Player Matchup

Surtr
Surtr
AstroDak
Surtr
Level 98
God Stats
0W - 4L
1,216 SR
Queue Stats
109W - 91L
1,528 Elo+
Party 3
Kali
Kali
GoldGun_71
Kali
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 18L
1,260 Elo+
Party 1
Ullr
Ullr
KwaZ_ExT4zZ
Ullr
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 17L
1,273 Elo+
Party 1
Ymir
Ymir
sheldonacky02
Ymir
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
toptheshaddow99
Nu Wa
Level 118
God Stats
2W - 1L
1,870 SR
Queue Stats
106W - 112L
1,512 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,415 Elo+

VS

Team Averages
Level 64
1,615 SR
1,481 Elo+
Arachne
Arachne
KodaPMR78
Arachne
Level 123
God Stats
5W - 2L
1,425 SR
Queue Stats
58W - 52L
1,491 Elo+
Solo
Anubis
Anubis
Tomza
Anubis
Level 46
God Stats
11W - 4L
1,722 SR
Queue Stats
70W - 60L
1,496 Elo+
Party 2
Ymir
Ymir
UndeadXardas
Ymir
Level 49
God Stats
7W - 1L
1,709 SR
Queue Stats
49W - 59L
1,454 Elo+
Solo
Sol
Sol
Wohoo
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,471 Elo+
Party 2
Neith
Neith
varigoth
Neith
Level 74
God Stats
2W - 0L
1,719 SR
Queue Stats
85W - 81L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AstroDak
Surtr
7
0 / 0 / 0
3,717
743
1,236
3,839
1,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,325
665
0
2,928
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 0
3,212
642
832
2,878
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,384
677
334
3,114
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
2,747
549
531
1,598
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KodaPMR78
Arachne
6
0 / 0 / 2
3,407
681
1,448
2,608
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Tomza
Anubis
7
1 / 0 / 0
4,227
845
1,351
1,154
535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 0 / 1
3,354
671
1,141
2,806
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Wohoo
Sol
7
0 / 0 / 0
3,926
785
2,073
2,583
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
varigoth
Neith
6
1 / 0 / 0
3,356
671
1,531
1,308
502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
AstroDak
Surtr
0
0
0
0
L
0
0
0
0
W
Arachne
KodaPMR78
Arachne
0
0
2
1
L
0
1
0
0
W
Anubis
Tomza
Anubis
1
0
0
1
W
0
0
1
0.5
W
Sol
Wohoo
Sol
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Neith
varigoth
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,933
Damage
7,544
14,357
Taken
10,459
5,310
Mitigated
3,844
5,223
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AstroDak
Surtr
1,236
393
0
1,777
3,839
1,906
0
1,933
1,906
545
18,815
L
0
0
0
1,647
2,928
964
0
153
2,775
0
15,956
W
Arachne
KodaPMR78
Arachne
1,448
966
0
1,403
2,608
774
0
248
2,360
0
14,569
L
832
502
0
88
2,878
783
0
800
2,012
0
18,220
W
Anubis
Tomza
Anubis
1,351
36
0
546
1,154
535
0
316
838
27,587
1,358
W
1,141
289
0
1,013
2,806
1,461
0
301
2,505
9,078
0
W
Sol
Wohoo
Sol
2,073
1,001
0
1,536
2,583
572
0
47
2,337
21,898
4,130
L
334
164
0
990
3,114
1,469
0
897
1,967
11,945
0
L
531
80
0
721
1,598
188
0
581
1,017
6,402
0
W
Neith
varigoth
Neith
1,531
385
0
788
1,308
502
0
0
1,308
0
15,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,385
Gold Earned
18,270
144
Minions Killed
183
0
Camps Cleared
0
477,264
Distance Traveled
475,121
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,717
743
42
8
0
101,932
0
L
Kali
3,325
665
39
8
0
129,326
1
W
Arachne
3,407
681
33
7
0
118,376
0
L
Ullr
3,212
642
30
6
0
103,635
2
W
Anubis
4,227
845
51
10
0
88,496
0
W
Ymir
3,354
671
9
2
0
93,430
2
W
Sol
3,926
785
64
13
0
93,559
0
L
Ymir
3,384
677
17
3
0
111,431
0
L
Nu Wa
2,747
549
16
3
0
30,940
0
W
Neith
3,356
671
26
5
0
81,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role