Player Matchup

Da Ji
Da Ji
BadGirlKimK
Da Ji
Level 165
God Stats
14W - 8L
1,592 SR
Queue Stats
226W - 210L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Brandoncannons
Baron Samedi
Level 51
God Stats
1W - 0L
1,733 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Olorun
Olorun
MYPUPPETMASTER
Olorun
Level 38
God Stats
3W - 1L
1,744 SR
Queue Stats
184W - 167L
1,498 Elo+
Party 1
Horus
Horus
NightFLASH6O3
Horus
Level 102
God Stats
21W - 18L
1,506 SR
Queue Stats
190W - 180L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
PoisonCountr
Jormungandr
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 133L
1,460 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,504 Elo+

VS

Team Averages
Level 97
1,507 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Timmyy2Turnt
Nu Wa
Level 158
God Stats
2W - 4L
1,456 SR
Queue Stats
178W - 168L
1,459 Elo+
Solo
Chaac
Chaac
ayo_Twurl
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,395 Elo+
Party 2
Lancelot
Lancelot
chewbarracka
Lancelot
Level 159
God Stats
1W - 4L
1,387 SR
Queue Stats
139W - 100L
1,595 Elo+
Solo
Izanami
Izanami
vLoadedStrap
Izanami
Level 5
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,983
498
3,690
7,089
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Brandoncannons
Baron Samedi
10
2 / 1 / 0
5,710
571
3,900
5,396
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 1
6,314
631
4,536
2,832
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 0 / 5
5,564
556
3,142
6,079
4,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
PoisonCountr
Jormungandr
11
1 / 0 / 1
6,270
627
5,782
5,978
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 0
5,330
533
4,891
6,845
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,853
485
3,251
5,163
1,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
ayo_Twurl
Chaac
8
0 / 2 / 0
4,816
482
1,291
8,937
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
chewbarracka
Lancelot
10
0 / 1 / 0
4,887
489
2,276
6,198
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
vLoadedStrap
Izanami
7
0 / 3 / 0
4,162
416
685
5,296
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
0
0
2
1
W
Baron Samedi
Brandoncannons
Baron Samedi
2
1
0
2
W
4
0
1
4.5
W
2
0
5
4.5
W
Jormungandr
PoisonCountr
Jormungandr
1
0
1
1.5
L
0
1
0
0
L
Chaac
ayo_Twurl
Chaac
0
2
0
0
L
Lancelot
chewbarracka
Lancelot
0
1
0
0
L
Izanami
vLoadedStrap
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
12,394
27,374
Taken
32,439
14,468
Mitigated
12,666
8,542
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,891
134
0
630
6,845
2,323
0
3,154
3,647
36,810
0
W
3,690
650
0
1,615
7,089
2,931
0
1,127
5,962
0
40,644
W
Baron Samedi
Brandoncannons
Baron Samedi
3,900
132
0
1,654
5,396
2,397
0
3,380
2,016
32,540
0
W
4,536
1,720
391
1,581
2,832
1,095
201
1,223
1,609
48,355
2,666
W
3,142
911
160
1,951
6,079
4,208
0
1,691
4,388
3,230
19,843
W
Jormungandr
PoisonCountr
Jormungandr
5,782
1,396
0
1,190
5,978
3,837
6
721
5,257
43,230
2,102
L
3,251
1,201
710
1,176
5,163
1,223
0
1,380
3,783
22,630
0
L
Chaac
ayo_Twurl
Chaac
1,291
40
0
2,643
8,937
5,145
0
5,310
3,227
0
27,239
L
Lancelot
chewbarracka
Lancelot
2,276
425
0
3,127
6,198
2,536
0
1,641
4,557
0
37,044
L
Izanami
vLoadedStrap
Izanami
685
544
0
46
5,296
1,439
0
2,422
2,874
0
15,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
24,048
328
Minions Killed
241
0
Camps Cleared
0
966,873
Distance Traveled
975,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,330
533
60
6
0
200,822
0
W
Da Ji
4,983
498
65
7
0
194,664
0
W
Baron Samedi
5,710
571
59
6
0
185,791
0
W
Olorun
6,314
631
101
10
0
185,310
0
W
Horus
5,564
556
31
3
0
209,921
0
W
Jormungandr
6,270
627
72
7
0
191,187
0
L
Nu Wa
4,853
485
35
4
0
182,904
0
L
Chaac
4,816
482
46
5
0
187,807
0
L
Lancelot
4,887
489
70
7
0
216,599
1
L
Izanami
4,162
416
30
3
0
187,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role