Player Matchup

Hun Batz
Hun Batz
BeagalBagel367
Hun Batz
Level 156
God Stats
6W - 4L
1,565 SR
Queue Stats
94W - 78L
1,465 Elo+
Solo
Freya
Freya
Mcsavi
Freya
Level 45
God Stats
8W - 8L
1,728 SR
Queue Stats
148W - 145L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Niborlas
Erlang Shen
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Ymir
Ymir
ayo_Twurl
Ymir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 47L
1,355 Elo+
Solo
Nu Wa
Nu Wa
canguro-hosco082
Nu Wa
Level 111
God Stats
4W - 7L
1,362 SR
Queue Stats
242W - 229L
1,492 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,448 Elo+

VS

Team Averages
Level 70
1,450 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ardyp3
Zeus
Level 47
God Stats
10W - 6L
1,366 SR
Queue Stats
93W - 112L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Samuelp344
Jormungandr
Level 87
God Stats
59W - 50L
1,513 SR
Queue Stats
185W - 185L
1,468 Elo+
Solo
Cthulhu
Cthulhu
The_MarcDD
Cthulhu
Level 124
God Stats
2W - 2L
1,485 SR
Queue Stats
96W - 100L
1,404 Elo+
Solo
Bastet
Bastet
plasticbabyleg
Bastet
Level 45
God Stats
9W - 2L
1,385 SR
Queue Stats
67W - 69L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 2 / 2
5,874
534
5,971
9,755
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Mcsavi
Freya
10
2 / 4 / 0
5,677
516
2,296
8,332
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Niborlas
Erlang Shen
9
0 / 1 / 1
5,384
489
2,042
10,148
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
1 / 0 / 2
5,618
511
1,685
7,706
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 0
3,934
358
642
1,361
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 3
6,214
565
3,729
2,998
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
Ardyp3
Zeus
11
3 / 3 / 0
7,233
658
4,091
6,172
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
Samuelp344
Jormungandr
11
1 / 0 / 2
5,804
528
4,407
5,376
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
The_MarcDD
Cthulhu
12
2 / 1 / 1
7,268
661
5,214
5,017
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 3
6,196
563
3,838
9,585
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
Zeus
Ardyp3
Zeus
3
3
0
1
L
Hun Batz
2
2
2
1.5
L
Freya
Mcsavi
Freya
2
4
0
0.5
L
Erlang Shen
Niborlas
Erlang Shen
0
1
1
0.5
W
Jormungandr
Samuelp344
Jormungandr
1
0
2
2
W
Cthulhu
The_MarcDD
Cthulhu
2
1
1
2.5
L
Ymir
1
0
2
2
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
21,279
37,302
Taken
29,148
17,286
Mitigated
14,639
10,347
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,729
1,449
0
436
2,998
1,080
612
318
2,630
0
36,835
W
Zeus
Ardyp3
Zeus
4,091
1,021
0
500
6,172
1,648
754
2,192
3,900
40,259
2,752
L
Hun Batz
5,971
2,721
0
1,071
9,755
4,036
0
2,092
7,524
0
45,064
L
Freya
Mcsavi
Freya
2,296
1,068
0
1,004
8,332
3,081
0
2,545
5,582
25,242
0
L
Erlang Shen
Niborlas
Erlang Shen
2,042
865
0
3,965
10,148
5,420
0
4,306
5,244
0
30,867
W
Jormungandr
Samuelp344
Jormungandr
4,407
1,024
0
1,418
5,376
3,562
132
1,451
3,777
29,047
0
W
Cthulhu
The_MarcDD
Cthulhu
5,214
338
505
628
5,017
4,546
0
109
4,908
41,135
1,103
L
Ymir
1,685
206
118
3,689
7,706
4,410
0
2,832
4,661
19,176
540
L
642
120
0
500
1,361
339
0
545
816
5,177
0
W
3,838
1,231
0
3,051
9,585
3,803
0
328
9,257
0
49,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
32,715
222
Minions Killed
330
0
Camps Cleared
0
899,941
Distance Traveled
1,011,801
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,214
565
55
5
0
191,681
0
W
Zeus
7,233
658
81
7
0
178,952
0
L
Hun Batz
5,874
534
84
8
0
235,184
4
L
Freya
5,677
516
59
5
0
209,223
0
L
Erlang Shen
5,384
489
49
4
0
200,579
0
W
Jormungandr
5,804
528
48
4
0
188,415
0
W
Cthulhu
7,268
661
80
7
0
204,408
2
L
Ymir
5,618
511
23
2
0
214,389
0
L
Nu Wa
3,934
358
7
1
0
40,566
0
W
Bastet
6,196
563
66
6
0
248,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role