Player Matchup

Achilles
Achilles
Silver III
Itachi_Vendetta
Achilles
Silver III
Level 108
God Stats
1W - 0L
1,196 SR
Queue Stats
3W - 2L
1,442 MMR
Party 1
Horus
Horus
Silver II
lafuzer
Horus
Silver II
Level 129
God Stats
32W - 38L
1,570 SR
Queue Stats
41W - 62L
1,426 MMR
Party 1
Chang'e
Chang'e
Silver III
portug
Chang'e
Silver III
Level 146
God Stats
3W - 5L
1,448 SR
Queue Stats
29W - 46L
1,415 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,405 SR
1,428 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,483 SR
1,283 MMR
Arachne
Arachne
Bronze III
ELKEBDA
Arachne
Bronze III
Level 44
God Stats
7W - 11L
1,481 SR
Queue Stats
29W - 47L
1,498 MMR
Solo
Geb
Geb
Silver III
Happypaino-o
Geb
Silver III
Level 203
God Stats
16W - 21L
1,453 SR
Queue Stats
419W - 529L
1,086 MMR
Solo
Discordia
Discordia
Gold IV
cromm999
Discordia
Gold IV
Level 147
God Stats
11W - 13L
1,514 SR
Queue Stats
44W - 60L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 4
7,747
775
3,016
7,886
6,302
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
lafuzer
Horus
12
3 / 3 / 2
7,841
784
5,291
12,762
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
portug
Chang'e
14
2 / 0 / 3
8,671
867
7,519
10,044
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaChaacPersephoneCerberus

VS

Bans
ThothUllrKuzenboDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ELKEBDA
Arachne
12
2 / 4 / 0
7,494
749
7,536
11,736
6,568
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 3
6,579
658
5,012
7,546
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
cromm999
Discordia
2
0 / 1 / 1
4,167
417
0
790
51

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
3
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
ELKEBDA
Arachne
2
4
0
0.5
L
0
1
3
1.5
W
Achilles
1
0
4
3
L
Discordia
cromm999
Discordia
0
1
1
0.5
W
Horus
lafuzer
Horus
3
3
2
1.33
W
Chang'e
portug
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,826
Damage
12,548
30,692
Taken
20,072
17,958
Mitigated
11,869
11,520
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ELKEBDA
Arachne
7,536
4,311
0
2,342
11,736
6,568
0
4,651
6,618
2,284
24,053
L
5,012
68
0
1,542
7,546
5,250
0
2,910
4,455
21,064
0
W
Achilles
3,016
397
0
1,043
7,886
6,302
823
1,803
6,006
0
22,063
L
Discordia
cromm999
Discordia
0
0
0
0
790
51
0
17
725
0
0
W
Horus
lafuzer
Horus
5,291
1,595
684
2,138
12,762
7,496
592
2,291
8,947
283
21,030
W
Chang'e
portug
Chang'e
7,519
457
2,583
5,072
10,044
4,160
1,239
2,930
7,034
53,989
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
18,240
162
Minions Killed
61
0
Camps Cleared
0
545,322
Distance Traveled
321,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,494
749
41
4
0
192,242
0
L
Geb
6,579
658
20
2
0
129,130
2
W
Achilles
7,747
775
43
4
0
158,364
2
L
Discordia
4,167
417
0
0
0
0
0
W
Horus
7,841
784
29
3
0
184,325
0
W
Chang'e
8,671
867
90
9
0
202,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role