Player Matchup

Persephone
Persephone
B-ALEJANDRO-B
Persephone
Level 154
God Stats
3W - 2L
1,851 SR
Queue Stats
315W - 331L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoSueKaBrOn
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Valicis
Danzaburou
Level 44
God Stats
52W - 62L
1,301 SR
Queue Stats
57W - 69L
1,303 Elo+
Party 2
Ymir
Ymir
XXRENES1996XX
Ymir
Level 8
God Stats
6W - 16L
1,325 SR
Queue Stats
6W - 16L
1,297 Elo+
Party 2
Bacchus
Bacchus
hidroponicoo
Bacchus
Level 20
God Stats
17W - 15L
1,500 SR
Queue Stats
52W - 57L
1,324 Elo+
Party 2
Team Averages
Level 63
1,495 SR
1,348 Elo+

VS

Team Averages
Level 140
1,469 SR
1,476 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
K4m1-_-guru
Surtr
Level 158
God Stats
5W - 5L
1,289 SR
Queue Stats
235W - 250L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Legit_Haiku
Nu Wa
Level 147
God Stats
4W - 8L
1,523 SR
Queue Stats
178W - 184L
1,426 Elo+
Party 1
Anubis
Anubis
Legit_VDash10
Anubis
Level 161
God Stats
8W - 6L
1,463 SR
Queue Stats
172W - 206L
1,458 Elo+
Party 1
Mercury
Mercury
MasterLougio
Mercury
Level 105
God Stats
16W - 17L
1,569 SR
Queue Stats
124W - 117L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B-ALEJANDRO-B
Persephone
1
0 / 1 / 0
2,527
505
0
737
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
JoSueKaBrOn
Tsukuyomi
6
1 / 1 / 0
3,333
667
1,429
3,244
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Valicis
Danzaburou
6
2 / 3 / 0
3,725
745
1,970
4,379
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,172
634
900
3,500
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
hidroponicoo
Bacchus
5
0 / 1 / 1
3,216
643
1,786
5,893
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
4,171
834
1,801
2,564
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 1 / 1
3,877
775
3,869
5,588
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 3
3,959
792
3,069
4,444
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
1 / 1 / 0
3,993
799
2,455
2,736
1,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
MasterLougio
Mercury
6
0 / 0 / 0
3,402
680
148
4,144
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Persephone
B-ALEJANDRO-B
Persephone
0
1
0
0
L
Tsukuyomi
JoSueKaBrOn
Tsukuyomi
1
1
0
1
W
3
1
1
3.5
W
1
1
3
2.5
W
1
1
0
1
W
Mercury
MasterLougio
Mercury
0
0
0
0
L
Danzaburou
Valicis
Danzaburou
2
3
0
0.67
L
0
0
0
0
L
Bacchus
hidroponicoo
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,085
Damage
11,342
17,753
Taken
19,476
7,072
Mitigated
9,177
4,709
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,801
934
0
2,004
2,564
1,081
238
900
1,664
22,841
4,699
L
Persephone
B-ALEJANDRO-B
Persephone
0
0
0
18
737
126
0
86
651
1,128
0
L
Tsukuyomi
JoSueKaBrOn
Tsukuyomi
1,429
366
0
610
3,244
791
0
1,348
1,896
0
10,674
W
3,869
1,671
129
1,772
5,588
4,261
0
714
4,874
213
13,908
W
3,069
1,198
469
1,222
4,444
1,175
7
737
3,707
14,319
0
W
2,455
227
0
1,315
2,736
1,147
0
207
2,529
20,023
2,653
W
Mercury
MasterLougio
Mercury
148
0
0
625
4,144
1,513
0
128
4,016
0
23,626
L
Danzaburou
Valicis
Danzaburou
1,970
533
0
410
4,379
1,267
0
1,142
3,025
0
17,716
L
900
190
0
1,451
3,500
1,493
0
1,767
1,733
12,739
0
L
Bacchus
hidroponicoo
Bacchus
1,786
534
145
2,075
5,893
3,395
0
2,876
2,859
6,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,973
Gold Earned
19,402
82
Minions Killed
164
0
Camps Cleared
0
460,400
Distance Traveled
522,355
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,171
834
50
10
0
101,949
0
L
Persephone
2,527
505
2
0
0
20,228
0
L
Tsukuyomi
3,333
667
19
4
0
116,304
0
W
Surtr
3,877
775
16
3
0
106,121
0
W
Nu Wa
3,959
792
18
4
0
94,982
1
W
Anubis
3,993
799
37
7
0
71,072
0
W
Mercury
3,402
680
43
9
0
148,231
0
L
Danzaburou
3,725
745
30
6
0
107,166
0
L
Ymir
3,172
634
19
4
0
116,023
0
L
Bacchus
3,216
643
12
2
0
100,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role