Player Matchup

Bacchus
Bacchus
DDYBS96
Bacchus
Level 86
God Stats
38W - 46L
1,575 SR
Queue Stats
260W - 263L
1,437 Elo+
Solo
Danzaburou
Danzaburou
empolorio
Danzaburou
Level 24
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
kanyRC
Vulcan
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 1
Team Averages
Level 49
1,591 SR
1,470 Elo+

VS

Team Averages
Level 73
1,687 SR
1,336 Elo+
Artio
Artio
CloudNinja92
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 2
Ne Zha
Ne Zha
Envyy DJ
Ne Zha
Level 40
God Stats
0W - 1L
1,726 SR
Queue Stats
28W - 22L
1,436 Elo+
Solo
Merlin
Merlin
I Ar Ronin
Merlin
Level 154
God Stats
0W - 1L
1,834 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDYBS96
Bacchus
15
3 / 0 / 8
9,375
721
8,663
11,569
13,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
empolorio
Danzaburou
15
5 / 2 / 3
9,892
761
5,220
8,364
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
kanyRC
Vulcan
14
3 / 4 / 7
9,403
723
10,946
8,481
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,286
560
1,836
6,809
3,894
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Envyy DJ
Ne Zha
13
2 / 5 / 3
8,451
650
8,598
15,056
11,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
I Ar Ronin
Merlin
14
3 / 5 / 1
9,139
703
9,944
7,822
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Bacchus
DDYBS96
Bacchus
3
0
8
7
L
Ne Zha
Envyy DJ
Ne Zha
2
5
3
0.7
L
Merlin
I Ar Ronin
Merlin
3
5
1
0.7
W
Danzaburou
empolorio
Danzaburou
5
2
3
3.25
W
Vulcan
kanyRC
Vulcan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
20,378
28,414
Taken
29,687
21,003
Mitigated
18,740
5,751
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,836
183
113
1,033
6,809
3,894
0
4,053
2,730
5,330
70
W
Bacchus
DDYBS96
Bacchus
8,663
1,586
245
2,659
11,569
13,639
76
3,557
7,664
21,829
1,923
L
Ne Zha
Envyy DJ
Ne Zha
8,598
2,211
0
472
15,056
11,829
0
10,243
4,722
0
21,187
L
Merlin
I Ar Ronin
Merlin
9,944
616
260
600
7,822
3,017
0
4,041
3,755
29,123
0
W
Danzaburou
empolorio
Danzaburou
5,220
3,096
0
1,597
8,364
3,802
817
3,424
4,392
0
26,066
W
Vulcan
kanyRC
Vulcan
10,946
1,233
0
1,250
8,481
3,562
500
3,468
4,545
39,789
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
24,876
142
Minions Killed
79
0
Camps Cleared
0
691,513
Distance Traveled
500,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,286
560
5
0
0
114,886
0
W
Bacchus
9,375
721
29
2
0
258,707
0
L
Ne Zha
8,451
650
18
1
0
215,032
0
L
Merlin
9,139
703
56
4
0
170,117
1
W
Danzaburou
9,892
761
50
4
0
200,586
0
W
Vulcan
9,403
723
63
5
0
232,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role