Player Matchup

Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
DjD_Wreckless
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
Remember Odin
Thoth
Platinum I
Level 157
God Stats
13W - 15L
1,624 SR
Queue Stats
155W - 158L
1,857 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,599 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,520 SR
1,484 MMR
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
AlphaAiden1446
Bakasura
Gold II
Level 157
God Stats
3W - 5L
1,377 SR
Queue Stats
33W - 38L
1,621 MMR
Solo
Geb
Geb
Gold V
Le Prolapsus
Geb
Gold V
Level 176
God Stats
3W - 0L
1,684 SR
Queue Stats
38W - 55L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 5 / 2
9,671
744
7,278
12,589
5,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 2
8,152
627
3,680
18,269
15,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 3
9,417
724
8,663
10,316
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesCthulhuCharonGilgameshNe Zha

VS

Bans
CerberusAresBacchusAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 2 / 12
11,000
846
13,410
8,157
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
15
7 / 3 / 9
10,851
835
14,346
14,233
8,458
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 10
10,688
822
9,088
10,990
9,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
17
17
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
2
0.8
W
Kukulkan
 
Kukulkan
3
2
12
4.5
W
Bakasura
7
3
9
3.83
L
1
6
2
0.33
W
7
1
10
12
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
36,844
41,174
Taken
33,380
24,138
Mitigated
22,084
1,631
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,278
3,529
0
531
12,589
5,043
0
5,578
5,335
0
38,538
W
Kukulkan
 
Kukulkan
13,410
250
0
1,195
8,157
3,759
1,636
2,259
5,686
63,293
0
W
Bakasura
14,346
9,614
0
5,123
14,233
8,458
573
5,403
8,270
0
29,030
L
3,680
499
0
350
18,269
15,558
0
9,934
5,785
9,719
735
W
9,088
422
0
832
10,990
9,867
31
3,452
7,210
15,749
876
L
8,663
283
0
750
10,316
3,537
0
4,960
3,984
44,080
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
32,539
157
Minions Killed
179
0
Camps Cleared
0
692,282
Distance Traveled
781,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,671
744
64
5
0
227,197
0
W
Kukulkan
11,000
846
103
8
0
231,208
0
W
Bakasura
10,851
835
58
4
0
286,448
0
L
Ymir
8,152
627
9
1
0
236,599
0
W
Geb
10,688
822
18
1
0
263,852
0
L
Thoth
9,417
724
84
6
0
228,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role