Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
MTQ SUPremE
Neith
Bronze III
Level 99
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,452 MMR
Solo
Aphrodite
Aphrodite
Silver IV
XxsebatosaxX
Aphrodite
Silver IV
Level 45
God Stats
0W - 1L
1,526 SR
Queue Stats
12W - 19L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,575 SR
1,448 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,525 SR
1,505 MMR
Bacchus
Bacchus
Gold IV
Le Prolapsus
Bacchus
Gold IV
Level 176
God Stats
2W - 4L
1,440 SR
Queue Stats
38W - 55L
1,379 MMR
Solo
Skadi
Skadi
Gold IV
Ray_Tbh
Skadi
Gold IV
Level 149
God Stats
6W - 10L
1,590 SR
Queue Stats
139W - 141L
1,327 MMR
Solo
Agni
Agni
Platinum I
Remember Odin
Agni
Platinum I
Level 157
God Stats
15W - 15L
1,545 SR
Queue Stats
155W - 158L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 3 / 1
9,717
648
12,958
17,456
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 2
8,913
594
7,814
15,908
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
XxsebatosaxX
Aphrodite
16
1 / 7 / 1
9,718
648
5,595
17,589
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuNe ZhaAchillesKuzenboBastet

VS

Bans
ThothMedusaCharonXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Le Prolapsus
Bacchus
17
5 / 0 / 10
11,487
766
11,642
14,260
21,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Ray_Tbh
Skadi
18
4 / 1 / 13
12,127
808
14,795
10,250
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 3 / 7
12,133
809
17,028
10,205
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
1
1.17
W
Bacchus
Le Prolapsus
Bacchus
5
0
10
10
L
0
7
2
0.14
W
Skadi
Ray_Tbh
Skadi
4
1
13
10.5
W
8
3
7
3.83
L
Aphrodite
XxsebatosaxX
Aphrodite
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
43,465
50,953
Taken
34,715
27,514
Mitigated
31,656
14,330
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,958
4,878
0
3,081
17,456
14,003
0
6,486
10,034
0
31,446
W
Bacchus
Le Prolapsus
Bacchus
11,642
1,593
0
3,077
14,260
21,501
267
1,792
11,868
24,326
734
L
7,814
3,976
0
1,427
15,908
5,784
0
9,341
5,413
0
25,355
W
Skadi
Ray_Tbh
Skadi
14,795
5,356
0
2,420
10,250
5,342
1,469
1,912
7,960
0
73,861
W
17,028
733
0
1,698
10,205
4,813
752
1,646
8,084
52,132
0
L
Aphrodite
XxsebatosaxX
Aphrodite
5,595
268
3,466
6,356
17,589
7,727
0
9,815
6,759
46,183
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
35,747
158
Minions Killed
209
0
Camps Cleared
0
727,674
Distance Traveled
870,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,717
648
36
2
0
277,359
0
W
Bacchus
11,487
766
21
1
0
317,555
0
L
Neith
8,913
594
29
2
0
228,141
0
W
Skadi
12,127
808
110
7
0
276,531
0
W
Agni
12,133
809
78
5
0
276,911
0
L
Aphrodite
9,718
648
93
6
0
222,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role