Player Matchup

Bacchus
Bacchus
Silver II
P3nguini
Bacchus
Silver II
Level 84
God Stats
7W - 6L
1,473 SR
Queue Stats
48W - 62L
1,144 MMR
Solo
Amaterasu
Amaterasu
Gold III
SalientPumpkin
Amaterasu
Gold III
Level 150
God Stats
10W - 12L
1,498 SR
Queue Stats
72W - 78L
1,425 MMR
Solo
Cupid
Cupid
Gold V
TopBoy-EI
Cupid
Gold V
Level 154
God Stats
7W - 9L
1,478 SR
Queue Stats
169W - 174L
1,396 MMR
Solo
Nu Wa
Nu Wa
Silver I
blindside044
Nu Wa
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,247 MMR
Solo
Jormungandr
Jormungandr
Gold IV
l0w3ndgr00ve5
Jormungandr
Gold IV
Level 96
God Stats
79W - 88L
1,516 SR
Queue Stats
509W - 515L
1,342 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,493 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,484 SR
1,318 MMR
Ra
Ra
Silver IV
Asorttam
Ra
Silver IV
Level 155
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 8L
1,400 MMR
Solo
Chiron
Chiron
Gold IV
Frixitt
Chiron
Gold IV
Level 158
God Stats
5W - 7L
1,369 SR
Queue Stats
311W - 321L
1,412 MMR
Party 1
Achilles
Achilles
Gold III
Upper6
Achilles
Gold III
Level 140
God Stats
4W - 6L
1,699 SR
Queue Stats
300W - 297L
1,515 MMR
Party 1
Geb
Geb
Gold IV
Willz4207
Geb
Gold IV
Level 167
God Stats
24W - 15L
1,579 SR
Queue Stats
204W - 206L
1,357 MMR
Solo
Discordia
Discordia
Silver III
erock345
Discordia
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 215L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
P3nguini
Bacchus
14
1 / 0 / 5
8,677
510
4,375
10,668
12,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
SalientPumpkin
Amaterasu
15
2 / 1 / 2
9,239
543
7,092
18,979
16,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
TopBoy-EI
Cupid
15
1 / 1 / 0
8,443
497
5,705
9,459
4,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
8,977
528
4,674
7,027
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
l0w3ndgr00ve5
Jormungandr
17
5 / 0 / 1
9,815
577
12,781
15,753
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraKaliAo KuangBellona

VS

Bans
OsirisAthenaFenrirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
9,425
554
9,148
11,235
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Frixitt
Chiron
16
0 / 1 / 0
8,406
494
3,315
9,213
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Upper6
Achilles
14
1 / 3 / 0
7,998
470
8,881
15,800
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 1
7,793
458
5,697
10,675
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
erock345
Discordia
11
0 / 6 / 2
6,878
405
4,219
10,048
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Chiron
Frixitt
Chiron
0
1
0
0
W
Bacchus
P3nguini
Bacchus
1
0
5
3.5
W
Amaterasu
SalientPumpkin
Amaterasu
2
1
2
3
W
Cupid
TopBoy-EI
Cupid
1
1
0
1
L
Achilles
Upper6
Achilles
1
3
0
0.33
L
0
0
1
0.5
W
1
3
1
0.5
L
Discordia
erock345
Discordia
0
6
2
0.17
W
Jormungandr
l0w3ndgr00ve5
Jormungandr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
31,260
61,886
Taken
56,971
47,376
Mitigated
35,734
25,943
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,148
1,587
1,108
5,819
11,235
5,472
0
5,969
4,937
107,200
1,031
L
Chiron
Frixitt
Chiron
3,315
2,327
444
3,365
9,213
4,163
0
2,800
6,341
0
84,380
W
Bacchus
P3nguini
Bacchus
4,375
793
0
2,474
10,668
12,929
0
2,782
7,634
23,072
0
W
Amaterasu
SalientPumpkin
Amaterasu
7,092
3,501
0
10,541
18,979
16,236
126
3,297
14,654
0
74,918
W
Cupid
TopBoy-EI
Cupid
5,705
3,422
182
5,888
9,459
4,005
0
2,453
6,860
0
94,558
L
Achilles
Upper6
Achilles
8,881
2,763
0
4,313
15,800
13,797
0
2,819
12,907
0
65,205
L
5,697
433
0
2,507
10,675
8,735
0
5,091
5,389
28,902
0
W
4,674
1,026
45
654
7,027
2,458
0
3,630
3,147
70,875
457
L
Discordia
erock345
Discordia
4,219
170
0
185
10,048
3,567
0
4,007
5,931
37,828
997
W
Jormungandr
l0w3ndgr00ve5
Jormungandr
12,781
2,774
0
6,159
15,753
11,748
56
5,886
9,624
98,428
10,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
40,500
568
Minions Killed
554
0
Camps Cleared
0
1,736,160
Distance Traveled
1,696,812
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,425
554
188
11
0
339,990
0
L
Chiron
8,406
494
152
9
0
327,843
2
W
Bacchus
8,677
510
26
2
0
393,005
3
W
Amaterasu
9,239
543
114
7
0
324,995
6
W
Cupid
8,443
497
144
8
0
300,648
2
L
Achilles
7,998
470
110
6
0
330,587
3
L
Geb
7,793
458
34
2
0
348,332
8
W
Nu Wa
8,977
528
144
8
0
321,616
7
L
Discordia
6,878
405
70
4
0
350,060
0
W
Jormungandr
9,815
577
140
8
0
395,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role