Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
f4natic
Hou Yi
Silver I
Level 120
God Stats
57W - 41L
1,583 SR
Queue Stats
204W - 217L
1,148 MMR
Solo
Ares
Ares
Silver II
kavla_96
Ares
Silver II
Level 79
God Stats
2W - 4L
1,269 SR
Queue Stats
41W - 50L
1,121 MMR
Solo
Chaac
Chaac
Silver II
ravenchuky
Chaac
Silver II
Level 146
God Stats
35W - 32L
1,521 SR
Queue Stats
130W - 150L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,475 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,533 SR
1,129 MMR
Danzaburou
Danzaburou
Silver I
CAPP_-_CAPP
Danzaburou
Silver I
Level 109
God Stats
12W - 5L
1,726 SR
Queue Stats
113W - 124L
1,254 MMR
Party 1
Discordia
Discordia
Silver III
GGG_MaSS15
Discordia
Silver III
Level 158
God Stats
3W - 6L
1,352 SR
Queue Stats
298W - 324L
1,109 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
gserreet
Ao Kuang
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,154 MMR
Solo
Janus
Janus
Silver II
oP_Viziion
Janus
Silver II
Level 104
God Stats
11W - 7L
1,652 SR
Queue Stats
104W - 120L
1,004 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
piotrekpiochu
Sun Wukong
Silver II
Level 109
God Stats
2W - 4L
1,437 SR
Queue Stats
129W - 158L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 4
8,977
641
6,592
5,944
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
 
Thanatos
14
4 / 1 / 4
8,548
611
4,874
10,999
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hou Yi
f4natic
Hou Yi
14
9 / 1 / 2
8,694
621
7,824
8,769
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
1 / 2 / 8
7,582
542
7,035
11,755
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
15
3 / 0 / 2
9,459
676
5,235
12,632
11,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
NeithLokiSusano

VS

Bans
BacchusKukulkanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAPP_-_CAPP
Danzaburou
10
0 / 6 / 2
6,196
443
4,128
11,358
4,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Discordia
GGG_MaSS15
Discordia
13
0 / 4 / 1
6,896
493
4,359
8,154
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
gserreet
Ao Kuang
13
2 / 3 / 1
7,015
501
5,920
13,239
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Janus
13
0 / 4 / 0
7,268
519
2,398
9,472
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
piotrekpiochu
Sun Wukong
8
3 / 0 / 0
6,464
462
3,346
5,537
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
4
2
W
Thanatos
 
Thanatos
4
1
4
6
L
Danzaburou
CAPP_-_CAPP
Danzaburou
0
6
2
0.17
L
Discordia
GGG_MaSS15
Discordia
0
4
1
0.13
W
Hou Yi
f4natic
Hou Yi
9
1
2
10
L
Ao Kuang
gserreet
Ao Kuang
2
3
1
0.83
W
Ares
1
2
8
2.5
L
Janus
0
4
0
0
L
Sun Wukong
piotrekpiochu
Sun Wukong
3
0
0
3
W
Chaac
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
20,151
50,099
Taken
47,760
31,622
Mitigated
21,610
19,741
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,592
494
0
2,482
5,944
3,545
0
2,434
3,510
64,358
1,723
W
Thanatos
 
Thanatos
4,874
1,600
0
8,635
10,999
4,749
77
3,057
7,942
0
62,497
L
Danzaburou
CAPP_-_CAPP
Danzaburou
4,128
1,903
0
2,398
11,358
4,757
0
3,564
7,794
0
42,308
L
Discordia
GGG_MaSS15
Discordia
4,359
267
0
1,695
8,154
2,564
0
23
8,131
47,616
1,692
W
Hou Yi
f4natic
Hou Yi
7,824
3,915
0
3,317
8,769
3,324
782
931
7,838
0
53,713
L
Ao Kuang
gserreet
Ao Kuang
5,920
1,514
0
2,017
13,239
6,134
0
1,984
11,255
58,700
1,416
W
Ares
7,035
166
0
1,928
11,755
8,764
0
1,643
10,112
22,790
1,933
L
Janus
2,398
218
0
1,020
9,472
4,080
0
6,045
3,427
58,211
2,190
L
Sun Wukong
piotrekpiochu
Sun Wukong
3,346
967
0
1,060
5,537
4,075
0
1,478
4,059
0
21,884
W
Chaac
5,235
563
0
3,379
12,632
11,240
946
4,207
8,425
0
68,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
33,839
429
Minions Killed
393
0
Camps Cleared
0
1,446,193
Distance Traveled
1,284,358
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,977
641
122
9
0
279,131
0
W
Thanatos
8,548
611
90
6
0
335,305
1
L
Danzaburou
6,196
443
62
4
0
265,189
0
L
Discordia
6,896
493
77
6
0
259,544
0
W
Hou Yi
8,694
621
68
5
0
282,604
2
L
Ao Kuang
7,015
501
90
6
0
288,983
0
W
Ares
7,582
542
29
2
0
290,840
2
L
Janus
7,268
519
130
9
0
300,377
4
L
Sun Wukong
6,464
462
34
2
0
170,265
2
W
Chaac
9,459
676
120
9
0
258,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role