Player Matchup

Guan Yu
Guan Yu
FlashMan1375
Guan Yu
Level 108
God Stats
0W - 4L
1,329 SR
Queue Stats
71W - 85L
1,456 Elo+
Solo
Poseidon
Poseidon
ILikeOrphans
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,484 Elo+
Solo
Hou Yi
Hou Yi
MoistSkunk
Hou Yi
Level 109
God Stats
16W - 5L
1,597 SR
Queue Stats
80W - 65L
1,517 Elo+
Party 1
Awilix
Awilix
Stunninwit b
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VenusAndMarz
Kumbhakarna
Level 105
God Stats
4W - 4L
1,320 SR
Queue Stats
49W - 55L
1,407 Elo+
Party 1
Team Averages
Level 93
1,449 SR
1,472 Elo+

VS

Team Averages
Level 110
1,594 SR
1,535 Elo+
Anubis
Anubis
King_Buddha9
Anubis
Level 68
God Stats
4W - 5L
1,730 SR
Queue Stats
32W - 27L
1,708 Elo+
Solo
Vamana
Vamana
TheL0stHero
Vamana
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,519 Elo+
Party 2
Fenrir
Fenrir
ixidar
Fenrir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,514 Elo+
Party 2
Neith
Neith
steadyclimber
Neith
Level 147
God Stats
2W - 1L
1,719 SR
Queue Stats
164W - 162L
1,497 Elo+
Solo
Sobek
Sobek
zilla234
Sobek
Level 137
God Stats
11W - 9L
1,523 SR
Queue Stats
66W - 72L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FlashMan1375
Guan Yu
17
0 / 4 / 0
9,940
523
9,059
23,532
23,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ILikeOrphans
Poseidon
14
1 / 4 / 2
8,709
458
10,486
11,581
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MoistSkunk
Hou Yi
13
4 / 10 / 2
7,998
421
14,225
19,466
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
15
8 / 6 / 0
9,645
508
9,575
15,751
6,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
VenusAndMarz
Kumbhakarna
12
0 / 3 / 7
7,564
398
8,450
21,661
22,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 4 / 4
9,677
509
7,778
13,623
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
18
5 / 0 / 0
11,211
590
17,066
16,242
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
ixidar
Fenrir
18
12 / 1 / 1
10,657
561
10,264
17,477
9,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 7 / 14
9,274
488
16,977
15,394
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
zilla234
Sobek
13
7 / 2 / 7
9,480
499
10,871
22,898
28,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
27
27
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FlashMan1375
Guan Yu
0
4
0
0
L
Poseidon
ILikeOrphans
Poseidon
1
4
2
0.5
W
Anubis
0
4
4
0.5
L
Hou Yi
MoistSkunk
Hou Yi
4
10
2
0.5
L
Awilix
8
6
0
1.33
W
Vamana
5
0
0
5
L
Kumbhakarna
VenusAndMarz
Kumbhakarna
0
3
7
1.17
W
Fenrir
ixidar
Fenrir
12
1
1
12.5
W
3
7
14
1.43
W
Sobek
zilla234
Sobek
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,795
Damage
62,956
91,991
Taken
85,634
63,144
Mitigated
64,821
23,164
Healing
25,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FlashMan1375
Guan Yu
9,059
1,742
0
11,488
23,532
23,594
0
0
22,016
0
82,865
L
Poseidon
ILikeOrphans
Poseidon
10,486
1,261
0
2,390
11,581
3,248
488
4,459
7,122
53,347
2,504
W
Anubis
7,778
80
85
3,887
13,623
6,503
630
5,551
7,094
79,243
973
L
Hou Yi
MoistSkunk
Hou Yi
14,225
7,474
513
3,655
19,466
7,808
46
4,441
15,025
0
54,398
L
Awilix
9,575
5,051
165
2,423
15,751
6,196
246
3,972
11,695
0
45,310
W
Vamana
17,066
8,970
0
3,456
16,242
13,920
0
0
16,242
0
95,214
L
Kumbhakarna
VenusAndMarz
Kumbhakarna
8,450
1,255
295
2,235
21,661
22,298
59
5,722
15,939
29,326
1,424
W
Fenrir
ixidar
Fenrir
10,264
3,221
0
6,935
17,477
9,971
254
2,102
14,954
0
90,614
W
16,977
5,190
0
2,982
15,394
6,312
376
3,299
11,708
0
63,483
W
Sobek
zilla234
Sobek
10,871
1,378
0
8,349
22,898
28,115
0
4,727
17,134
30,628
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
50,299
393
Minions Killed
498
0
Camps Cleared
0
1,763,220
Distance Traveled
1,752,712
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,940
523
143
8
0
338,542
0
L
Poseidon
8,709
458
94
5
0
363,793
2
W
Anubis
9,677
509
149
8
0
317,992
0
L
Hou Yi
7,998
421
66
3
0
312,556
0
L
Awilix
9,645
508
63
3
0
411,985
0
W
Vamana
11,211
590
146
8
0
354,409
5
L
Kumbhakarna
7,564
398
27
1
0
336,344
0
W
Fenrir
10,657
561
106
6
0
425,898
2
W
Neith
9,274
488
73
4
0
308,916
2
W
Sobek
9,480
499
24
1
0
345,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role