Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SDG Golden
Medusa
Level 83
God Stats
5W - 8L
1,500 SR
Queue Stats
237W - 219L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
chubbub123
Gilgamesh
Level 87
God Stats
56W - 39L
1,603 SR
Queue Stats
531W - 563L
1,471 Elo+
Solo
Nemesis
Nemesis
nintendo46
Nemesis
Level 51
God Stats
6W - 7L
1,528 SR
Queue Stats
36W - 41L
1,431 Elo+
Solo
Anubis
Anubis
saparmurat
Anubis
Level 125
God Stats
26W - 18L
1,592 SR
Queue Stats
232W - 233L
1,462 Elo+
Solo
Team Averages
Level 99
1,545 SR
1,474 Elo+

VS

Team Averages
Level 86
1,512 SR
1,454 Elo+
Nu Wa
Nu Wa
ASURAhellseye
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 107
God Stats
128W - 103L
1,574 SR
Queue Stats
171W - 147L
1,472 Elo+
Solo
Ne Zha
Ne Zha
Mo Pop Punk
Ne Zha
Level 107
God Stats
2W - 3L
1,486 SR
Queue Stats
97W - 94L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Pandamonium_Bear
Danzaburou
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 30L
1,485 Elo+
Solo
Nike
Nike
combatnuts219
Nike
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 196L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 0 / 3
5,968
597
2,724
6,734
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
SDG Golden
Medusa
12
2 / 0 / 1
6,624
662
5,273
4,686
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
chubbub123
Gilgamesh
12
3 / 0 / 0
7,376
738
5,919
9,127
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
nintendo46
Nemesis
11
1 / 0 / 1
5,514
551
3,371
6,581
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
saparmurat
Anubis
11
5 / 0 / 0
6,707
671
4,184
4,866
2,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,662
466
2,858
3,871
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
GrubbiestBowl81
Zhong Kui
9
0 / 3 / 0
4,684
468
2,863
8,575
4,995
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
8
0 / 3 / 0
4,601
460
3,246
8,450
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Pandamonium_Bear
Danzaburou
9
0 / 2 / 0
4,802
480
1,706
6,164
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,421
542
4,420
10,975
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
12
Kills
0
0
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
3
2.5
L
0
1
0
0
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
0
3
0
0
L
Ne Zha
0
3
0
0
L
Danzaburou
Pandamonium_Bear
Danzaburou
0
2
0
0
W
Medusa
SDG Golden
Medusa
2
0
1
2.5
W
Gilgamesh
chubbub123
Gilgamesh
3
0
0
3
L
0
3
0
0
W
Nemesis
nintendo46
Nemesis
1
0
1
1.5
W
Anubis
saparmurat
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
15,093
31,994
Taken
38,035
16,216
Mitigated
16,856
17,198
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,724
1,312
1,015
3,503
6,734
4,180
0
1,938
4,769
0
23,748
L
2,858
705
0
950
3,871
856
0
0
3,871
30,790
0
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
2,863
124
0
1,632
8,575
4,995
0
3,364
5,211
32,318
692
L
Ne Zha
3,246
1,173
0
907
8,450
2,990
0
720
7,686
0
32,574
L
Danzaburou
Pandamonium_Bear
Danzaburou
1,706
1,176
0
1,435
6,164
2,174
0
0
6,164
0
26,152
W
Medusa
SDG Golden
Medusa
5,273
1,329
0
1,864
4,686
1,750
186
742
3,944
0
68,550
W
Gilgamesh
chubbub123
Gilgamesh
5,919
1,552
0
3,447
9,127
5,771
0
239
8,888
0
52,110
L
4,420
882
0
1,610
10,975
5,841
0
0
10,265
0
38,123
W
Nemesis
nintendo46
Nemesis
3,371
1,738
0
4,445
6,581
2,208
448
452
6,129
0
41,745
W
Anubis
saparmurat
Anubis
4,184
322
0
2,924
4,866
2,307
129
2,176
2,627
50,806
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
24,170
425
Minions Killed
263
0
Camps Cleared
0
1,085,886
Distance Traveled
934,369
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,968
597
47
5
0
230,965
0
L
Nu Wa
4,662
466
54
5
0
191,796
0
L
Zhong Kui
4,684
468
41
4
0
169,573
7
L
Ne Zha
4,601
460
48
5
0
202,169
0
L
Danzaburou
4,802
480
54
5
0
193,193
2
W
Medusa
6,624
662
111
11
0
208,648
0
W
Gilgamesh
7,376
738
97
10
0
220,588
0
L
Nike
5,421
542
66
7
0
177,638
0
W
Nemesis
5,514
551
69
7
0
229,982
0
W
Anubis
6,707
671
101
10
0
195,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role