Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Polnalyubvi
Danzaburou
Level 68
God Stats
18W - 15L
1,494 SR
Queue Stats
325W - 338L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TenF2
Cu Chulainn
Level 57
God Stats
2W - 5L
1,297 SR
Queue Stats
156W - 155L
1,463 Elo+
Solo
Terra
Terra
vegan-nan1
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Bacchus
Bacchus
xXmityäXx
Bacchus
Level 159
God Stats
6W - 0L
1,700 SR
Queue Stats
142W - 111L
1,541 Elo+
Party 2
Team Averages
Level 108
1,498 SR
1,460 Elo+

VS

Team Averages
Level 108
1,505 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
VolhV_os
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Achilles
Achilles
fantasticmrjac
Achilles
Level 145
God Stats
5W - 4L
1,525 SR
Queue Stats
383W - 401L
1,450 Elo+
Solo
Chang'e
Chang'e
xxBETEPAHxx
Chang'e
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 3 / 9
8,493
849
9,516
7,309
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Polnalyubvi
Danzaburou
14
3 / 2 / 9
8,502
850
9,713
8,330
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TenF2
Cu Chulainn
17
10 / 1 / 7
10,101
1,010
24,683
20,498
18,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
9
0 / 3 / 3
6,846
685
3,669
6,321
5,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
xXmityäXx
Bacchus
15
4 / 1 / 14
8,956
896
11,621
9,964
13,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 3 / 3
8,510
851
10,809
11,001
5,882
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
14
1 / 2 / 7
7,088
709
6,931
22,068
18,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
VolhV_os
Scylla
12
0 / 4 / 8
6,931
693
7,849
6,978
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
3 / 7 / 6
7,340
734
7,348
15,458
16,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xxBETEPAHxx
Chang'e
13
1 / 4 / 6
6,976
698
8,630
10,510
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
20
Kills
10
10
Deaths
20
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
3
9
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
5
3
3
2.17
L
Hercules
 
Hercules
1
2
7
2.25
W
Danzaburou
Polnalyubvi
Danzaburou
3
2
9
3.75
W
Cu Chulainn
TenF2
Cu Chulainn
10
1
7
13.5
L
Scylla
VolhV_os
Scylla
0
4
8
1
L
Achilles
3
7
6
0.86
W
Terra
0
3
3
0.5
W
Bacchus
xXmityäXx
Bacchus
4
1
14
11
L
Chang'e
xxBETEPAHxx
Chang'e
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
41,567
52,422
Taken
66,015
45,175
Mitigated
49,554
22,019
Healing
27,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,516
493
294
1,447
7,309
3,669
406
2,145
4,949
17,299
1,026
L
Ah Muzen Cab
 
Ah Muzen Cab
10,809
4,120
986
1,969
11,001
5,882
0
3,618
7,180
0
24,626
L
Hercules
 
Hercules
6,931
1,544
648
11,730
22,068
18,837
0
8,014
13,650
0
13,413
W
Danzaburou
Polnalyubvi
Danzaburou
9,713
3,670
1,403
2,953
8,330
4,384
873
2,362
5,755
0
26,972
W
Cu Chulainn
TenF2
Cu Chulainn
24,683
2,475
797
8,928
20,498
18,474
0
6,261
13,971
0
40,163
L
Scylla
VolhV_os
Scylla
7,849
754
257
966
6,978
3,012
0
1,883
4,919
13,286
0
L
Achilles
7,348
1,428
1,108
1,812
15,458
16,866
0
5,170
9,766
0
11,365
W
Terra
3,669
268
1,477
950
6,321
5,400
66
2,500
3,694
4,494
88
W
Bacchus
xXmityäXx
Bacchus
11,621
577
1,112
2,658
9,964
13,248
126
3,211
6,604
12,078
2,328
L
Chang'e
xxBETEPAHxx
Chang'e
8,630
392
4,730
2,920
10,510
4,957
0
4,093
6,138
20,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
36,845
131
Minions Killed
90
0
Camps Cleared
0
1,002,224
Distance Traveled
927,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,493
849
24
2
0
201,374
0
L
Ah Muzen Cab
8,510
851
19
2
0
181,954
0
L
Hercules
7,088
709
12
1
0
220,340
0
W
Danzaburou
8,502
850
47
5
0
188,812
0
W
Cu Chulainn
10,101
1,010
31
3
0
215,503
0
L
Scylla
6,931
693
22
2
0
174,594
0
L
Achilles
7,340
734
16
2
0
179,406
0
W
Terra
6,846
685
7
1
0
188,665
0
W
Bacchus
8,956
896
22
2
0
207,870
0
L
Chang'e
6,976
698
21
2
0
170,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role