Player Matchup

Olorun
Olorun
LuisEU-_-
Olorun
Level 3
God Stats
1W - 2L
1,568 SR
Queue Stats
51W - 64L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadowpeach
Sun Wukong
Level 13
God Stats
11W - 10L
1,606 SR
Queue Stats
64W - 69L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
ivanchu11
Cliodhna
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 97L
1,410 Elo+
Party 1
Team Averages
Level 43
1,558 SR
1,431 Elo+

VS

Team Averages
Level 114
1,511 SR
1,484 Elo+
Bacchus
Bacchus
BlackRotter
Bacchus
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 35L
1,506 Elo+
Party 2
Scylla
Scylla
JoaozinhoTuga
Scylla
Level 102
God Stats
3W - 2L
1,534 SR
Queue Stats
67W - 57L
1,475 Elo+
Solo
Izanami
Izanami
romaniusin
Izanami
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LuisEU-_-
Olorun
16
0 / 6 / 3
10,115
632
8,076
15,737
6,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Shadowpeach
Sun Wukong
15
2 / 4 / 3
10,232
640
7,802
19,014
21,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ivanchu11
Cliodhna
17
5 / 4 / 2
11,407
713
21,616
20,443
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackRotter
Bacchus
18
4 / 0 / 9
11,955
747
14,674
18,898
25,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 4 / 9
11,980
749
13,652
12,372
4,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
romaniusin
Izanami
17
8 / 3 / 2
12,204
763
17,657
14,385
5,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlackRotter
Bacchus
4
0
9
8.5
W
2
4
9
1.63
L
Olorun
LuisEU-_-
Olorun
0
6
3
0.25
L
Sun Wukong
Shadowpeach
Sun Wukong
2
4
3
0.88
L
Cliodhna
ivanchu11
Cliodhna
5
4
2
1.5
W
Izanami
romaniusin
Izanami
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
45,983
55,194
Taken
45,655
36,437
Mitigated
35,811
7,370
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlackRotter
Bacchus
14,674
1,613
123
5,145
18,898
25,258
232
5,116
13,782
33,644
2,105
W
13,652
1,857
0
1,338
12,372
4,968
693
1,787
10,585
55,224
634
L
Olorun
LuisEU-_-
Olorun
8,076
3,436
706
2,824
15,737
6,961
352
7,833
7,804
41,067
1,590
L
Sun Wukong
Shadowpeach
Sun Wukong
7,802
189
0
733
19,014
21,228
80
8,101
10,732
0
19,201
L
Cliodhna
ivanchu11
Cliodhna
21,616
2,286
0
3,107
20,443
8,248
311
10,903
9,256
0
55,484
W
Izanami
romaniusin
Izanami
17,657
13,799
0
2,294
14,385
5,585
1,869
1,515
12,870
0
53,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
36,139
166
Minions Killed
176
0
Camps Cleared
0
805,569
Distance Traveled
805,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,955
747
28
2
0
310,578
0
W
Scylla
11,980
749
78
5
0
245,057
0
L
Olorun
10,115
632
83
5
0
231,105
0
L
Sun Wukong
10,232
640
15
1
0
284,909
0
L
Cliodhna
11,407
713
68
4
0
289,555
0
W
Izanami
12,204
763
70
4
0
249,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role