loopies
Mulan
1
2
4
1.5
W
2
2
2
1.5
L
Ratatoskr
PosPalSuelo
Ratatoskr
6
1
4
8
L
0
1
4
2
W
3
1
1
3.5
W
Achilles
psylixx__
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
39,684
56,556
Taken
54,295
35,325
Mitigated
27,514
13,492
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Delbra
Anubis
12,080
549
0
4,133
9,107
4,129
618
2,410
6,697
70,985
2,646
W
Nu Wa
Dotwork1
Nu Wa
5,408
1,567
0
810
8,417
1,712
919
4,545
3,872
47,532
822
L
2,937
381
0
4,078
13,283
9,016
0
6,170
7,113
21,342
0
L
Bellona
Gorguts40000
Bellona
5,606
2,424
0
2,445
12,984
13,901
0
345
12,639
0
42,623
W
Mulan
Loopies
Mulan
6,526
777
0
2,555
12,109
9,692
52
4,005
8,104
0
25,872
W
6,377
1,929
0
5,590
11,004
4,064
0
4,124
6,880
0
72,894
L
Ratatoskr
PosPalSuelo
Ratatoskr
8,703
1,190
0
1,394
12,747
5,320
0
1,379
11,368
0
78,310
L
5,590
2,201
0
1,442
8,435
2,959
0
4,169
4,266
0
51,870
W
9,472
3,101
0
3,268
7,930
2,483
1,022
1,182
6,748
60,368
2,693
W
Achilles
psylixx__
Achilles
11,901
2,979
0
3,310
14,835
9,563
0
845
13,990
0
70,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
40,117
434
Minions Killed
429
0
Camps Cleared
0
1,404,078
Distance Traveled
1,431,787
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,538
610
116
8
0
267,776
0
W
Nu Wa
7,009
501
78
6
0
252,523
0
L
Geb
7,391
528
37
3
0
320,446
2
L
Bellona
7,094
507
84
6
0
201,455
0
W
Mulan
7,711
551
37
3
0
282,965
4
W
Loki
8,303
593
110
8
0
348,164
0
L
Ratatoskr
8,632
617
113
8
0
352,932
3
L
Ullr
6,406
458
84
6
0
261,469
0
W
Sol
8,068
576
92
7
0
282,776
0
W
Achilles
9,026
645
112
8
0
265,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role