Player Matchup

Scylla
Scylla
ChandlersBoy
Scylla
Level 137
God Stats
117W - 100L
1,519 SR
Queue Stats
312W - 295L
1,538 Elo+
Solo
Sol
Sol
N3O x KILLER
Sol
Level 125
God Stats
13W - 16L
1,445 SR
Queue Stats
150W - 137L
1,583 Elo+
Party 2
Erlang Shen
Erlang Shen
VLpatate
Erlang Shen
Level 146
God Stats
1W - 0L
1,821 SR
Queue Stats
163W - 152L
1,609 Elo+
Party 2
Lancelot
Lancelot
mathminous
Lancelot
Level 129
God Stats
3W - 2L
1,711 SR
Queue Stats
60W - 61L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
robertogs75
Kuzenbo
Level 129
God Stats
9W - 13L
1,409 SR
Queue Stats
265W - 239L
1,529 Elo+
Solo
Team Averages
Level 133
1,581 SR
1,565 Elo+

VS

Team Averages
Level 127
1,707 SR
1,565 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daiser
Ymir
Level 156
God Stats
0W - 1L
1,710 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
H1GHT3CHREDNECK
Ix Chel
Level 136
God Stats
2W - 1L
1,864 SR
Queue Stats
129W - 108L
1,616 Elo+
Solo
Ullr
Ullr
Knifepalm
Ullr
Level 163
God Stats
4W - 4L
1,960 SR
Queue Stats
102W - 66L
1,642 Elo+
Solo
Ratatoskr
Ratatoskr
MrRivsTT
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 0 / 1
7,882
563
5,044
8,246
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,177
513
4,947
8,429
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
VLpatate
Erlang Shen
15
3 / 0 / 1
9,112
651
15,470
15,925
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
mathminous
Lancelot
14
5 / 0 / 2
7,710
551
8,862
10,564
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
robertogs75
Kuzenbo
12
1 / 1 / 4
7,537
538
5,863
8,808
9,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 3 / 0
7,694
550
9,793
19,401
19,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
Daiser
Ymir
10
0 / 4 / 2
6,249
446
3,734
13,502
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,031
502
6,328
8,533
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
2 / 0 / 1
8,294
592
6,678
7,696
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
MrRivsTT
Ratatoskr
12
1 / 2 / 0
6,339
453
7,864
13,748
4,862
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Scylla
2
0
1
2.5
L
Ymir
Daiser
Ymir
0
4
2
0.25
L
1
2
0
0.5
L
Ullr
2
0
1
2.5
L
Ratatoskr
MrRivsTT
Ratatoskr
1
2
0
0.5
W
0
3
1
0.17
W
Erlang Shen
VLpatate
Erlang Shen
3
0
1
3.5
W
Lancelot
mathminous
Lancelot
5
0
2
6
W
Kuzenbo
robertogs75
Kuzenbo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,186
Damage
34,397
51,972
Taken
62,880
31,348
Mitigated
42,524
23,385
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,793
4,905
0
7,836
19,401
19,707
0
0
19,401
0
77,020
W
Scylla
5,044
863
0
1,703
8,246
3,167
380
3,465
4,403
73,614
281
L
Ymir
Daiser
Ymir
3,734
1,024
0
2,578
13,502
11,439
0
5,611
7,891
19,691
0
L
6,328
612
290
1,711
8,533
3,319
0
2,052
6,481
54,080
0
L
Ullr
6,678
2,489
0
1,430
7,696
3,197
0
3,217
4,479
0
79,263
L
Ratatoskr
MrRivsTT
Ratatoskr
7,864
2,226
0
6,099
13,748
4,862
0
4,657
9,091
0
56,526
W
4,947
2,289
0
2,454
8,429
2,767
0
593
7,836
57,236
4,340
W
Erlang Shen
VLpatate
Erlang Shen
15,470
10,481
0
12,739
15,925
11,174
0
557
15,368
0
85,496
W
Lancelot
mathminous
Lancelot
8,862
2,410
0
4,300
10,564
5,090
0
2,418
7,968
0
59,944
W
Kuzenbo
robertogs75
Kuzenbo
5,863
2,707
0
2,189
8,808
9,150
83
2,367
6,335
23,820
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
35,607
479
Minions Killed
501
0
Camps Cleared
0
1,432,275
Distance Traveled
1,385,527
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,694
550
122
9
0
248,033
3
W
Scylla
7,882
563
145
10
0
278,182
6
L
Ymir
6,249
446
41
3
0
274,035
4
L
Ix Chel
7,031
502
105
8
0
257,061
2
L
Ullr
8,294
592
134
10
0
267,800
4
L
Ratatoskr
6,339
453
99
7
0
338,598
0
W
Sol
7,177
513
94
7
0
258,859
1
W
Erlang Shen
9,112
651
133
10
0
250,479
4
W
Lancelot
7,710
551
84
6
0
352,083
0
W
Kuzenbo
7,537
538
23
2
0
292,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role